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Author Topic: Roll To Roll To Dodge: A Meta-Adventure [Turn 126: Booze Mist Rising]  (Read 302662 times)

Dermonster

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  • Break the world, see what falls out.
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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 88: Green Mullet]
« Reply #1050 on: May 04, 2011, 08:45:17 pm »

Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 88: Green Mullet]
« Reply #1051 on: May 05, 2011, 12:15:16 am »

Spider ambushes are now the official GET MOVING alarm in this game.

**********~
Turn 89
**********~


META TURN:

About time...

Goals
Find the keycard stations.

Current Soundtrack
Valhalla

Actions
Meta: Rest
(...) Have you ever had soap in your eyes? Not too easy to relax right now.
Meta: Find Derm and use the stupid fire extinguisher on him.
(...) The fire extinguisher explodes, releasing thousands of tiny mechanical spiders all over the hallway! It was a bizarre, circuitous trick!
RW: Put out remaining fire. If it's all out already, fill MC's web shooter with with leftover webbing. If it's all been burnt away, loot another room.
(...) You roll around on the floor a bit, putting out the fire. Everything is fine now. EXCEPT THE PAIN
RW: Look for explosives in the room. If there's flammable webbing there must be more of it!
(...) You find a small cherry bomb in the janitor's closet. It'll do.
Meta: Forcibly rip the turret from the ceiling with my mind
(...) Using your mind, you improve the turret's firing mechanism and make it more efficient. It's about to fire! Suddenly, you feel your center of mass shifting. It's like the ground is tilting backward...

Status

Player: dermonster
Name: Derek L.
Occupation: Video game Developer/designer.
Currently: Extreme LARPing.
Inventory: Explosive Collar | Jumpsuit | Splint | Bottle of Painkillers | Metal Spear | Keen Helmet | Leather Gloves | Pencil x4 | Guitar | Coffee Mug | Marshall Coburn (commanding)
Wounds: Heavy Burns
Abilities: Code Expert | Neckbeard | NERD RAEG

Player: Frelock
Name: Frederick Stephonavich
Occupation: Actuary (Knowing probabilities of things)
Currently: OH GOD SPIDERS
Inventory: Explosive Collar | Jumpsuit | Laser Dagger | Cheetah Arm
Wounds: Missing Arm
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds

Player: monk12
Name: Monk
Occupation: Troper
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Currently: Uh oh uh oh uh oh...
Inventory: Moist Top Hat | Explosive Collar | Jumpsuit | Plasma Rifle | Balloon Animal
Wounds: Broken Rib
Abilities: Applied Phlebotinum | TV Tropes Will Ruin Your Life | MacGyvering | Telekinesis | Pyrokinesis

Player: HighEndNoob
Name: Kyle Hammers
Occupation: Janitor
Currently: Laying on the floor.
Inventory: Explosive Collar | Jumpsuit | Mop | Rubber Gloves | Medkit | Power Cleaner | Wheelchair | Burlap Sack | Spray Can | Gas Mask | Bucket
Wounds: Missing Legs | Dual Head Bumps
Abilities: That's The Power of Pinesol, Bitch! | Clean Freak | Custodial Might | EMT | Digitigrade Legs | Telepathy

Player: _DivideByZero_
Name: John Freeman
Occupation: Drill Sergeant
Currently: Raiding the janitor's closet.
Inventory: Explosive Collar | 1/2 Jumpsuit | Turban | Unicorn Band-aids | Glass Shard | Fake Ammo Belts | Caruso Shades | Cheetah Arm | Spacesuit | Cherry Bomb
Wounds: Missing Arm | Heavy Bleeding
Abilities: Major Payne | Fullmetal Jacket | Apocalypse Now

Name: Marshall Coburn MkII Combat Droid
Description: A giant mechanical spider made of smaller mechanical spider parts. It was fitted with an advanced AI routine and can now talk. It also has a self-powered eye-laser taken from the remains of Xenocalamus.
Inventory: None
Wounds: None
Abilities: Eye Laser | Web Shooter


Group Attacks
Impromptu Singalong
Spur of Conflagration to Giga Lazor

Locations

The S.S. Periclase

Main Deck

Deck 2

Maintenance Deck 3, Main Elevator

Maintenance Deck 3, Living Quarters

EARTH!

Elevator Controls

Interrogation Room 7E-365 (Deck M3): You were all shackled to chairs in here when you woke up. The door has been dropkicked off its hinges. There's circuitry on the walls, a row of monitors, and a row of 5 chairs.


Spoiler: INITIATING RTD ROUTINE (click to show/hide)
« Last Edit: May 07, 2011, 02:06:46 pm by Gatleos »
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Frelock

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 89: Wrestler McNinja]
« Reply #1052 on: May 05, 2011, 01:50:46 am »

Meta: Stab the little spiders with my super arm/punching dagger combo!

Fantasy: Begin healing myself
Logged
All generalizations are false....including this one.

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 89: Wrestler McNinja]
« Reply #1053 on: May 05, 2011, 06:35:38 am »

RW: get up, fill MC's web shooter, and find kyle.

FW: Tectonic shift around the door, then.

George: Use the stinger!

Hey, quick thing, can we have a "location" tab in our status?
« Last Edit: May 05, 2011, 06:41:32 am by dermonster »
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 89: Wrestler McNinja]
« Reply #1054 on: May 05, 2011, 10:30:39 am »

Meta: OH GOD WHAT IS HAPPENING I DONT EVEN- ahem. Find cover!

Fantasy: Retract the harpoon, pulling the agent towards me. Kick him in the face when we collide in mid-air


Hey, I'm finally flying! Suck it, terraphobia!

_DivideByZero_

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 89: Wrestler McNinja]
« Reply #1055 on: May 05, 2011, 05:00:10 pm »

RW: Build a bazooka out of a lead pipe and something flammable.
FW: I'd help frelock, but then I'd see the elf and end up hurting Frelock.
Unless...
Beat Frelock back into shape, after activating martial trance.
Logged
Have I now become your enemy by telling you the truth? (Gal 4:16)

HighEndNoob

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 89: Wrestler McNinja]
« Reply #1056 on: May 05, 2011, 05:02:46 pm »

Meta: Get the soap out of my eyes
Fantasy: Use th SUPER ELF_FLYING BODY SLAM!
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 89: Wrestler McNinja]
« Reply #1057 on: May 05, 2011, 05:34:12 pm »

Hey, quick thing, can we have a "location" tab in our status?
That's actually a good idea. I'll add that in next turn.
Fantasy: Retract the harpoon, pulling the agent towards me. Kick him in the face when we collide in mid-air
I am honored to roll for this action.
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Shotgun5559

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 89: Wrestler McNinja]
« Reply #1058 on: May 05, 2011, 10:48:19 pm »

Fantasy: Retract the harpoon, pulling the agent towards me. Kick him in the face when we collide in mid-air
I am honored to roll for this action.

I'm quietly hoping he somehow gets a 7.
Logged

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 89: Wrestler McNinja]
« Reply #1059 on: May 06, 2011, 01:34:38 pm »

Fantasy: Retract the harpoon, pulling the agent towards me. Kick him in the face when we collide in mid-air
I am honored to roll for this action.

I'm quietly hoping he somehow gets a 7.

Booze power is active, and I'm not touching the ground, so it is possible.

Shotgun5559

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 89: Wrestler McNinja]
« Reply #1060 on: May 06, 2011, 04:52:39 pm »

Fantasy: Retract the harpoon, pulling the agent towards me. Kick him in the face when we collide in mid-air
I am honored to roll for this action.

I'm quietly hoping he somehow gets a 7.

Booze power is active, and I'm not touching the ground, so it is possible.
Awesome.
Logged

RedWarrior0

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 89: Wrestler McNinja]
« Reply #1061 on: May 06, 2011, 08:37:00 pm »

I vote that Frelock tries Greater Legsplosion again.
Logged

_DivideByZero_

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 89: Wrestler McNinja]
« Reply #1062 on: May 06, 2011, 09:28:07 pm »

So does the silence mean that my action has the slightest chance of succeeding?
Logged
Have I now become your enemy by telling you the truth? (Gal 4:16)

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 89: Wrestler McNinja]
« Reply #1063 on: May 06, 2011, 09:43:22 pm »

So does the silence mean that my action has the slightest chance of succeeding?
Dwarfily speaking, yes.

**********~
Turn 90
**********~


META TURN:

SPIDERS

Goals
Find the keycard stations.

Current Soundtrack
Valhalla

Actions
Meta: Stab the little spiders with my super arm/punching dagger combo!
(...) You flail around with the dagger, slashing a few of the spiders. The rest engulf you!
RW: get up, fill MC's web shooter, and find kyle.
(...) You get up and dust yourself off. Looks like all the webbing burned away. Dammit.
Meta: OH GOD WHAT IS HAPPENING I DONT EVEN- ahem. Find cover!
(...) Instead of simply letting yourself fall backward and avoiding the laser, you jump right into the turret! The laser incinerates your right arm! Just then, the gravity in the hallway finishes rotating 90 degrees and you begin falling downward toward the doorway you arrived through!
RW: Build a bazooka out of a lead pipe and something flammable.
(...) You somehow manage to build something more along the lines of an arm cannon with the supplies in the closet! You lash it to your arm.


Deciding to test it out, you load the cherry bomb and (...) Fire it down the hall past Frelock! The cherry bomb blows a large hole in the wall, and thousands more spiders start rushing into the hallway!
Meta: Get the soap out of my eyes
(...) You splash the water on your face to get the soap out. OH GOD YOU FORGOT THIS IS THE SOAPY WATER ARRRRGGGHHH

Status

Player: dermonster
Name: Derek L.
Occupation: Video game Developer/designer.
Location: Lower left lounge area, Living Quarters, Deck M3
Currently: Cooling off.
Inventory: Explosive Collar | Jumpsuit | Splint | Bottle of Painkillers | Metal Spear | Keen Helmet | Leather Gloves | Pencil x4 | Guitar | Coffee Mug | Marshall Coburn (commanding)
Wounds: Heavy Burns
Abilities: Code Expert | Neckbeard | NERD RAEG

Player: Frelock
Name: Frederick Stephonavich
Occupation: Actuary (Knowing probabilities of things)
Location: Elevator Hallway, Deck M3
Currently: MOAR SPIEDURZ
Inventory: Explosive Collar | Jumpsuit | Laser Dagger | Cheetah Arm
Wounds: Missing Arm
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds

Player: monk12
Name: Monk
Occupation: Troper
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Location: Engineering Lab, Deck M3
Currently: FUUUUUUUUUUU-
Inventory: Moist Top Hat | Explosive Collar | Jumpsuit | Plasma Rifle | Balloon Animal
Wounds: Broken Rib
Abilities: Applied Phlebotinum | TV Tropes Will Ruin Your Life | MacGyvering | Telekinesis | Pyrokinesis

Player: HighEndNoob
Name: Kyle Hammers
Occupation: Janitor
Location: Elevator Hallway, Deck M3
Currently: REEEEEAAAARRRGGGHHH
Inventory: Explosive Collar | Jumpsuit | Mop | Rubber Gloves | Medkit | Power Cleaner | Wheelchair | Burlap Sack | Spray Can | Gas Mask | Bucket
Wounds: Missing Legs | Dual Head Bumps
Abilities: That's The Power of Pinesol, Bitch! | Clean Freak | Custodial Might | EMT | Digitigrade Legs | Telepathy

Player: _DivideByZero_
Name: John Freeman
Occupation: Drill Sergeant
Location: Elevator Hallway, Deck M3
Currently: Testing his arm cannon.
Inventory: Explosive Collar | 1/2 Jumpsuit | Turban | Unicorn Band-aids | Glass Shard | Fake Ammo Belts | Caruso Shades | Cheetah Arm | Spacesuit | Arm Cannon
Wounds: Missing Arm | Heavy Bleeding
Abilities: Major Payne | Fullmetal Jacket | Apocalypse Now

Name: Marshall Coburn MkII Combat Droid
Description: A giant mechanical spider made of smaller mechanical spider parts. It was fitted with an advanced AI routine and can now talk. It also has a self-powered eye-laser taken from the remains of Xenocalamus.
Inventory: None
Wounds: None
Abilities: Eye Laser | Web Shooter


Group Attacks
Impromptu Singalong
Spur of Conflagration to Giga Lazor

Locations

The S.S. Periclase

Main Deck

Deck 2

Maintenance Deck 3, Main Elevator

Maintenance Deck 3, Living Quarters

EARTH!

Elevator Controls

Interrogation Room 7E-365 (Deck M3): You were all shackled to chairs in here when you woke up. The door has been dropkicked off its hinges. There's circuitry on the walls, a row of monitors, and a row of 5 chairs.


Spoiler: INITIATING RTD ROUTINE (click to show/hide)
« Last Edit: May 07, 2011, 02:56:46 pm by Gatleos »
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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  • Break the world, see what falls out.
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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 90: Das BOOT]
« Reply #1064 on: May 06, 2011, 09:48:48 pm »

(sees a five)
*hurriedly checks spell list.*
*Sees nothing new*
...
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.
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