Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 6 7 [8] 9 10 ... 21

Author Topic: Let's Play X-COM: Apocalypse!  (Read 37624 times)

warhammer651

  • Bay Watcher
  • [prefstring: Attack_Attack_Attack]
    • View Profile
Re: Let's Play X-COM: Apocalypse!
« Reply #105 on: December 29, 2010, 11:35:00 am »

From: Rho-Mu37

To: ++General Statement++

Level of firepower on this mission: Satisfactory
Request: More explosive and Incendiary weaponry for the purposes of reducing a structure's current elevation to sea level.

Additional Request: "Moar Dakka or research into Moar Dakka"

Additional Request: X Com forces stop sticking magnets on me and telling me of the MAC OSXC's Superiority to this unit's current OS

Statement: Job requires use of high explosives, not high photoshop skills
« Last Edit: December 29, 2010, 01:14:36 pm by warhammer651 »
Logged
Tell me your mother isn't a Great Old One, please.

Heron TSG

  • Bay Watcher
  • The Seal Goddess
    • View Profile
Re: Let's Play X-COM: Apocalypse!
« Reply #106 on: December 29, 2010, 12:36:44 pm »

If someone wants to keep a tally of injuries, that's fine by me. I don't know anything about Apocalypse's damage system, so I wouldn't know what wounds are serious. However, if someone runs it, it'd be neat if the scoring gave roughly as many points as the last one, and you could carry over the points of the surviving members of the last game.
Logged

Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Ochita

  • Bay Watcher
  • Doofus ghostus
    • View Profile
Re: Let's Play X-COM: Apocalypse!
« Reply #107 on: December 29, 2010, 01:12:43 pm »

Haspen, only I can make jokes about those fleshbags.
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

warhammer651

  • Bay Watcher
  • [prefstring: Attack_Attack_Attack]
    • View Profile
Re: Let's Play X-COM: Apocalypse!
« Reply #108 on: December 29, 2010, 01:19:46 pm »

Haspen, only I can make jokes about those fleshbags.
++Negatory Statement++
Come now, superior brethren of steel. There are plenty of squishy organics to go around.

++Suggestion++
What if we were to divide up the task of mocking those around the base? Each of us could take 3-4 meatbags that we would taunt each day.
Logged
Tell me your mother isn't a Great Old One, please.

MaximumZero

  • Bay Watcher
  • Stare into the abyss.
    • View Profile
Re: Let's Play X-COM: Apocalypse!
« Reply #109 on: December 29, 2010, 01:22:22 pm »

Ahem, oh metallic soldiers, don't make me install WinVNC on you guys while you recharge.
Logged
  
Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

warhammer651

  • Bay Watcher
  • [prefstring: Attack_Attack_Attack]
    • View Profile
Re: Let's Play X-COM: Apocalypse!
« Reply #110 on: December 29, 2010, 01:27:04 pm »

Ahem, oh metallic soldiers, don't make me install WinVNC on you guys while you recharge.
Statement: Being first adopters means that our effectiveness in the field will be reduced dramatically, possibly at the critical moment you bulbous aft fat-storage facility would require our assistance to ensure you brain-stem's survival.


Malicious query: Do you really want to take that chance?
Logged
Tell me your mother isn't a Great Old One, please.

Ochita

  • Bay Watcher
  • Doofus ghostus
    • View Profile
Re: Let's Play X-COM: Apocalypse!
« Reply #111 on: December 29, 2010, 01:31:39 pm »

Mocking Statement: You, trying to upload stuff on us, to do that well... Lets just say you wouldn't have the guts to do it.
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

MaximumZero

  • Bay Watcher
  • Stare into the abyss.
    • View Profile
Re: Let's Play X-COM: Apocalypse!
« Reply #112 on: December 29, 2010, 01:39:11 pm »

Mocking Statement: You, trying to upload stuff on us, to do that well... Lets just say you wouldn't have the guts to do it.

*holds up a copy of "C++ For Dummies"*

Oh, really now? Please don't force me to turn into Para Ventura.
Logged
  
Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

warhammer651

  • Bay Watcher
  • [prefstring: Attack_Attack_Attack]
    • View Profile
Re: Let's Play X-COM: Apocalypse!
« Reply #113 on: December 29, 2010, 01:42:57 pm »

Mocking Statement: You, trying to upload stuff on us, to do that well... Lets just say you wouldn't have the guts to do it.

*holds up a copy of "C++ For Dummies"*

Oh, really now? Please don't force me to turn into Para Ventura.
Smug: You are aware that C++ is over 50 years old by this point, and that we have been programmed using a custom-built programming code that may or may not include procedures on impractical practical jokes?

Threatening: I still have a loaded weapon in my arm you realize?
Logged
Tell me your mother isn't a Great Old One, please.

Ochita

  • Bay Watcher
  • Doofus ghostus
    • View Profile
Re: Let's Play X-COM: Apocalypse!
« Reply #114 on: December 29, 2010, 01:46:57 pm »

Boast: You do realise that when you are bedding another dirty meatbag I can make a headshot across 2km
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

warhammer651

  • Bay Watcher
  • [prefstring: Attack_Attack_Attack]
    • View Profile
Re: Let's Play X-COM: Apocalypse!
« Reply #115 on: December 29, 2010, 01:50:15 pm »

Boast: You do realise that when you are bedding another dirty meatbag I can make a headshot across 2km
Mocking imitation: Oh fleshy Meatbag, allow us to press our slimy mucus covered intake orfices together
Logged
Tell me your mother isn't a Great Old One, please.

Ochita

  • Bay Watcher
  • Doofus ghostus
    • View Profile
Re: Let's Play X-COM: Apocalypse!
« Reply #116 on: December 29, 2010, 01:53:04 pm »

Boast: You do realise that when you are bedding another dirty meatbag I can make a headshot across 2km
Mocking imitation: Oh fleshy Meatbag, allow us to press our slimy mucus covered intake orfices together
Continued mocking imitation: Oh yes female meatbag, you conduct that dirty-- Oh no she has been shot in the head now I have meatbag fluid all over me.
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

warhammer651

  • Bay Watcher
  • [prefstring: Attack_Attack_Attack]
    • View Profile
Re: Let's Play X-COM: Apocalypse!
« Reply #117 on: December 29, 2010, 01:59:54 pm »

Boast: You do realise that when you are bedding another dirty meatbag I can make a headshot across 2km
Mocking imitation: Oh fleshy Meatbag, allow us to press our slimy mucus covered intake orfices together
Continued mocking imitation: Oh yes female meatbag, you conduct that dirty-- Oh no she has been shot in the head now I have meatbag fluid all over me.
Request: Allow us to bump our fists in the standard Meatbag procedure reserved for when one initiates a "Burn" of another
Logged
Tell me your mother isn't a Great Old One, please.

Phantom

  • Bay Watcher
  • Asiatic Asian
    • View Profile
Re: Let's Play X-COM: Apocalypse!
« Reply #118 on: December 29, 2010, 02:03:13 pm »

Boast: You do realise that when you are bedding another dirty meatbag I can make a headshot across 2km
Mocking imitation: Oh fleshy Meatbag, allow us to press our slimy mucus covered intake orfices together
Continued mocking imitation: Oh yes female meatbag, you conduct that dirty-- Oh no she has been shot in the head now I have meatbag fluid all over me.
Request: Allow us to bump our fists in the standard Meatbag procedure reserved for when one initiates a "Burn" of another
Actual Genuine Human Statement: What the hell is going on here?
Logged

Heron TSG

  • Bay Watcher
  • The Seal Goddess
    • View Profile
Re: Let's Play X-COM: Apocalypse!
« Reply #119 on: December 29, 2010, 02:04:52 pm »

I'm confused.
Logged

Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG
Pages: 1 ... 6 7 [8] 9 10 ... 21