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Author Topic: Embark screen  (Read 736 times)

igarai

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Embark screen
« on: December 29, 2010, 04:12:12 pm »

Hello,
first post, read the rules, searched the threads, forgiveness requested in advance.

My small suggestion for the embark screen: when selecting items, the amounts appear in brackets to the right of the item name.
If the name is too long, the amount is not visible.
Perhaps if the amount was to the left, it would always be visible.
I believe this change would be simple, but perhaps there are other reasons for the way it is now.

I just love this game so much, there's not too many other things I would change.
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Audioworm333

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Re: Embark screen
« Reply #1 on: December 29, 2010, 04:26:05 pm »

I think this is a good idea.
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The Merchant Of Menace

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Re: Embark screen
« Reply #2 on: December 29, 2010, 04:41:39 pm »

Hmm... Not a bad idea at all.
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MaximumZero

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Re: Embark screen
« Reply #3 on: December 29, 2010, 05:00:58 pm »

Fourth-ed. This is a really good idea.
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Neowulf

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Re: Embark screen
« Reply #4 on: December 30, 2010, 12:33:15 pm »

You have my Sword vote.
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Barnox

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Re: Embark screen
« Reply #5 on: December 30, 2010, 01:16:07 pm »

And my axe vote.
I hate it when stuff runs over... I have to zoom my screen out to read artefact names.
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Man of Paper

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Re: Embark screen
« Reply #6 on: December 30, 2010, 01:18:45 pm »

Left out my bow support.
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thijser

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Re: Embark screen
« Reply #7 on: December 30, 2010, 04:31:28 pm »

Good idea but you can always zoom out I believe that that should fix it.
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Neowulf

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Re: Embark screen
« Reply #8 on: December 30, 2010, 04:59:28 pm »

If this is indeed the will of the Council, then Gondor will see it done. Toady then we're stuck with having to zoom, but I do believe this is just a minor design flaw he will correct once his attention is drawn to it.
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612DwarfAvenue

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Re: Embark screen
« Reply #9 on: December 31, 2010, 01:37:40 am »

And anyway, you need people of intelligence on this sort of mission. Quest. Thing. suggestion. I think this is a good idea.
« Last Edit: December 31, 2010, 01:39:50 am by 612DwarfAvenue »
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TolyK

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Re: Embark screen
« Reply #10 on: December 31, 2010, 07:12:42 pm »

And to take this thread to its logical conclusion, make it so that the *large  serrated  disks* things go after their number of things.
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612DwarfAvenue

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Re: Embark screen
« Reply #11 on: December 31, 2010, 11:16:54 pm »

One does not simply walk into Mordor post logic on the internet.
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TolyK

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Re: Embark screen
« Reply #12 on: January 01, 2011, 04:05:42 am »

Note that I crossed out the best idea "logical" part ;)
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