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Author Topic: Roll to die round 2  (Read 47949 times)

dwarfguy2

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Re: Roll to die
« Reply #150 on: December 29, 2010, 04:23:09 pm »

Drown.
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quip

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Re: Roll to die
« Reply #151 on: December 29, 2010, 04:25:51 pm »

Convince Morkeleb the gold is gold and not sand.
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rarborman

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Re: Roll to die
« Reply #152 on: December 29, 2010, 04:43:10 pm »

Ask Atlus why touching the apples caused intense pain, while checking to see if the damn things hurt my hand.
(5)"They hurt because only an immortal such as I can eat of the golden apples." (6)your hands are not hurt but they sure are golden.

Drown.
(5)you drown quite quickly, Death comes to you "Choose your game, ye mortal."

Convince Morkeleb the gold is gold and not sand.
(3)He's just not buying it.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Dermonster

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Re: Roll to die
« Reply #153 on: December 29, 2010, 04:45:56 pm »

Enter game.

Enter door 42.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
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rarborman

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Re: Roll to die
« Reply #154 on: December 29, 2010, 04:49:39 pm »

Enter game.

Enter door 42.
(3) you cant seem to find door 42.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

dwarfguy2

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Re: Roll to die
« Reply #155 on: December 29, 2010, 04:49:57 pm »

I choose... THE WORLD OF WARCRAFT CHESS EVENT!
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Dermonster

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Re: Roll to die
« Reply #156 on: December 29, 2010, 04:51:06 pm »

FORCE THE DOOR NUMBER 42 INTO EXISTENCE.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Diablous

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Re: Roll to die
« Reply #157 on: December 29, 2010, 04:52:36 pm »

Inquire about how my hands now seem golden, and if Atlus would be willing to let me free him from having to hold up the sky.
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

rarborman

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Re: Roll to die
« Reply #158 on: December 29, 2010, 05:00:00 pm »

I choose... THE WORLD OF WARCRAFT CHESS EVENT!
Death accepts and after aoe cheating on your king every turn you lose.

FORCE THE DOOR NUMBER 42 INTO EXISTENCE.
(1) you force door 42 out of existance.

Inquire about how my hands now seem golden, and if Atlus would be willing to let me free him from having to hold up the sky.
(5)"That would be what happens to mortals who touch the apples, eating one means death if you can manage to pick it, and unless you can hold up the sky I doubt you could free me."
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

dwarfguy2

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Re: Roll to die
« Reply #159 on: December 29, 2010, 05:02:01 pm »

Curses.

REINCARNATE AS META KNIGHT.
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Diablous

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Re: Roll to die
« Reply #160 on: December 29, 2010, 05:02:18 pm »

"I have an idea on how I can free you." Create giant stone arms to hold up the sky!
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Dermonster

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Re: Roll to die
« Reply #161 on: December 29, 2010, 05:02:37 pm »

FOLLOW THE DOOR TO WHERE IT HAS GONE.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Frajic

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Re: Roll to die
« Reply #162 on: December 29, 2010, 05:06:00 pm »

Fine. Reincarnate. Normally.
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quip

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Re: Roll to die
« Reply #163 on: December 29, 2010, 05:06:55 pm »

Become convinced that the gold is sand, make a sand castle.
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rarborman

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Re: Roll to die
« Reply #164 on: December 29, 2010, 05:14:58 pm »

"I have an idea on how I can free you." Create giant stone arms to hold up the sky!
(4)you make stone arms to hold the sky, (2) to repay you atlas desides he wants to crush you into dust.

FOLLOW THE DOOR TO WHERE IT HAS GONE.
(6)You follow the door to where it has gone, it appears to have attached itself to somebodies house, the sign on the door reads "Death"

Become convinced that the gold is sand, make a sand castle.
(1)You fail and lose your mind in this predicament of sand gold identifacation.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."
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