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Author Topic: Roll To Roll To Dodge: A Meta-Adventure [Turn 126: Booze Mist Rising]  (Read 303475 times)

Gatleos

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Alright, RedWarrior! You're up!

**********~
Turn 103
**********~


META TURN:

THIS IS THE FUTURE

Goals
Find the keycard stations.

Current Soundtrack
Potential For Anything

Actions
RW: Find technical equipment and fashon some weird gadget.
(...) You can't seem to find any sort of useful technology backstage to screw around with.
Meta: Say "Computer, End Simulation."
(...)

"Computer, increase simulation danger level and disregard all future commands to the contrary."
"WHHHAAAAAAAAT?!?"
"DO EET"

Increasing simulation danger level to level Ï3{¿

Suddenly, the stagehands sprout wings of stretched skin and start spewing fire from their mouths!
Meta: Sacrifice audience members to hippo
(...) You begin foaming at the mouth and leap in front of a fleeing audience member!

"SOUL PUNCH"

The audience member falls to the ground, bleeding profusely from the mouth.

"Dance, meat puppet, dance!"

Meta: Find a random Fake weapon
(...) You find a huge plastic sword backstage, engraved with the word Ashcraver.
RW: Slay suspicious stagehands while singing horribly.
(...) You swing the sword toward the more-than-a-little-suspicious stagehands while belting out an atrocious rendition of... uh... actually, it's hard to tell what song you're singing. (...) You catch the closest stagehand by surprise and clobber it over the head! It hisses and grabs your ankle as the others close in on you!

Status

Player: dermonster
Name: Derek L.
Occupation: Video game Developer/designer.
Location: Russia, Holodeck
Currently: Rummaging around backstage.
Inventory: Underwear | Watch
Wounds: Heavy Burns
Abilities: Code Expert | Neckbeard | NERD RAEG

Player: Frelock
Name: Frederick Stephonavich
Occupation: Actuary (Knowing probabilities of things)
Location: Russia, Holodeck
Currently: Activating hard mode.
Inventory: Underwear | Watch
Wounds: Missing Arm | Heavy Bleeding
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds

Player: monk12
Name: Monk
Occupation: Troper
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Location: Russia, Holodeck
Currently: Soul punching.
Inventory: Underwear | Balloon Animal | Watch
Wounds: Broken Rib
Abilities: Applied Phlebotinum | TV Tropes Will Ruin Your Life | MacGyvering | Telekinesis | Pyrokinesis

Player: HighEndNoob
Name: Kyle Hammers
Occupation: Janitor
Location: Russia, Holodeck
Currently: Obtaining the blade of Elven's bane.
Inventory: Underwear | Watch | Ashcraver
Wounds: Missing Legs | Triple Head Bumps | Blind
Abilities: That's The Power of Pinesol, Bitch! | Clean Freak | Custodial Might | EMT | Digitigrade Legs | Telepathy | Clairvoyance

Player: _DivideByZero_
Name: John Freeman
Occupation: Drill Sergeant
Location: Russia, Holodeck
Currently: Bashing demonic stagehands.
Inventory: Underwear | Watch | Fake Sword
Wounds: None
Abilities: Major Payne | Fullmetal Jacket | Apocalypse Now


Group Attacks
Impromptu Singalong
Spur of Conflagration to Giga Lazor

Locations

The S.S. Periclase

Main Deck

Deck 2

Maintenance Deck 3, Main Elevator

Maintenance Deck 3, Living Quarters

Maintenance Deck 3, Engineering Lab

EARTH!

Elevator Controls

Interrogation Room 7E-365 (Deck M3): You were all shackled to chairs in here when you woke up. The door has been dropkicked off its hinges. There's circuitry on the walls, a row of monitors, and a row of 5 chairs.


Spoiler: INITIATING RTD ROUTINE (click to show/hide)
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 103: Hard Mode Unlocked]
« Reply #1261 on: June 13, 2011, 09:24:41 am »

RW: Singalong/Take HEN's Ashcraver, Infuse it with RAEG, and go batshit on the stagehands.

FW: Try to change the summoning magic to healing magic (Which you said I was really close to anyways.).
« Last Edit: June 13, 2011, 09:59:57 pm by dermonster »
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

RedWarrior0

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 103: Hard Mode Unlocked]
« Reply #1262 on: June 13, 2011, 10:50:22 am »

Will Frelock's lich curse allow him to recover from Greater Legsplosion? Just in case, you know.

Also, now seems like a good time to do a group singalong.

RW: If there is no group singalong, "Computer, increase group power level and ignore any future commands to the contrary." If there is, Tweak the odds just before the group singalong if I can.
FW: Obtain a weaponized version of the limbsplosion abilities.
« Last Edit: June 14, 2011, 06:17:10 pm by RedWarrior0 »
Logged

HighEndNoob

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 103: Hard Mode Unlocked]
« Reply #1263 on: June 13, 2011, 04:56:29 pm »

Meta: Do a group Sing ALong, than bash the stagehands until they drop a mop as loot.
Fantasy: throw the rat off and swim up, grabbing Urist along the way.
« Last Edit: June 14, 2011, 05:58:01 pm by HighEndNoob »
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

_DivideByZero_

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 103: Hard Mode Unlocked]
« Reply #1264 on: June 13, 2011, 05:08:18 pm »

RW: Continue bashing the stagehand with one hand, while punching another with my other hand, and strangling a third with my beard. Sing along while doing so.
FW: Swim up with HEN.
« Last Edit: June 15, 2011, 09:51:04 pm by _DivideByZero_ »
Logged
Have I now become your enemy by telling you the truth? (Gal 4:16)

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 103: Hard Mode Unlocked]
« Reply #1265 on: June 13, 2011, 09:26:21 pm »

Woah... I know kung fu!

Meta: Singalong/Light demon stagehands on fire

Fantasy: Learn to speak rat

RedWarrior0

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 103: Hard Mode Unlocked]
« Reply #1266 on: June 13, 2011, 09:57:24 pm »

That's two for the singalong. HEN, Derm, DbZ? You guys want to Sing with me Frelock?
Logged

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 103: Hard Mode Unlocked]
« Reply #1267 on: June 13, 2011, 10:04:30 pm »

One for singalong.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Beardless

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 103: Hard Mode Unlocked]
« Reply #1268 on: June 13, 2011, 10:55:17 pm »

Woah... I know kung fu!

Since Gatleos didn't actually say you punched him, I choose to believe that your target was struck down by the sheer vehemence (and volume) of your shout. :o
Logged
So it turns out that dumping magma on skeletons is either a really bad idea or maybe like the best idea ever.

HighEndNoob

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 103: Hard Mode Unlocked]
« Reply #1269 on: June 13, 2011, 10:56:25 pm »

I need to keep my weapon from being taken away first.
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 103: Hard Mode Unlocked]
« Reply #1270 on: June 14, 2011, 09:03:36 am »

I need to keep my weapon from being taken away first.
If you do the singalong, Derm will too. Then you can keep the sword.
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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  • Break the world, see what falls out.
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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 103: Hard Mode Unlocked]
« Reply #1271 on: June 14, 2011, 09:05:38 am »

Sing with me or I steal your stuff.

Hardcore improv.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

_DivideByZero_

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 103: Hard Mode Unlocked]
« Reply #1272 on: June 14, 2011, 04:53:34 pm »

I'll sing while attacking three enemies at once.
Logged
Have I now become your enemy by telling you the truth? (Gal 4:16)

HighEndNoob

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 103: Hard Mode Unlocked]
« Reply #1273 on: June 14, 2011, 05:57:37 pm »

Than i'll sing along.
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 103: Hard Mode Unlocked]
« Reply #1274 on: June 14, 2011, 05:58:34 pm »

Edit your bolded actions for clarity.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.
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