The puns they pine for me...
On a more productive note I'm starting on the reactions and trees tonight so I should have most of the elements done by the new release in a few days. As for dwarves being the main siegers it could turn out too destructive as they would come armored mostly in steel, which I know by experience cuts through bronze like it was butter and resists most attacks. Simply as they are know they would send caravans allowing players to piss them off much like players do currently to elves. Though they would bring steel bars, weapons, and stone instead of cloth/leather making their trade more lucrative. On a fun note; syndrome inducing wood barrels seems like a wonderful idea... beds even more interesting.
Is good! Regarding the trees, however- I am not sure about having certain ones exclusive to cold environment, as places that freeze and snow are practically uninhabitable by elves..
True, Elves would have a hard time in such climates but that would makes these trees fairly valuable due to the harsh conditions needed to be braved in order to harvest them. As far as I know I've seen many Elves living in colder, almost frigid areas during both adventure and fortress mode play so you would still be able to receive this wood through elven caravans if they have a civilization/town in those areas.
In short all those elven caravans now may bring useful things such as ironbark from the frigid tundras. ** Fun fact
do not use these trees in danger rooms as they tend to level you medical dwarves while reducing the overall effectiveness of the military squad you meant to train. It is notably harder to spar with a 4 foot spur of iron-hard bark lodged between your colon and sternum than it would initially appear to be.
As an update to the development of the trees I've added an additional 2 more. Expect in addition to
Ironbark trees and
Bronzewoods populating the forest vile
Toadwarts and deadly
Corpsewoods to be bring the fun and fear of syndromes to a fortress near you. I'm still working on how to translate material values such as that of iron and bronze to their respective trees but my internet appears to be slower than I thought... as such my method of seeing an easy way to introduce metal-like properties into wood tissue has had a minor setback. As to the name of
Corpsewood... does this name seem an appropriate moniker to you? I'm also particular to
Ghoulwight,
Barrow Oak, and
Wightthorn. I'll let you guess their properties from their names