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Author Topic: Roll To Roll To Dodge: A Meta-Adventure [Turn 126: Booze Mist Rising]  (Read 291302 times)

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 54: Oongowa!]
« Reply #630 on: March 05, 2011, 03:21:46 am »

You will not leave the first page on my watch, thread!

I was kind of busy today. I'll get the turn up soon.
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Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 54: Oongowa!]
« Reply #631 on: March 06, 2011, 01:38:38 am »

DAMMIT DERM

**********~
Turn 55
**********~


META TURN:

Next stop: 3rd floor.

Goals
Find the keycard stations.

Current Soundtrack
Elevator Room

Actions
RW: Grab monk, get on marshall, and get to teh choppa elevator.
(...) You hop on Marshall and ride to the elevator while consulting the context-sensitive movie reference repository you installed in Marshall.

Hmm... you might need to calibrate that thing again.
Meta:Go to the elevator
(...) Not realizing that Frederick already wheeled you inside the elevator, you start inching your way back out. Frederick grabs one of the wheel-chair's handles and tugs you back in. Just then, Derek rides into the elevator on his mecha-spider! It's getting cramped in here.
Meta: Grab my shirt and follow someone else.
(...) You grab the silken shirt and follow Derek's steed back into the elevator.
Meta: "...huh. Well, lets head to the elevator, Guybrush"
(...)
Monk: "...Huh. Well, lets head to the elevator, LeChuck."
You trip and fall. You hear Derek honking for you to hurry up. Apparently MC has a horn.
Meta: Get everybody to the elevator, then push the deck 3 button
(...) You really don't feel like getting anybody right now.

Status

Player: dermonster
Name: Derek L.
Occupation: Video game Developer/designer.
Currently: Sitting on Marshall in the elevator.
Inventory: Explosive Collar | Jumpsuit | Splint | Bottle of Painkillers | Metal Bar | Marshall Coburn (commanding)
Wounds: None
Abilities: Code Expert | Neckbeard | NERD RAEG

Player: Frelock
Name: Frederick Stephonavich
Occupation: Actuary (Knowing probabilities of things)
Currently: Standing casually in the elevator.
Inventory: Explosive Collar | Jumpsuit
Wounds: None
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds

Player: monk12
Name: Monk
Occupation: Troper
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Currently: Laying on his face.
Inventory: Moist Top Hat | Explosive Collar | Jumpsuit | Frag Grenade x3 | Plasma Rifle
Wounds: Light Bleeding
Abilities: Applied Phlebotinum | TV Tropes Will Ruin Your Life | MacGyvering | Telekinesis

Player: HighEndNoob
Name: Kyle Hammers
Occupation: Janitor
Picture
Currently: Sitting in his wheelchair in the elevator.
Inventory: Explosive Collar | Jumpsuit | Mop | Rubber Gloves | Medkit
Wounds: Missing Legs | Heavy Burns | Heavy Bleeding | Very Heavy Bleeding x2
Abilities: That's The Power of Pinesol, Bitch! | Clean Freak | Custodial Might | EMT

Player: _DivideByZero_
Name: John Freeman
Occupation: Drill Sergeant
Currently: Shooting blood all over the place.
Inventory: Explosive Collar | Jumpsuit | Unicorn Band-aids
Wounds: Missing Arm | Very Heavy Bleeding | Broken Nose
Abilities: Major Payne | Fullmetal Jacket | Apocalypse Now

Name: Marshall Coburn MkII Combat Droid
Description: A giant mechanical spider made of smaller mechanical spider parts. It was fitted with an advanced AI routine and can now talk. It also has a self-powered eye-laser taken from the remains of Xenocalamus.
Inventory: None
Wounds: None
Abilities: Eye Laser


Locations

The S.S. Periclase

Main Deck

Maintenance Deck 3, Main Elevator

EARTH!

Elevator Controls

Interrogation Room 7E-365 (Deck M3): You were all shackled to chairs in here when you woke up. The door has been dropkicked off its hinges. There's circuitry on the walls, a row of monitors, and a row of 5 chairs.


Spoiler: INITIATING RTD ROUTINE (click to show/hide)
« Last Edit: March 06, 2011, 01:42:20 am by Gatleos »
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

_DivideByZero_

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #632 on: March 06, 2011, 01:53:39 am »

Meta: Look for a weapon.
Fantasy: Keep looking for the nose.
Logged
Have I now become your enemy by telling you the truth? (Gal 4:16)

Beardless

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 53: Breakout]
« Reply #633 on: March 06, 2011, 03:29:15 am »

Is... is getting into the elevator going to take longer than the boss battle that just ended?

DAMMIT DERM
You were that kid who got kicked out of Wizard School for blowing up the gymnasium, weren't you Derm? I'll bet you probably set the swimming pool on fire, too. (But only to cover up the evidence when your extra-curricular summoning experiments got out of hand.)

Well can we see the full synopsis here? I want to see the Good parts that were left out.
Sorry, I didn't keep track. Most of it was shameless copying artfully quoting stuff that happened in the game, so you didn't miss much. All the "good stuff" is right here in the thread.
Logged
So it turns out that dumping magma on skeletons is either a really bad idea or maybe like the best idea ever.

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #634 on: March 06, 2011, 08:25:36 am »

I ACCIDENTALLY THE ENTIRE SCHOOL.

ALONG WITH HALF OF THE SURROUNDING COUNTRYSIDE


RW: Calibrate that thing again.

FW: Cat: Climb up the tree! TO THE TOP.
Me:  Summon an anaconda in the main level of the building, right before riding kitty to the top.
Rat: Follow HEN And help him on his way.
George: Kill anyone who starts attacking me.
« Last Edit: March 06, 2011, 08:29:30 am by dermonster »
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Frelock

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #635 on: March 06, 2011, 12:11:00 pm »

How long do you think I can get away with staring down people before I fail miserably?

Meta: Wait patiently for everyone to get in the elevator.  Practice singing while waiting.  Push 3rd floor button when everybody's in.

Fantasy: Go and find the master of ceremonies.  Convince him that throwing the sacrifice into the volcano would better appease the fire gods that hate the village (point out the huge fire in the tree next to us).
Logged
All generalizations are false....including this one.

RedWarrior0

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #636 on: March 06, 2011, 12:39:59 pm »

Until you run into a basilisk.
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HighEndNoob

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #637 on: March 06, 2011, 03:33:27 pm »

Meta: Wait
Fantasy: Help Urist resist the urge to kill every elf in the area.
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Ahra

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #638 on: March 06, 2011, 03:47:30 pm »

this.....is.......pure DF class awesome.
Logged
And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #639 on: March 06, 2011, 07:05:56 pm »

this.....is.......pure DF class awesome.
I had the feeling renaming this thread "Elven Holocaust" would catch the eye of someone new. :P
« Last Edit: March 06, 2011, 07:08:58 pm by Gatleos »
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Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #640 on: March 06, 2011, 07:17:59 pm »

Ever start a forest fire in Minecraft? Ever do it while standing in the canopy? I have, and it feels a lot like this.

Meta: Get to the elevator, then hallucinate a french pirate to name Guybrush

Fantasy: Use grappling hook arm to get to the coliseum.


Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #641 on: March 06, 2011, 07:25:27 pm »

Someone needs to make a trope page for this.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

RedWarrior0

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #642 on: March 06, 2011, 10:16:04 pm »

I will do it at four figures for the turn count.
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Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #643 on: March 06, 2011, 10:22:17 pm »

One thousand turns!?

uh... how about three digits? If we make it to even 300 I will be surprised, but immensely pleased. But only If I survive until then.

Anyway, we have all five actions. I highly anticipate the next turn. Hopefully within the next 40 minuets, because after that time, my posting ability becomes extremely hampered.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

RedWarrior0

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 55: Elven Holocaust]
« Reply #644 on: March 06, 2011, 10:25:45 pm »

500. No less.
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