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Author Topic: Roll To Roll To Dodge: A Meta-Adventure [Turn 126: Booze Mist Rising]  (Read 299697 times)

Frelock

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 31: Harbinger of Booze]
« Reply #360 on: February 02, 2011, 06:48:35 pm »

Fantasy: Follow piratical instincts.

Why are you making someone walk the plank?
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All generalizations are false....including this one.

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 31: Harbinger of Booze]
« Reply #361 on: February 02, 2011, 08:20:28 pm »

Fantasy: Follow piratical instincts.

Why are you making someone walk the plank?

Isn't that exactly what you are doing? :D

Besides, if I fail at this it is likely to have better more hilarious consequences than if I just said Get Drunk

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 31: Harbinger of Booze]
« Reply #362 on: February 02, 2011, 10:30:13 pm »

Fantasy: Follow piratical instincts.

Why are you making someone walk the plank?

Isn't that exactly what you are doing? :D

Besides, if I fail at this it is likely to have better more hilarious consequences than if I just said Get Drunk
RTD Rule #1: Always choose that action which, upon failing, produces the most hilarious result while still achieving your goal upon success.
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 31: Harbinger of Booze]
« Reply #363 on: February 03, 2011, 07:59:47 pm »

So... do we get an update? Pretty please?

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 31: Harbinger of Booze]
« Reply #364 on: February 03, 2011, 08:14:06 pm »

My computer crapped out and I lost progress on it. :'(

I'll have it soon.
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 31: Harbinger of Booze]
« Reply #365 on: February 03, 2011, 09:38:27 pm »

Guess who rolled double sixes? Monk. Guess who used Tweak The Odds on the same turn? Frelock. Guess who was listening to loud techno music while writing Monk's turn and may have gotten overzealous with the result of his 6 + 1 action? ME.

**********~
Turn 32
**********~


META TURN:
The main deck is open for exploration!

Goals
Find the keycard stations.

Current Soundtrack
Sanctuary

Actions
RW: Hit back, Open important looking ship record files, in chronological order. Open bitmap images.
(...) First, you decide to open the .bmp image.

Spoiler (click to show/hide)

You search for important-looking files, but they all have dates for names. So you open two random files, as well as the last one.
Code: [Select]
8-27-2204.txt

Ship Record for the S.S. Periclase, August 27, 2204
Enemy ship destroyed latest supply freighter in mid-flight,
requesting additional provisions from command.

#END OF DOCUMENT
Code: [Select]
12-07-2206.txt

Ship Record for the S.S. Periclase, December 07, 2206
Machine hive located in Lacaille system. This is the furthest machine hive
from earth discovered to date. Requesting backup to Lacaille System.

#END OF DOCUMENT
Code: [Select]
5-23-2206.txt

Ship Record for the S.S. Periclase, December 07, 2206
This may be the last record of the S.S. Periclase. We
have fled the machine horde back to the Sol System.
We have taken heavy damage and several sentinels have
come aboard the ship. This computer network may soon
be assimilated.

#END OF DOCUMENT
Meat: Find a suitable tool to wield as a weapon; Tweak the odds, just cause I can.
(...) You select a mean-looking blowtorch from the wall! Well, you think it's a blowtorch. You squeeze the trigger and a jet of shimmering plasma shoots about a foot out of the end of the pipe! Cool!
Meta: heal divide
(...) You pull out some gauze and clean up John's bleeding. Then you wrap his entire head in gauze to the point that he can't see. Good as new!
Meta: Sector II Storage Pods, take 2!
(...) Your eyes roll into the back of your head, you hold your temples with your hands and you begin violently convulsing!
Monk: STORAAAAGE POOOOODS!!!
The room goes eerily dim for a moment, then all of the storage pods simultaneously shatter! Thousands of shards of broken glass begin swirling around the room, and the floor and ceiling begin to creak and shudder as your apparent telekinesis powers push them outward!

Glass Storm!

Meta: Observe for any signs on the wall/floor.
(...) You see bandages. And some bandages.

Status

Player: dermonster
Name: Derek L.
Occupation: Video game Developer/designer.
Currently: PERICLASE\Main\Ship Records\2200\5-23-2206.txt
Inventory: Explosive Collar | Jumpsuit | Splint | Bottle of Painkillers | Metal Bar | Mecha-spider (commanding)
Wounds: None
Abilities: Code Expert | Neckbeard | NERD RAEG

Player: Frelock
Name: Frederick Stephonavich
Occupation: Actuary (Knowing probabilities of things)
Currently: Bleeding. A lot.
Inventory: Explosive Collar | Jumpsuit | Medical Scalpel
Wounds: Missing Arm | Heavy Bleeding
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds (...)

Player: monk12
Name: Monk
Occupation: Troper
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Currently: Shattering glass with his MIND.
Inventory: Moist Top Hat | Explosive Collar | Jumpsuit | Frag Grenade x3 | Plasma Rifle
Wounds: Broken Leg x2
Abilities: Applied Phlebotinum | TV Tropes Will Ruin Your Life | MacGyvering

Player: HighEndNoob
Name: Kyle Hammers
Occupation: Janitor
Currently: Healing John.
Inventory: Explosive Collar | Jumpsuit | Mop | Floor Buffer | Rubber Gloves | Medkit
Wounds: Broken Nose
Abilities: That's The Power of Pinesol, Bitch! | Clean Freak | Custodial Might

Player: _DivideByZero_
Name: John Freeman
Occupation: Drill Sergeant
Currently: Blind as a bat.
Inventory: Explosive Collar | Jumpsuit
Wounds: Heavy Bleeding | Broken Hand
Abilities: Major Payne | Fullmetal Jacket | Apocalypse Now


Locations

The S.S. Periclase

Main Deck

Maintenance Deck 3, Main Elevator

EARTH!

Elevator Controls

Interrogation Room 7E-365 (Deck M3): You were all shackled to chairs in here when you woke up. The door has been dropkicked off its hinges. There's circuitry on the walls, a row of monitors, and a row of 5 chairs.


Spoiler: INITIATING RTD ROUTINE (click to show/hide)
« Last Edit: February 04, 2011, 12:16:50 am by Gatleos »
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 32: Glass Storm]
« Reply #366 on: February 03, 2011, 09:45:07 pm »

RW: Back, back, Dir: Weapons Department.

FW: Climb back on board. Suck navy under the sea.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

HighEndNoob

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 32: Glass Storm]
« Reply #367 on: February 03, 2011, 10:01:18 pm »

Meta: try to heal divides's hand

Fantasy: if on ship find some more things to throw, if not get on ship.
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 32: Glass Storm]
« Reply #368 on: February 03, 2011, 10:07:23 pm »

Meta: Master control of newfound psychic abilities. Then float slightly.

Fantasy: ...

Is there any enemies left on the ship? How far off is the island?

Suck navy under the sea.

Oh this will end well.

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 32: Glass Storm]
« Reply #369 on: February 03, 2011, 10:08:39 pm »

 8)
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 32: Glass Storm]
« Reply #370 on: February 03, 2011, 10:19:57 pm »

Is there any enemies left on the ship? How far off is the island?
There could very well be a guy with a big knife getting ready to jump out and slash your throat as soon as you open the cabin door. And the island is exactly as far away as it was when the ship sank. You're 2/3 of the way there.

That reminds me:
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 32: Glass Storm]
« Reply #371 on: February 03, 2011, 10:21:33 pm »

MG: Recall general layout of castle in ASCII
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Frelock

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 32: Glass Storm]
« Reply #372 on: February 03, 2011, 10:21:41 pm »

Meta: Carry plasma gun back to medibay, with my teeth if I have to.  Get arm healed.

Fantasy: Sail away with my friends, leave the navy boys behind.
« Last Edit: February 03, 2011, 10:24:56 pm by Frelock »
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All generalizations are false....including this one.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 32: Glass Storm]
« Reply #373 on: February 03, 2011, 10:27:09 pm »

Holy crap, we already have 4/5 actions!
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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  • Break the world, see what falls out.
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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 32: Glass Storm]
« Reply #374 on: February 03, 2011, 10:27:52 pm »

Your thread is Just that good.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.
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