I don't mean to be a dick or anything, but:
If no one complains, the head of the quantum physicists shall be Laurier Mullar, the youngest son of Richard Mulllar and a scientist from the first X-COM project. His obvious lack of psi abilities meant that he didn't have to fight in the second alien war (TFTD), and instead could devote his life to quantum physics. Now an old and respected scientist, Laurier has returned to X-COM to head the quantum physics department and share his expertise, in an effort to help.
Just so you remember.
Very well, I'll take the first 100 biology scientist or engineer, and assume leadership of said operation. My main reason for requesting a 100 character is that only 100 characters are totally immune to replacement. Ultimately, your goal should be to have only 100 skill scientists. Granted, I imagine that rarely happens in most games, but that is still the goal, and anyone less than 100 skill can and should be replaced if they are the weakest link and someone better is available.
Sorry, I just missed out on that application. I'll put you in on the next update. EuchreJack, there aren't any 100 skills out there on the market, but there's a skill 99 biologist. Do you want that?
Also, regarding vehicles, we can't really afford a Hawk
and tanks. I have about 30k leftover when selling the Valkyrie and buying the Hawk, so I'll fill up the rest with Hovercars if that's okay with everyone.