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Author Topic: Roll To Roll To Dodge: A Meta-Adventure [Turn 126: Booze Mist Rising]  (Read 303985 times)

Frelock

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 63: Silent Watcher]
« Reply #750 on: March 22, 2011, 02:06:33 am »

Meta: Heal John

Fantasy: Chuck demon into volcano, brush off hands, and calmly wait for giant eagles to arrive, after having a tearful moment with Elica and doing a fake black-out to make everyone think it's the end of the movie.
Logged
All generalizations are false....including this one.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 63: Silent Watcher]
« Reply #751 on: March 22, 2011, 03:22:39 am »

And I was going to make a joke about how we're too high-class for LoTR references next turn...
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 63: Silent Watcher]
« Reply #752 on: March 22, 2011, 06:41:41 am »

RW: INVESTIGATE!

FW: Me: Nothing

Snake: Pick Urist up and drag him to me.

Cat: Help drag urist.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 63: Silent Watcher]
« Reply #753 on: March 22, 2011, 10:15:20 am »

Spoiler (click to show/hide)
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 63: Silent Watcher]
« Reply #754 on: March 22, 2011, 10:18:04 am »

My proxy doesn't have a 'turn scripts on' so I had to quote and copy paste to see that.

And it is amazing.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Alzeranox

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 63: Silent Watcher]
« Reply #755 on: March 22, 2011, 03:30:01 pm »

Couldn't see it either so I followed suit.

RedWarrior0

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 63: Silent Watcher]
« Reply #756 on: March 22, 2011, 03:56:50 pm »

Shouldn't the "Currently" for John be "Useless"?
Logged

Beardless

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 63: Silent Watcher]
« Reply #757 on: March 22, 2011, 05:58:56 pm »

And I was going to make a joke about how we're too high-class for LoTR references next turn...

Audience: Demand the joke anyway!
Logged
So it turns out that dumping magma on skeletons is either a really bad idea or maybe like the best idea ever.

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 63: Silent Watcher]
« Reply #758 on: March 22, 2011, 08:16:45 pm »

I'm waiting for everyone to roll a 1 on Heal John.

Meta: Use telekinetic powers to create a force bandage holding the blood inside John

Fantasy: Oh shit, the G Man! SHOOT HIM WITH THE HARPOON GUN



And DAYUM that is some fine Ascii art right there.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 63: Silent Watcher]
« Reply #759 on: March 22, 2011, 09:41:24 pm »

Wait, this thing has a plot?

**********~
Turn 64
**********~


META TURN:

This is the least exciting floor, if you couldn't tell already.

Goals
Find the keycard stations.

Current Soundtrack
Trespasser

Actions
Meta: Yell at everyone to heal me (hint hint)
(...)
John: "Heal me, don't heal me, whatever's convenient."
Meta:Heal John
(...) It's not working! You're able to stall the bleeding a bit, but it won't stop!
Meta: Heal John
(...) Working as quickly as possible, you knock out John, scalp him with your laser knife, and weave his hair into bandages! You then apply it to all the wounds just in time to save his life! Don't ask me how that works. Unfortunately, he's now bleeding from the head where his scalp used to be.
RW: INVESTIGATE!
(...) You explore every inch of the utility room. That is to say, you stand in place and look around, since the room is about the size of a closet.
Meta: Use telekinetic powers to create a force bandage holding the blood inside John
(...) Voip. Done. Hair bandages seem to be enough though.

Status

Player: dermonster
Name: Derek L.
Occupation: Video game Developer/designer.
Currently: Looking at PIPES. PIPES!!!
Inventory: Explosive Collar | Jumpsuit | Splint | Bottle of Painkillers | Metal Spear | Marshall Coburn (commanding)
Wounds: None
Abilities: Code Expert | Neckbeard | NERD RAEG

Player: Frelock
Name: Frederick Stephonavich
Occupation: Actuary (Knowing probabilities of things)
Currently: Healing John.
Inventory: Explosive Collar | Jumpsuit | Laser Dagger
Wounds: None
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds

Player: monk12
Name: Monk
Occupation: Troper
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Currently: Psychically healing.
Inventory: Moist Top Hat | Explosive Collar | Jumpsuit | Plasma Rifle
Wounds: Heavy Bleeding
Abilities: Applied Phlebotinum | TV Tropes Will Ruin Your Life | MacGyvering | Telekinesis

Player: HighEndNoob
Name: Kyle Hammers
Occupation: Janitor
Picture
Currently: Pretending like he gives a crap.
Inventory: Explosive Collar | Jumpsuit | Mop | Rubber Gloves | Medkit
Wounds: Missing Legs | Very Heavy Bleeding
Abilities: That's The Power of Pinesol, Bitch! | Clean Freak | Custodial Might | EMT

Player: _DivideByZero_
Name: John Freeman
Occupation: Drill Sergeant
Currently: Living.
Inventory: Explosive Collar | Jumpsuit | Unicorn Band-aids | Glass Shard
Wounds: Missing Arm | Broken Nose | Heavy Bleeding x3
Abilities: Major Payne | Fullmetal Jacket | Apocalypse Now

Name: Marshall Coburn MkII Combat Droid
Description: A giant mechanical spider made of smaller mechanical spider parts. It was fitted with an advanced AI routine and can now talk. It also has a self-powered eye-laser taken from the remains of Xenocalamus.
Inventory: None
Wounds: None
Abilities: Eye Laser


Group Attacks
Impromptu Singalong

Locations

The S.S. Periclase

Main Deck

Maintenance Deck 3, Main Elevator

EARTH!

Elevator Controls

Interrogation Room 7E-365 (Deck M3): You were all shackled to chairs in here when you woke up. The door has been dropkicked off its hinges. There's circuitry on the walls, a row of monitors, and a row of 5 chairs.


Spoiler: INITIATING RTD ROUTINE (click to show/hide)
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 64: Missssster EdGAR]
« Reply #760 on: March 22, 2011, 10:12:29 pm »

RW: I dunno, ride around and look for something interesting, the geography is lost on me.

FW: Yell at Urist that I swaer to god if he does not heal me I will encase him in granite. In the meantime, infuse more summoning magic into the giant cat.

Snake: Slither into my inventory listing.

Cat: ???

George, gnaw your wood encasing off of your legs, or failing that, into something resembling legs.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

_DivideByZero_

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 64: Missssster EdGAR]
« Reply #761 on: March 22, 2011, 10:15:48 pm »

Meta: Find a hat while someone heals me. Again.
Fantasy: Heal derm. THEN ride the snake.
Logged
Have I now become your enemy by telling you the truth? (Gal 4:16)

HighEndNoob

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 64: Missssster EdGAR]
« Reply #762 on: March 22, 2011, 10:16:26 pm »

Meta: rip john's shirt, than use it to bandage his head
Fantasy: Get Urist's snake for him
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 64: Missssster EdGAR]
« Reply #763 on: March 22, 2011, 10:18:44 pm »

Why are you all up in mah bigass snake?
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 64: Missssster EdGAR]
« Reply #764 on: March 22, 2011, 10:30:20 pm »

Y'know, in between the robot fights and the elven sacrifices, I forgot what deck we're on.

Meta: Ask our evil robot overlord the GM where the other group(s) are located. Then ask the GHOST PIRATES

Fantasy: Throw the precious mayor DEMON into the volcano, keeping an eye on the SKY.
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