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Author Topic: Roll To Roll To Dodge: A Meta-Adventure [Turn 126: Booze Mist Rising]  (Read 302757 times)

monk12

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  • Sorry, I AM a coyote
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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 37: TRUE DORF]
« Reply #420 on: February 08, 2011, 11:02:03 pm »

Urist, would you kindly wring that kitten's neck?

Meta: Go explore somewhere nobody else has been before.

Fantasy: Check on the demon, make sure he's not being evil. Then continue sailing.


That's just vague enough to work!

FAKEEDIT: Wow, we posted fast.

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 37: TRUE DORF]
« Reply #421 on: February 08, 2011, 11:04:15 pm »

It's an RTD run by Gatleos.

We're physically addicted. If I don't get another turn by 6 AM tomorrow that road under the bridge will be much redder.

Because of all the paint balloons I will throw in my rage.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

RedWarrior0

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 37: TRUE DORF]
« Reply #422 on: February 08, 2011, 11:06:20 pm »

This is on track to catch Multiworld Madness by the end of the next month or so.
Logged

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 37: TRUE DORF]
« Reply #423 on: February 08, 2011, 11:07:32 pm »

Also: Why havent all of you gona and voted for this in the Hall of Legends!? Go people GO~!
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 37: TRUE DORF]
« Reply #424 on: February 08, 2011, 11:16:22 pm »

This is on track to catch Multiworld Madness by the end of the next month or so.
Not really, but it will soon overtake Roll To Strike The Earth. Muhahahahaha!
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Frelock

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 37: TRUE DORF]
« Reply #425 on: February 08, 2011, 11:20:02 pm »

Meta: Investigate blue pedestal.  Use uncanny prediction to determine whether this holds a keycard, and how to retrieve it.

Fantasy: Use the rigging like monkey bars to get back down to the deck.
Logged
All generalizations are false....including this one.

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 37: TRUE DORF]
« Reply #426 on: February 08, 2011, 11:28:34 pm »

This is on track to catch Multiworld Madness by the end of the next month or so.
Not really, but it will soon overtake Roll To Strike The Earth. Muhahahahaha!


Noooooooooo! ...wait, my updates are retarded more by my own time deficits than anything else. Actually I should go do some prep work for tomorrows update...

And look at that, all replies in under an hour and a half.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 37: TRUE DORF]
« Reply #427 on: February 08, 2011, 11:45:02 pm »

This is on track to catch Multiworld Madness by the end of the next month or so.
Not really, but it will soon overtake Roll To Strike The Earth. Muhahahahaha!


Noooooooooo! ...wait, my updates are retarded more by my own time deficits than anything else. Actually I should go do some prep work for tomorrows update...

And look at that, all replies in under an hour and a half.
Well it does run in real-time weeks, while this one updates around every 1-1.5 days.
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 37: TRUE DORF]
« Reply #428 on: February 08, 2011, 11:46:53 pm »

or in some cases .5 days (Hefts a paint balloon with a meaningful look and a glance at your open car window.)
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 37: TRUE DORF]
« Reply #429 on: February 08, 2011, 11:52:16 pm »

or in some cases .5 days (Hefts a paint balloon with a meaningful look and a glance at your open car window.)
I don't own a car nor do I browse internet forums while driving one down the highway in Minnesota.
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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  • Break the world, see what falls out.
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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 37: TRUE DORF]
« Reply #430 on: February 08, 2011, 11:54:53 pm »

THEN I WILL BUY YOU A CAR JUST SO I CAN SOIL IT WITH MY RED HOT PAINT RAGE
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Alzeranox

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 37: TRUE DORF]
« Reply #431 on: February 09, 2011, 01:47:20 am »

I lol'd and I can definitely see hilarity ensuing in the next turn or two with Urist and Nist/randomly summoned cat.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 37: TRUE DORF]
« Reply #432 on: February 09, 2011, 04:26:00 am »

You will have such fun. The first [DATA EXPUNGED] is coming up.

**********~
Turn 38
**********~


META TURN:
A pedestal...

Goals
Find the keycard stations.

Current Soundtrack
Sanctuary

Actions
RW: Open lol.jpg and FedMail.lnk. Then open docs?
(...) You open lol.jpg.
Spoiler (click to show/hide)
You look in the docs folder and find a lot of lolcats, as well as some personal text documents. Finally, you open FedMail.lnk.
Code: [Select]
Welcome to FedMail! Please Login.

Username: _
Meta: Opps sorry! Repeat previous action
(...) John struggles and slaps at you, but you hold him still and expertly wrap up his hand. You even manage to stop the bleeding!
Meta: Flail around some more intending to administer punishment on whoever violated the chain of command.
(...) You don't really get much slappin' done, and someone holds your hands down. You feel the pain in your hand being soothed.
Meta: Go explore somewhere nobody else has been before.
(...) You walk into the sector 3 storage room and look around. Looks like a lot of standard supplies that you would find on a ship like this, mostly non-perishable food and tools.
Meta: Investigate blue pedestal.  Use uncanny prediction to determine whether this holds a keycard, and how to retrieve it.
(...) John follows you to the pedestal, and walks so closely behind you that you trip. You can tell there's no keycard in there though.

You all hear a metal grinding noise from somewhere nearby.

Status

Player: dermonster
Name: Derek L.
Occupation: Video game Developer/designer.
Currently: PERICLASE\Main\Weapons Dept.\Private\A26363450>_
Inventory: Explosive Collar | Jumpsuit | Splint | Bottle of Painkillers | Metal Bar | Mecha-spider (commanding)
Wounds: None
Abilities: Code Expert | Neckbeard | NERD RAEG

Player: Frelock
Name: Frederick Stephonavich
Occupation: Actuary (Knowing probabilities of things)
Currently: Laying on his face.
Inventory: Explosive Collar | Jumpsuit | Medical Scalpel
Wounds: Missing Arm | Heavy Bleeding
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds

Player: monk12
Name: Monk
Occupation: Troper
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Currently: Looking through the storage room.
Inventory: Moist Top Hat | Explosive Collar | Jumpsuit | Frag Grenade x3 | Plasma Rifle
Wounds: None
Abilities: Applied Phlebotinum | TV Tropes Will Ruin Your Life | MacGyvering | Telekinesis

Player: HighEndNoob
Name: Kyle Hammers
Occupation: Janitor
Currently: Healing John.
Inventory: Explosive Collar | Jumpsuit | Mop | Floor Buffer | Rubber Gloves | Medkit
Wounds: Broken Nose
Abilities: That's The Power of Pinesol, Bitch! | Clean Freak | Custodial Might | EMT

Player: _DivideByZero_
Name: John Freeman
Occupation: Drill Sergeant
Currently: Following Frederick.
Inventory: Explosive Collar | Jumpsuit
Wounds: Light Bleeding | Broken Hand
Abilities: Major Payne | Fullmetal Jacket | Apocalypse Now


Locations

The S.S. Periclase

Main Deck

Maintenance Deck 3, Main Elevator

EARTH!

Elevator Controls

Interrogation Room 7E-365 (Deck M3): You were all shackled to chairs in here when you woke up. The door has been dropkicked off its hinges. There's circuitry on the walls, a row of monitors, and a row of 5 chairs.


Spoiler: INITIATING RTD ROUTINE (click to show/hide)
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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RW: Get off my ass and check out the grinding noise.. (Why was I spending so much time on here?)

FW: Water blast Urist
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

monk12

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  • Sorry, I AM a coyote
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I can't help but notice the only one to succeed in the fantasy world was the one who set the dwarf on fire.

Meta: Loot!

Fantasy: Shove the wheel back in the deck, hope it works.



Ships work like that, right? Riiiiiiight?
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