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Author Topic: Roll to die round 2  (Read 47884 times)

TolyK

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Re: Roll to die round 2
« Reply #375 on: January 02, 2011, 02:43:54 am »

Hear the PA system announcing round two and walk out of the room. Walk through the wall with my sunglasses on if I have to. 8)
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rarborman

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Re: Roll to die round 2
« Reply #376 on: January 02, 2011, 02:51:04 am »

Well round 2, goes on from round 1 the only difference is in that the dead people get to come back, so post actions as if nothing notable happened.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Tarran

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Re: Roll to die round 2
« Reply #377 on: January 02, 2011, 02:54:20 am »

I just had a mad idea.

Try to find the door-portal.
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Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Dermonster

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Re: Roll to die round 2
« Reply #378 on: January 02, 2011, 02:54:56 am »

Walk into the main room. Receive winners reward.
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rarborman

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Re: Roll to die round 2
« Reply #379 on: January 02, 2011, 03:27:07 am »

I just had a mad idea.

Try to find the door-portal.
(4)you found it.

Walk into the main room. Receive winners reward.
You find yourself back in the room of doors, no reward.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

wolfchild

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Re: Roll to die round 2
« Reply #380 on: January 02, 2011, 03:34:14 am »

open door 2
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rarborman

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Re: Roll to die round 2
« Reply #381 on: January 02, 2011, 03:44:53 am »

open door 2
(5)you open door 2, and it falls off the frame and lands on the floor.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

wolfchild

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Re: Roll to die round 2
« Reply #382 on: January 02, 2011, 03:50:00 am »

Pace through door 2 like i own the place
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You really can both sig it.
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Megaman

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Re: Roll to die round 2
« Reply #383 on: January 02, 2011, 03:50:42 am »

Walk through the first unopened door I come across
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rarborman

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Re: Roll to die round 2
« Reply #384 on: January 02, 2011, 03:59:53 am »

Pace through door 2 like i own the place
(3)you try but trip and stumble through it instead, on the other side you find yourself standing in broken glass, in a dirty alley behind a noisy club called "MCDXIII" the sign is red neon and is the only light.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

ottottott

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Re: Roll to die round 2
« Reply #385 on: January 02, 2011, 04:01:09 am »

So... Go near tower. Examine everything. (See if you can find any entrances, things to take, just see what the tower looks like. EVERYTHING!)
1413?
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wolfchild

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Re: Roll to die round 2
« Reply #386 on: January 02, 2011, 04:06:17 am »

I walk to the club 1413
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rarborman

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Re: Roll to die round 2
« Reply #387 on: January 02, 2011, 04:36:31 am »

Just so you know I'm not going to pick doors out for you anymore, so have a number.

So... Go near tower. Examine everything. (See if you can find any entrances, things to take, just see what the tower looks like. EVERYTHING!)
1413?
(6)you go to the tower and immediatly find a open door, the tower is some kind of dark metal with flowing blue light trickling up its surface.

I walk to the club 1413
(3)the big green bouncer wont let you in, all he does when you protest is point to a sign that says "No pinkflesh allowed."
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

quip

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Re: Roll to die round 2
« Reply #388 on: January 02, 2011, 04:58:22 am »

Look for anything in the room that is not part of the gray background.
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rarborman

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Re: Roll to die round 2
« Reply #389 on: January 02, 2011, 05:27:18 am »

Look for anything in the room that is not part of the gray background.
(-1)Nothing, not even yourself or your eyelids, appearently your blind now.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."
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