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Author Topic: Let's Play X-COM: Apocalypse!  (Read 37633 times)

Azzuro

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Re: Let's Play X-COM: Apocalypse!
« Reply #210 on: January 02, 2011, 11:02:41 pm »

Are you guys still accepting soldier applications?
And if you are, can I have Marsec (flying) armor as part of my equipment?

Is that a request for a soldier? Anyway, how many Marsec torso pieces are on the market is entirely random, so I can't promise you'll get one.

Awesome, The Author continues his tradition of getting horribly wounded but surviving! How long's he out for?

I would say 2-3 days or so. In Apocalypse, wounded soldiers can be ordered out to fight without stat penalties, but they might be killed easier.

Anyway, due to school stuff, there might not be updates for the next 3-4 days, just to let you all know.
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United Forenia Forever!

Fluid

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Re: Let's Play X-COM: Apocalypse!
« Reply #211 on: January 03, 2011, 10:46:46 am »

My Soldier/Tank
Soldier: Fluid
Race: Android
Gender: Male
Equipment: Two autocannons loaded with explosive rounds and a marsec chest piece when they become available.
A robotic soldier equivalent in intelligence to the tanks and hovertanks of the first war, he is meant to float above the battle and harass the enemy by bombarding them with explosive ammo, and gives the friendly ground troops time to move and return fire.
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Heron TSG

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Re: Let's Play X-COM: Apocalypse!
« Reply #212 on: January 03, 2011, 10:26:00 pm »

I'd be cool with sitting out until I'm all better. Can't nearly die on an empty chest cavity.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

MaximumZero

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Re: Let's Play X-COM: Apocalypse!
« Reply #213 on: January 03, 2011, 11:26:58 pm »

We should outfit one of our 'droids here with gigantic, shoulder mounted speakers and the entire discography of Megadeth. Let the Arockalypse begin!
« Last Edit: January 04, 2011, 01:23:18 am by MaximumZero »
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

yamo

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Re: Let's Play X-COM: Apocalypse!
« Reply #214 on: January 03, 2011, 11:48:16 pm »

Name:  Tony Tononi

Turn ons:  Hand guns and hand grenades.
Turn offs:  Aliens who aren't All That But think that they are.

War Cry:  Oh no you didn't!
Bio:  Born in Jersey. Live 4ever!
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Then again, I consider Infinity to be overly ambitious, something that might easily spell it's downfall.


-Blackthorne

Phantom

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Re: Let's Play X-COM: Apocalypse!
« Reply #215 on: January 03, 2011, 11:49:13 pm »

War Cry:  Oh no you didn't!
Must.
Resist.
Temptation.
To.
Sing.
Song.
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Heron TSG

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Re: Let's Play X-COM: Apocalypse!
« Reply #216 on: January 03, 2011, 11:51:02 pm »

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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Tarran

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Re: Let's Play X-COM: Apocalypse!
« Reply #217 on: January 03, 2011, 11:58:06 pm »

War Cry:  Oh no you didn't!
Must.
Resist.
Temptation.
To.
Sing.
Song.
OH NO.♪ OH NO.♪ OH NO.♪
I WILL NOT SING IT.♫
*Commits suicide before I start singing it*
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Phantom

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Re: Let's Play X-COM: Apocalypse!
« Reply #218 on: January 04, 2011, 12:15:39 am »

Temptation quenched by radio. Ah, Radio Free *THIS MESSAGE HAS BEEN CENSORED FOR THE SAFETY OF HUMANITY.*
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The13thRonin

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Re: Let's Play X-COM: Apocalypse!
« Reply #219 on: January 04, 2011, 12:53:01 am »

YES! I FINALLY GOT PROMOTED...

On my way up in the world :D.

Too bad they don't promote you for ripping out hybrid skulls and picking your teeth with them anymore... Thems were the days...
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I'm Digging Deeper... AGAIN... You Should Too!

Dig Deeper DIAMOND - 750+ items of new content including; new plants, new creatures, new metals, new woods, new gems, new stones, new crafts and much, much more.

rockhard556

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Re: Let's Play X-COM: Apocalypse!
« Reply #220 on: January 07, 2011, 09:33:32 pm »

Soldier: Rock
Race: Hybrid
Gender: Male
Equipment: A mind bender if we have them please and if not then a law pistol
A Helpful Hybrid previously employed as a lawyer he condones violence against other hybrids and prefers to use non lethal weapons when possible when it comes down to it though he realizes how much of a threat the aliens are and is willing to do anything to fight them.
« Last Edit: January 07, 2011, 09:35:57 pm by rockhard556 »
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Azzuro

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Re: Let's Play X-COM: Apocalypse!
« Reply #221 on: January 08, 2011, 02:43:47 am »

Spoiler: Update 8 (click to show/hide)

Nothing much interesting happened. There'll be another UFO battle next update. In the meantime, the soldier list is getting a little long. Here it is:

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Archangel

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Re: Let's Play X-COM: Apocalypse!
« Reply #222 on: January 08, 2011, 02:50:41 am »

I'm curious. Why did you make the immortal woman a man and the German man a woman?

The only important difference I can see is Bravery, so do you mind switching them around?
« Last Edit: January 08, 2011, 02:53:17 am by Archangel »
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
My full sig

Itnetlolor

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Re: Let's Play X-COM: Apocalypse!
« Reply #223 on: January 08, 2011, 03:22:51 am »

Am I hired? If I'm reading that spreadsheet correctly, it looks so.

I'll maybe write my intro tomorrow.

EuchreJack

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Re: Let's Play X-COM: Apocalypse!
« Reply #224 on: January 08, 2011, 03:25:11 am »

The best way to deal with Multiworms is to stun them.  Then, they can't die and spawn into many Hyperworms.  Just remember to destroy/not keep all the multiworms you get.
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