Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 95 96 [97] 98 99 ... 110

Author Topic: Roll To Roll To Dodge: A Meta-Adventure [Turn 126: Booze Mist Rising]  (Read 304068 times)

monk12

  • Bay Watcher
  • Sorry, I AM a coyote
    • View Profile
Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 117: Big Words]
« Reply #1440 on: July 30, 2011, 07:07:01 pm »

Hm... Someone has the thing for an epic death, correct? And there's something in there about heads exploding? And there's someone with a brittle skull, lending itself to breaksplosions?

Just curious.

More intriguingly, the player with the epic death perk just had their death prophesied in the meta turn. COINCIDENCE!?!

Stop it with the death and stuff.

Or at least direct it away from me.

Especially direct it away from me.

*Wonders if should have killed Edgar in sacrifice to dark gods.*

No god endorses your atrocities. But thanks for the legs!

Gatleos

  • Bay Watcher
  • Mournhold... City of Light... City of MAGIC!
    • View Profile
    • Someone Sig This
Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 117: Big Words]
« Reply #1441 on: July 31, 2011, 10:59:37 pm »

Due to a rather dubious internet connection, I can't post the turn until tomorrow. In the meantime, witness the latest results of a little coding project I've been working on!

Spoiler (click to show/hide)

No points for guessing where I got the idea from.
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

  • Bay Watcher
  • Break the world, see what falls out.
    • View Profile
Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 117: Big Words]
« Reply #1442 on: July 31, 2011, 11:01:49 pm »

DEVLOG!
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

monk12

  • Bay Watcher
  • Sorry, I AM a coyote
    • View Profile
Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 117: Big Words]
« Reply #1443 on: July 31, 2011, 11:04:32 pm »

SPACE ALIENS!


Also, fancy!

Gatleos

  • Bay Watcher
  • Mournhold... City of Light... City of MAGIC!
    • View Profile
    • Someone Sig This
Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 117: Big Words]
« Reply #1444 on: July 31, 2011, 11:22:07 pm »

Spoiler (click to show/hide)

Needs more color balance. I just need to figure out how to apply this to the game now...
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

  • Bay Watcher
  • Break the world, see what falls out.
    • View Profile
Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 117: Big Words]
« Reply #1445 on: July 31, 2011, 11:23:29 pm »

Pfft hahahah oh that is AWESOME! Hell yeah!

My grin on there looks 100% more evil. YESSSS Now it looks like a serial killer instead of kinda derp.
« Last Edit: July 31, 2011, 11:25:04 pm by dermonster »
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Frelock

  • Bay Watcher
  • Dabbling Philosopher
    • View Profile
Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 117: Big Words]
« Reply #1446 on: August 01, 2011, 03:58:35 am »

By the way, a question on my character (fantasy).  Is he a skeleton head with blue magic stuff around him, or is he a purple head with crazy hair and white magic stuff around him?
Logged
All generalizations are false....including this one.

Dermonster

  • Bay Watcher
  • Break the world, see what falls out.
    • View Profile
Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 117: Big Words]
« Reply #1447 on: August 07, 2011, 12:22:16 pm »

Due to a rather dubious internet connection, I can't post the turn until tomorrow.

I hope your internet gets better.

Wink wink nudge nudge sledgehammer to the forehead.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Gatleos

  • Bay Watcher
  • Mournhold... City of Light... City of MAGIC!
    • View Profile
    • Someone Sig This
Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 117: Big Words]
« Reply #1448 on: August 07, 2011, 10:50:40 pm »

Due to a rather dubious internet connection, I can't post the turn until tomorrow.

I hope your internet gets better.

Wink wink nudge nudge sledgehammer to the forehead.
I've had a few other things going on since then, so I haven't had time to update. But I'm here now, and it'll be up soon.
By the way, a question on my character (fantasy).  Is he a skeleton head with blue magic stuff around him, or is he a purple head with crazy hair and white magic stuff around him?
Spoiler (click to show/hide)
At least eventually. Right now it's... hair I guess. So, closest to the first one.
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Frelock

  • Bay Watcher
  • Dabbling Philosopher
    • View Profile
Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 117: Big Words]
« Reply #1449 on: August 08, 2011, 12:01:32 am »

Spoiler (click to show/hide)

A pretty nice guy, mythologically speaking.  Sounds good to me.
Logged
All generalizations are false....including this one.

Dermonster

  • Bay Watcher
  • Break the world, see what falls out.
    • View Profile
Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 117: Big Words]
« Reply #1450 on: August 08, 2011, 12:04:40 am »

Said mythology is where Hercules went mad and killed Meg. Also that centaur at the beginning was going to [expunged]

Old mythology is fucked up, sometimes literally. But I guess it wasn't fucked up back then, so it's more of a different thing.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Gatleos

  • Bay Watcher
  • Mournhold... City of Light... City of MAGIC!
    • View Profile
    • Someone Sig This
Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 117: Big Words]
« Reply #1451 on: August 09, 2011, 11:42:41 am »

Spoiler (click to show/hide)

A pretty nice guy, mythologically speaking.  Sounds good to me.
Well, you are an anomaly amongst liches.

**********~
Turn 118
**********~


META TURN:

Spider ho?

Goals
Find the keycard stations.

Current Soundtrack
Elevator Room

Actions
RW: Attempt to communicate.
(...)

"Hi mister spider!"
"I'LL KILL YOU"
"Why so angry?"
"IT'S HOW I'M PROGRAMMED"
"Huh. Mind standing over there near my bearded friend?"
"SURE THING CHUM SELF DESTRUCT SEQUENCE ACTIVATED"
"Wait, what?!"

Thaddeus stands up and walks over to John.
Meta: Break through the shiny wall and demand they tell me what they know.
(...) Freeing yourself of the burden of common sense, you fling yourself through the portal! The world around you explodes into a vibrant current of light, countless images passing before you! The voices in the portal get louder by the second, when at last the seem to be on top of you. You collide with a presence moving in the opposite direction through the portal, knocking you out of the time stream prematurely! You tumble out of the other end of the portal, dazed and confused.

The other end of the portal seems to be in the vacuum of space. You can't breathe! Suddenly, Thaddeus Coburn pops into existence behind you and begins drifting in your direction!
RW: Shoot the spider in such a fashion that it is knocked into the shiny wall.
(...) You load the explosive canister into your arm cannon and prepare to fire!

"Self destruct in 10... 9..."
"Gotta think of a one-liner before I shoot it!"
"8... 7..."
"Uh... spider... explosives... time portal..."
"JUST SHOOT IT ALREADY!"
"6... 5..."
"Alright Charlotte, looks like your serendipity has run out!"
*Snickers* "God, that's terrible."
"SHUT UP"

You fire the explosive canister at Thaddeus Coburn! (...) It's a direct hit! He's sent flying backward by the blast, straight through the portal on the wall!
Meta: IGNITE THE WEB
(...) Several of the large patches of web around the room catch on fire! The flames begin to spread around the room!
Meta: Patch this damn cut up.  Tweak the odds.
(...) Using a roll of gauze on a nearby shelf, you wrap up the cut and tie a knot in the bandage. Good as new!

Five people in spacesuits fly out of the portal, followed by two mechanical humanoids! They begin fighting in an epic fashion which I shall not describe here for fear of causing a predestination paradox. I mean, you can get involved if you want, but it's just going to get more complicated from there.

The webbing on the ceiling disintegrates, dropping a keycard in the middle of the room- wait, the fight is already over?!

Chapter 3
Complete!
----------------------------
Casualties: 0
Kills: Several hundred, some of them virtual.
----------------------------
Amputations: 0
Bionic Enhancements: 2

Status

Player: dermonster
Name: Derek L.
Occupation: Video game Developer/designer.
Location: Secondary Storage
Currently: Participating in assisted robo-suicide.
Inventory: Explosive Collar | Jumpsuit | Splint | Bottle of Painkillers | Keen Helmet | Pencil x4 | Coffee Mug | Sonic Cannon | Marshall C. Coburn (commanding) | Micro Mecha Spider (commanding)
Wounds: Heavy Burns
Abilities: Code Expert | Neckbeard | NERD RAEG

Player: Frelock
Name: Frederick Stephonavich
Occupation: Actuary (Knowing probabilities of things)
Location: Secondary Storage
Currently: Patching himself up.
Inventory: Explosive Collar | Jumpsuit | Laser Dagger | Cheetah Arm | Thermometer
Wounds: Missing Arm | Heavy Bleeding x2
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds (...)

Player: monk12
Name: Monk
Occupation: Troper
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Location: Secondary Storage
Currently: LIGHTING EVERYTHING ON FIRE
Inventory: Moist Top Hat | Explosive Collar | Jumpsuit | Plasma Rifle | Balloon Animal | Mirror Suit
Wounds: None
Abilities: Applied Phlebotinum | TV Tropes Will Ruin Your Life | MacGyvering | Telekinesis | Pyrokinesis | Legendary Record Keeper

Player: HighEndNoob
Name: Kyle Hammers
Occupation: Janitor
Location: Secondary Storage
Currently: Suffocating.
Inventory: Explosive Collar | Jumpsuit | Mop | Rubber Gloves | Medkit | Power Cleaner | Wheelchair | Burlap Sack | Spray Can | Gas Mask | Bucket | Cleanz0r (commanding)
Wounds: Missing Legs | Triple Head Bumps | Blind
Abilities: That's The Power of Pinesol, Bitch! | Clean Freak | Custodial Might | EMT | Digitigrade Legs | Telepathy | Clairvoyance

Player: _DivideByZero_
Name: John Freeman
Occupation: Drill Sergeant
Location: Secondary Storage
Currently: Punting mecha-spiders through time.
Inventory: Explosive Collar | 1/2 Jumpsuit | Turban | Unicorn Band-aids | Glass Shard | Fake Ammo Belts | Caruso Shades | Cheetah Arm | Spacesuit | Arm Cannon | Paperweight x3
Wounds: None
Abilities: Major Payne | Fullmetal Jacket | Apocalypse Now

Name: Marshall C. Coburn MkII Combat Droid
Description: A giant mechanical spider made of smaller mechanical spider parts. It was fitted with an advanced AI routine and can now talk. It also has a self-powered eye-laser taken from the remains of Xenocalamus.
Inventory: None
Wounds: Missing Leg
Abilities: Eye Laser | Web Shooter


Group Attacks
Impromptu Singalong
Spur of Conflagration to Giga Lazor

Locations

The S.S. Periclase

Main Deck

Deck 2

Maintenance Deck 3, Main Elevator

Maintenance Deck 3, Living Quarters

Maintenance Deck 3, Engineering Lab

EARTH!

Elevator Controls

Interrogation Room 7E-365 (Deck M3): You were all shackled to chairs in here when you woke up. The door has been dropkicked off its hinges. There's circuitry on the walls, a row of monitors, and a row of 5 chairs.


Spoiler: INITIATING RTD ROUTINE (click to show/hide)
« Last Edit: August 09, 2011, 11:57:21 am by Gatleos »
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

monk12

  • Bay Watcher
  • Sorry, I AM a coyote
    • View Profile
Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 118: Signal Interrupted]
« Reply #1452 on: August 09, 2011, 11:49:10 am »

Meta: Jump through the portal!

Fantasy: Continue splitting the party.

Gatleos

  • Bay Watcher
  • Mournhold... City of Light... City of MAGIC!
    • View Profile
    • Someone Sig This
Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 118: Signal Interrupted]
« Reply #1453 on: August 09, 2011, 11:59:07 am »

Meta: Jump through the portal!
J-jum... jump th... portal... Jump through the-

JUMP THROUGH THE PORTAL?!?
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

monk12

  • Bay Watcher
  • Sorry, I AM a coyote
    • View Profile
Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 118: Signal Interrupted]
« Reply #1454 on: August 09, 2011, 12:07:50 pm »

Seemed like the thing to do... at the time.

 8)

YEAAAAAAAAAHHHH!
Pages: 1 ... 95 96 [97] 98 99 ... 110