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Author Topic: Roll To Roll To Dodge: A Meta-Adventure [Turn 126: Booze Mist Rising]  (Read 299487 times)

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 11: The Competition Begins]
« Reply #135 on: January 12, 2011, 06:57:08 pm »

RW Use Mecha spiders wireless system to hack into drones. Mecha spider: Run to cover.

FW: Try to unlock the thing. Rats: Gnaw the metal bars!
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Repulsion

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 12: SNAFU via Grenade-Fu]
« Reply #136 on: January 12, 2011, 07:44:55 pm »

((Oh wait. Remember my character sheet I posted here a while back? Since bowdown has been NPC'd, can I join in? Or does he have to die first?))
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Electrum, pedophilia, and necrophilia at the same time!?

HighEndNoob

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 12: SNAFU via Grenade-Fu]
« Reply #137 on: January 12, 2011, 10:10:55 pm »

Meta: "FOR JANITORS!!!!!!!" Stab the drone robot with my mighty mop of doom, than jump into the elevator.

Fantasy: Get up, and get onto the roof.
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 12: SNAFU via Grenade-Fu]
« Reply #138 on: January 13, 2011, 12:03:17 am »

((Oh wait. Remember my character sheet I posted here a while back? Since bowdown has been NPC'd, can I join in? Or does he have to die first?))
He was only NPC'd for the last turn, but someone may die pretty soon judging by the chaos going on. That reminds me, are
_DivideByZero_
and
RedWarrior0

still watching? because waiting a day for each when Repulsion is ready to join might be... inefficient.
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 12: SNAFU via Grenade-Fu]
« Reply #139 on: January 13, 2011, 12:40:04 am »

I seem to be having difficulty with my limbs.

Meta: Get the drone off of me and drag myself to the elevator.

Fantasy: Eliminate guards, subdue mayor. Take two!


And I've gotta ask, what DID you think I was going to do on the roof?

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 12: SNAFU via Grenade-Fu]
« Reply #140 on: January 13, 2011, 02:55:34 am »

And I've gotta ask, what DID you think I was going to do on the roof?
Pull a Santa. :)
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Frelock

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 12: SNAFU via Grenade-Fu]
« Reply #141 on: January 13, 2011, 03:01:30 am »

Meta:Use uncanny prediction to find the controls for these drones.  Attempt to shut them off.

Fantasy: Use my skill at haggling to distract the guards coming up the stairs and buy all their armor and weapons off of them.
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All generalizations are false....including this one.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 12: SNAFU via Grenade-Fu]
« Reply #142 on: January 13, 2011, 04:25:09 am »

Meta: Get the drone off of me and drag myself to the elevator.
You realize that you have two broken legs and have to roll a 6 to get anywhere, right? You're not going far unless someone drags you. You still have a plasma rifle, though...

Also: One action left, then on to the next turn!
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

bowdown2q

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 12: SNAFU via Grenade-Fu]
« Reply #143 on: January 13, 2011, 12:54:44 pm »

Meta: Attempt to aid Monk back to the elevator.

Fantasy: rush into the mayor's room; shank guard, help monk escape with mayor.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 12: SNAFU via Grenade-Fu]
« Reply #144 on: January 13, 2011, 07:55:57 pm »

Monk, I've decided that terraphobia thing won't apply unless you're close to the ground. So, the second floor of the manor doesn't count.

**********~
Turn 13
**********~


META TURN:

SCRAMBLE THE DRONES SCRAMBLE THE DRONES

Goals
Find the keycard stations.

Current Soundtrack
Final Flight

Actions
RW Use Mecha spiders wireless system to hack into drones. Mecha spider: Run to cover.
(...) The mecha-spider gallops toward the elevator, dragging you backwards as you fumble with some circuitry on its back. Using the mecha-spider's wireless system that you just made up, you attempt to hack into the drones' AI and... it works. A lot. You receive a wireless signal from all the drones at once:
"NEW DIRECTIVE: PROTECT HUMANS, ATTACK ALL HOSTILE BEINGS IN VICINITY.;=-> 58 HOSTILES DETECTED."
Just as you reach the elevator, the drones stop firing at you and the others and start firing at each other! Robot parts are flying everywhere! It's a free-for-all!
Meta: "FOR JANITORS!!!!!!!" Stab the drone robot with my mighty mop of doom, than jump into the elevator.
(...) You manage to stab the attack drone with your mop and cause it to veer into another drone! You jump off at the last second and hit the ground hard. You can't make it to the elevator quite yet.
Meta: Get the drone off of me and drag myself to the elevator.
(...) You feel something snap in your leg while you try to move. OOOOWWWW
Meta:Use uncanny prediction to find the controls for these drones.  Attempt to shut them off.
(...) Even using all your intuitive skills, you can't seem to find a way to shut off the drones.
Meta: Attempt to aid Monk back to the elevator.
(...) You slip before you even get halfway to Monk. *sigh*
Shrapnel Everywhere!
  • dermonster: (...) A few more pieces of shrapnel fly past and give you some light cuts, but you make it to the elevator.
  • Frelock: (...) Explosions all around, you attempt to dodge the robo-shrapnel flying everywhere. A few give you minor cuts.
  • monk12: (...) More jagged pieces of metal fly at you, but you manage to squirm your upper body out of the way.
  • HighEndNoob: (...) You roll out of the way just as a piece of burning metal flies by you and sticks in the ground.
  • bowdown2q: (...) Several pieces of shrapnel fly at your back, but you spring to your feet and leap toward Monk, deflecting pieces of flying metal with your bare hands! You don't get cut somehow.
46 Drones Remain

Status

Player: dermonster
Name: Derek L.
Occupation: Video game Developer/designer.
Currently: Riding the mecha-spider - he has no choice, really.
Inventory: Explosive Collar | Jumpsuit | Splint | Bottle of Painkillers | Metal Bar
Wounds: Heavy Bleeding x2 | Light Bleeding
Abilities: Code Expert | Neckbeard | NERD RAEG

Player: Frelock
Name: Frederick Stephonavich
Occupation: Actuary (Knowing probabilities of things)
Currently: Standing in the hangar, dodging shrapnel.
Inventory: Explosive Collar | Jumpsuit | Medical Scalpel
Wounds: Missing Arm | Light Bleeding
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds

Player: monk12
Name: Monk
Occupation: Troper
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Currently: Being crushed by burning metal.
Inventory: Moist Top Hat | Explosive Collar | Jumpsuit | Frag Grenade x3 | Plasma Rifle
Wounds: Broken Finger | Broken Leg x2
Abilities: Applied Phlebotinum | TV Tropes Will Ruin Your Life | MacGyvering

Player: HighEndNoob
Name: Kyle Hammers
Occupation: Janitor
Currently: Squirming around on the hangar floor, dodging shrapnel.
Inventory: Explosive Collar | Jumpsuit | Mop | Floor Buffer | Rubber Gloves
Wounds: None
Abilities: That's The Power of Pinesol, Bitch! | Clean Freak | Custodial Might

Player: bowdown2q
Name: Paulie
Occupation: "Protection"
Description: My friend, it would be best... if you didn't know, capiche?
Currently: Crouching next to Monk.
Inventory: Explosive Collar | Jumpsuit | Hand Cast | Box o' Gauze | Stimpak
Wounds: Broken Hand
Abilities: Blackhand | Dumb Muscle | Go For Broke


Locations

Maintenance Deck 3

EARTH!

Elevator Controls

Interrogation Room 7E-365 (Deck M3): You were all shackled to chairs in here when you woke up. The door has been dropkicked off its hinges. There's circuitry on the walls, a row of monitors, and a row of 5 chairs.

Medical Bay (Deck M3): It's got a ton of medical supplies, a surgical table, and a medical robot.

Janitor's Closet (Deck M3): Full of precious cleaning supplies!

Central Medical Bay (Main Deck): The main medical bay.

Cryogenics and Prosthetics Lab (Main Deck): It's in the central medical bay. Sounds interesting.

Hangar (Hangar Bay): A huge room used to receive smaller ships. The drones have been scrambled!


Spoiler: INITIATING RTD ROUTINE (click to show/hide)
« Last Edit: January 19, 2011, 03:47:55 pm by Gatleos »
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 12: SNAFU via Grenade-Fu]
« Reply #145 on: January 13, 2011, 08:00:40 pm »

Am I the goddamned MAN OR WHAT!?

First a mecha-spider and now A SWARM OF DRONES.

RW: Attempt to tear up jumpsuit leggings and use them as bandages. Mecha: Hide in the elevator.

FW: Rats grab key bring to me. Unlock door with key. (Why didn't I think of that...)
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Frelock

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 13: SCRAMBLE THE DRONES]
« Reply #146 on: January 14, 2011, 02:54:07 am »

Meta: See what the other group is doing, and figure out how to make them help us without their knowledge

Fantasy: Stuff loot into my sack, grab a rope from one of the thieves, and repel down from the balcony.
Logged
All generalizations are false....including this one.

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 13: SCRAMBLE THE DRONES]
« Reply #147 on: January 14, 2011, 11:46:48 am »

Meta: Use debris to MacGyver up a blast shield to protect against the drone explosions.

Fantasy: Get the Mayor to the boat!

HighEndNoob

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 13: SCRAMBLE THE DRONES]
« Reply #148 on: January 14, 2011, 03:53:15 pm »

Meta: Army-Crawl to the elevator, with the aid of the GM somehow.

Fantasy: Get off the roof and onto the ground.
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Gatleos

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Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU
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