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Author Topic: Roll To Roll To Dodge: A Meta-Adventure [Turn 126: Booze Mist Rising]  (Read 303923 times)

Dermonster

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I AM A MEMBER OF THE MINISTRY OF SILLY WALKS AND EMBASSY OF ACCIDENTAL MAIMINGS.

You spelled WIZZARD wrong.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Gatleos

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HURRAH FOR NOT PAYING THE INTERNET BILL YET SOMEHOW STILL GETTING INTERNET.

Pic is awesome, color is my favorite color, but my penchant to screw everyone over is somehow not represented.

I have noted that nothing ever good comes when a magician has that facial expression. Ever. Across any game I have ever played, any book I've read, any movie I've watched.
Concerning wizards...
An expression of hatred and malice is trouble, but an expression of gleeful ignorance is armageddon.

**********~
Turn 58
**********~


META TURN:

What happened here...?

Goals
Find the keycard stations.

Current Soundtrack
G.F.S. Olympus

Actions
Meta: Do what the voices in my head tell me to
(...) You enter the third door on the left, and sure enough there is a gaping hole in the wall. The partitions between the next three rooms have been demolished, so you walk to the end and exit through the furthest door. You're now on the other side of the pile of rubble. There are three hallways, so you take the one on the right and find another hallway lined with doors. One of the doors near the end of the hallway opens and a patrol of attack-bots steps out!
Meta: Follow someone important.
(...) You fall asleep, you narcoleptic, you.
RW: Go through the rightmost door
(...) You ride Marshall into the first door on the right, which is open.

...What? I'm not describing it again! It's the room Frelock went into last turn. Look it up! Jeez.
Meta: Look for more Janitor's closets
(...) Well, there's a trashcan over there. You root through it for a minute but don't find anything.
Meta: Pick a door no-one is going into at random, and go exploring.
(...) All the unlocked doors have been taken. So you bust down yet another door and go inside.

...Well, it's just another room. You root through the drawers in the desk and find a pencil and a box of cigars!
Status

Player: dermonster
Name: Derek L.
Occupation: Video game Developer/designer.
Currently: Exploring the crew quarters.
Inventory: Explosive Collar | Jumpsuit | Splint | Bottle of Painkillers | Metal Bar | Marshall Coburn (commanding)
Wounds: None
Abilities: Code Expert | Neckbeard | NERD RAEG

Player: Frelock
Name: Frederick Stephonavich
Occupation: Actuary (Knowing probabilities of things)
Currently: Exploring the crew quarters.
Inventory: Explosive Collar | Jumpsuit
Wounds: None
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds

Player: monk12
Name: Monk
Occupation: Troper
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Currently: Crapping his pants and both his pairs of pantaloons.
Inventory: Moist Top Hat | Explosive Collar | Jumpsuit | Frag Grenade x3 | Plasma Rifle
Wounds: None
Abilities: Applied Phlebotinum | TV Tropes Will Ruin Your Life | MacGyvering | Telekinesis

Player: HighEndNoob
Name: Kyle Hammers
Occupation: Janitor
Picture
Currently: Digging through the trash.
Inventory: Explosive Collar | Jumpsuit | Mop | Rubber Gloves | Medkit
Wounds: Missing Legs | Heavy Burns | Very Heavy Bleeding x2
Abilities: That's The Power of Pinesol, Bitch! | Clean Freak | Custodial Might | EMT

Player: _DivideByZero_
Name: John Freeman
Occupation: Drill Sergeant
Currently: Sleeping.
Inventory: Explosive Collar | Jumpsuit | Unicorn Band-aids | Glass Shard
Wounds: Missing Arm | Very Heavy Bleeding | Broken Nose
Abilities: Major Payne | Fullmetal Jacket | Apocalypse Now

Name: Marshall Coburn MkII Combat Droid
Description: A giant mechanical spider made of smaller mechanical spider parts. It was fitted with an advanced AI routine and can now talk. It also has a self-powered eye-laser taken from the remains of Xenocalamus.
Inventory: None
Wounds: None
Abilities: Eye Laser


Group Attacks
Impromptu Singalong

Locations

The S.S. Periclase

Main Deck

Maintenance Deck 3, Main Elevator

EARTH!

Elevator Controls

Interrogation Room 7E-365 (Deck M3): You were all shackled to chairs in here when you woke up. The door has been dropkicked off its hinges. There's circuitry on the walls, a row of monitors, and a row of 5 chairs.


Spoiler: INITIATING RTD ROUTINE (click to show/hide)
« Last Edit: March 15, 2011, 01:40:42 am by Gatleos »
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 58: Dark Rat of Vanda]
« Reply #692 on: March 13, 2011, 11:16:28 pm »

Meta: "THIS IS ALL YOUR FAULT, MARLEY!"   Blow the robots away with my rifle.

Fantasy: Grappling Hook Arm. Point Blank Range.

_DivideByZero_

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 58: Dark Rat of Vanda]
« Reply #693 on: March 14, 2011, 12:06:27 am »

Woah. How. Did. You. Do. That. TELL ME!

Meta: Have an epic dream.
Fantasy: Stab unirat with swordfish nose (which should be affixed to my pegarm, correct?), If not attack with battle axe again
Logged
Have I now become your enemy by telling you the truth? (Gal 4:16)

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 58: Dark Rat of Vanda]
« Reply #694 on: March 14, 2011, 12:20:53 am »

Woah. How. Did. You. Do. That. TELL ME!
What, the gifs? Layers. Loooooots of image layers. And GiMP. Lots of GiMP.
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Frelock

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 58: Dark Rat of Vanda]
« Reply #695 on: March 14, 2011, 02:36:12 am »

Spoiler: Well Done (click to show/hide)

Meta: Wake up DbZ

Fantasy: Spring down from the stands and slash at the rat's head.
Logged
All generalizations are false....including this one.

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 58: Dark Rat of Vanda]
« Reply #696 on: March 14, 2011, 06:44:01 am »

holy shit.


RW: Mecha spider: use eye laser to clear a blocked hallway. Ride on Through. (need map >.> or i could just be tired and stupid right now.)

FW: I'VE HAD IT! WITH THE LACK OF GODDAMN SNAKES ON THIS GODDAMN TREE!
Cat: Attack!
George: Now's your time to shine buddy! Show him who's boss!
« Last Edit: March 14, 2011, 05:54:36 pm by dermonster »
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

HighEndNoob

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 58: Dark Rat of Vanda]
« Reply #697 on: March 14, 2011, 05:42:06 pm »

Meta: Wake john up.
Fantasy:
                              HEN Used Musket!
                             1-5(roll dependent) hits!
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 58: Dark Rat of Vanda]
« Reply #698 on: March 14, 2011, 11:28:01 pm »

It's been bugging me, and I finally figured it out. Derm's sprite isn't walking like an egyptian, he's doing this dance!

That gets that out of the way. Turn on the way.
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Beardless

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 58: Dark Rat of Vanda]
« Reply #699 on: March 15, 2011, 01:03:25 am »

So... What happens when a broken leg reaches -40/40?

Also: Close call, Derm. You almost didn't do something horrifying this turn!
Logged
So it turns out that dumping magma on skeletons is either a really bad idea or maybe like the best idea ever.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 58: Dark Rat of Vanda]
« Reply #700 on: March 15, 2011, 01:32:02 am »

So... What happens when a broken leg reaches -40/40?
He doesn't need skilled medical attention to heal, just to heal properly. So he'll have a crooked leg.

**********~
Turn 59
**********~


META TURN:

What happened here...?

Goals
Find the keycard stations.

Current Soundtrack
Space Pirates

Actions
Meta: "THIS IS ALL YOUR FAULT, MARLEY!"   Blow the robots away with my rifle.
(...) You shoot a burst of plasma at the first robot as it emerges from the doorway, (...) but it leaps into the air and clings to the ceiling!
Code: [Select]
Name: Capriole Class Attack Droid
ID: LC-1820
The Capriole Class Attack Droid is deployed in combat situations requiring
a high degree of maneuverability, such as fights on extreme terrain. It is
designed to be highly athletic and can cling to almost any surface at any angle.
Another droid emerges from the doorway and fires a laser in your direction! (...) The laser strikes you in the leg, searing the muscle and forcing you to the ground!
Meta: Have an epic dream.
(...) You have the most boring dream in the history of dreams.
Meta: Wake up DbZ
(...) You slap John across the face to wake him up.
RW: Mecha spider: use eye laser to clear a blocked hallway. Ride on Through.
(...) Marshall fires his lazor at the rubble, and vaporizes a bit from the top. Looks like someone could crawl through there. (...) It's not big enough for both of you, so you go around. You can see Monk laying on the floor down the hall, and hear mechanical noises further down.
Meta: Wake john up.
(...) You rock John back to sleep.

Status

Player: dermonster
Name: Derek L.
Occupation: Video game Developer/designer.
Currently: Riding Marshall toward Monk.
Inventory: Explosive Collar | Jumpsuit | Splint | Bottle of Painkillers | Metal Bar | Marshall Coburn (commanding)
Wounds: None
Abilities: Code Expert | Neckbeard | NERD RAEG

Player: Frelock
Name: Frederick Stephonavich
Occupation: Actuary (Knowing probabilities of things)
Currently: Glaring at Kyle.
Inventory: Explosive Collar | Jumpsuit
Wounds: None
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds

Player: monk12
Name: Monk
Occupation: Troper
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Currently: Holding his leg and looking for escape routes.
Inventory: Moist Top Hat | Explosive Collar | Jumpsuit | Frag Grenade x3 | Plasma Rifle
Wounds: Heavy Bleeding
Abilities: Applied Phlebotinum | TV Tropes Will Ruin Your Life | MacGyvering | Telekinesis

Player: HighEndNoob
Name: Kyle Hammers
Occupation: Janitor
Picture
Currently: Being motherly.
Inventory: Explosive Collar | Jumpsuit | Mop | Rubber Gloves | Medkit
Wounds: Missing Legs | Heavy Burns | Very Heavy Bleeding x2
Abilities: That's The Power of Pinesol, Bitch! | Clean Freak | Custodial Might | EMT

Player: _DivideByZero_
Name: John Freeman
Occupation: Drill Sergeant
Currently: Sleeping.
Inventory: Explosive Collar | Jumpsuit | Unicorn Band-aids | Glass Shard
Wounds: Missing Arm | Very Heavy Bleeding | Broken Nose
Abilities: Major Payne | Fullmetal Jacket | Apocalypse Now

Name: Marshall Coburn MkII Combat Droid
Description: A giant mechanical spider made of smaller mechanical spider parts. It was fitted with an advanced AI routine and can now talk. It also has a self-powered eye-laser taken from the remains of Xenocalamus.
Inventory: None
Wounds: None
Abilities: Eye Laser (...)


Group Attacks
Impromptu Singalong

Locations

The S.S. Periclase

Main Deck

Maintenance Deck 3, Main Elevator

EARTH!

Elevator Controls

Interrogation Room 7E-365 (Deck M3): You were all shackled to chairs in here when you woke up. The door has been dropkicked off its hinges. There's circuitry on the walls, a row of monitors, and a row of 5 chairs.


Spoiler: INITIATING RTD ROUTINE (click to show/hide)
« Last Edit: March 15, 2011, 01:35:00 am by Gatleos »
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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  • Break the world, see what falls out.
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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 59: Spear + Snake -> Elf]
« Reply #701 on: March 15, 2011, 06:42:48 am »

RW: Rush down the hall, SPEAR OF FIRE!
MC: Hack the droids! Convert some of them to our side!

FW: Call out to Urist to heal this goddamned rib.
George: Kick ass and take names!
Cat: KILL
« Last Edit: March 15, 2011, 02:22:29 pm by dermonster »
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Frelock

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 59: Spear + Snake -> Elf]
« Reply #702 on: March 15, 2011, 12:47:44 pm »

Do you really want untrained medical attention from a guy who has a freaking arrow in his chest?

Also, shouldn't I have gotten a +1 to that dodge roll due to the armor?

Meta: Tweak the Odds, and find a weapon around here.

Fantasy: Grab the mayor, and using the spring shoes, fall gracefully down to the ground floor.  Ask Elica for healing.
Logged
All generalizations are false....including this one.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 59: Spear + Snake -> Elf]
« Reply #703 on: March 15, 2011, 02:13:29 pm »

Also, shouldn't I have gotten a +1 to that dodge roll due to the armor?
...Yes. I keep forgetting that armor exists. It's being so quiet back there. And of course you still fail with the +1.
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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  • Break the world, see what falls out.
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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 59: Spear + Snake -> Elf]
« Reply #704 on: March 15, 2011, 02:22:15 pm »

Oh wait sorry got the names mixed around for my rib health.

urist get your arse over here and heal this rib please.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.
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