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Author Topic: Roll To Roll To Dodge: A Meta-Adventure [Turn 126: Booze Mist Rising]  (Read 303570 times)

Dermonster

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RW: Hack into mecha spider. MAKE IT MINE.

FW:Walk inside with my head held high, and magic building under my fingers.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

HighEndNoob

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Meta:
Run to the Elevator with the GM

Fantasy:
Get free of the guard, than get a distance and throw a throwing knife at one.
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

monk12

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Meta: GET TO DA CHOPPA ELEVATOR!

Fantasy: Accept Side Quest from Naval Officer



I also cast a vote in favor of the timeskip- at this point I'm just killing time.

Frelock

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I'd be in favor of a fantasy time skip; so long as I can be gambling that entire time to recoup my losses and make my weapon more effective.

Meta: Tweak the odds and run to the elevator

Fantasy: Find someone to gamble with
Logged
All generalizations are false....including this one.

bowdown2q

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Meta: arm self with, say, scalpel. move to elevator.

Fantasy: kill time with !!SCIENCE!! until we're ready to go

Gatleos

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Majority rules, the next turn takes place at midnight with you all at the docks. Also, Derm no longer has failure. Oh, and don't forget to look at the elevator controls a couple of lines down.

**********~
Turn 9
**********~


META TURN:

Derm looks down at the elevator controls (you're currently on Deck M3):
Spoiler (click to show/hide)

Goals
Escape this ship, however we can.

Current Soundtrack
Darkness

Actions
RW: Hack into mecha spider. MAKE IT MINE.
(...) Grabbing the mecha-spider, you rip it open and rewire it! Staring into its mechanical soul, you suddenly understand it. Running into the hall, you leap into the swarm of mecha-spiders and begin ripping them open! The swarm surrounds you and begins lashing out at you, but you keep grabbing more spiders and altering their circuitry. Finally, just as the swarm is about to engulf you, you activate the spiders' altered AI. The altered spiders jump into action, splitting apart and melding together into one super mecha-spider! Bursting free of the mound of twitching metal appendages, you jump onto the super mecha-spider and it gallops (try to imagine a 2-foot-tall mecha-spider galloping) to the elevator!

Meta:
Run to the Elevator with the GM

(...) You roll quickly down the hall on the Gordon Mobile, swinging at mechanical spiders as they jump at you! Finally, you manage to get into the elevator.
Meta: GET TO DA CHOPPA ELEVATOR!
(...) You leap from the med bay and begin stumbling through the swarm of spiders. One jumps at you, (...) but you manage to swat it out of the way. You get safely to the elevator!
Meta: Tweak the odds and run to the elevator
(...) Plowing your way through the horde, you sprint toward the elevator! One of the spiders leaps at you, but you slice it clean in half with a karate chop! You make a desperate dive down the hallway and into the elevator and slam into the back wall as the mecha-spiders begin to fly en masse toward the open elevator door!
Meta: arm self with, say, scalpel. move to elevator.
(...) You pull a scalpel out of the cabinet and begin running toward the elevator! Frederick zooms past you as you run! Knocking spiders out of the way as you pass them, you run to the elevator in safety. Suddenly, the mecha-spiders begin to fly at the elevator all at once!

Status

Player: dermonster
Name: Derek L.
Occupation: Video game Developer/designer.
Currently: Standing in the elevator.
Inventory: Explosive Collar | Jumpsuit | Splint | Bottle of Painkillers
Wounds: Fractured Left Leg | Light Bleeding | Heavy Bleeding
Abilities: Code Expert | Neckbeard | NERD RAEG

Player: Frelock
Name: Frederick Stephonavich
Occupation: Actuary (Knowing probabilities of things)
Currently: Laying crumpled in the elevator.
Inventory: Explosive Collar | Jumpsuit | Medical Scalpel
Wounds: Missing Arm | Very Heavy Bleeding
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds

Player: monk12
Name: Monk
Occupation: Troper
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Currently: Standing in the elevator.
Inventory: Moist Top Hat | Explosive Collar | Jumpsuit | Frag Grenade x4 | Plasma Rifle
Wounds: None
Abilities: Applied Phlebotinum | TV Tropes Will Ruin Your Life | MacGyvering

Player: HighEndNoob
Name: Kyle Hammers
Occupation: Janitor
Currently: Standing in the elevator.
Inventory: Explosive Collar | Jumpsuit | Mop | Floor Buffer | Rubber Gloves
Wounds: None
Abilities: That's The Power of Pinesol, Bitch! | Clean Freak | Custodial Might

Player: bowdown2q
Name: Paulie
Occupation: "Protection"
Description: My friend, it would be best... if you didn't know, capiche?
Currently: Standing in the elevator.
Inventory: Explosive Collar | Jumpsuit | Hand Cast | Box o' Gauze | Stimpak
Wounds: Heavy Bleeding x2 | Broken Hand
Abilities: Blackhand | Dumb Muscle | Go For Broke


Locations



EARTH!

Elevator Controls

Interrogation Room 7E-365 (Deck M3): You were all shackled to chairs in here when you woke up. The door has been dropkicked off its hinges. There's circuitry on the walls, a row of monitors, and a row of 5 chairs.

Medical Bay (Deck M3): It's got a ton of medical supplies, a surgical table, and a medical robot.

Janitor's Closet (Deck M3): Full of precious cleaning supplies!

Central Medical Bay (Main Deck): The main medical bay.

Cryogenics and Prosthetics Lab (Main Deck): It's in the central medical bay. Sounds interesting.



Spoiler: INITIATING RTD ROUTINE (click to show/hide)
« Last Edit: January 09, 2011, 01:09:14 am by Gatleos »
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

HighEndNoob

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 9: Best. Pet. Ever.]
« Reply #111 on: January 07, 2011, 02:05:30 am »

WOH! Best action I had ever had in my RTD history! That is so going in my sig! Although I didn't like the 3 6's in a row.

Meta: Guard the elevator until everyone is in. Request going to Hanger.

Fantasy: look at one of the boats.
« Last Edit: January 08, 2011, 12:10:37 am by HighEndNoob »
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Frelock

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 9: Best. Pet. Ever.]
« Reply #112 on: January 07, 2011, 03:53:46 am »

Meta: Close the door at the appropriate time so it closes just after the last person gets in (use uncanny prediction to time it right).

Fantasy: Join the group that will be scaling the wall.
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Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 9: Best. Pet. Ever.]
« Reply #113 on: January 07, 2011, 07:50:29 am »

RW: Call a vote on the floor. Hit that floor button. Take a pain killer.

FW: Discreetly begin summoning small but deadly rats in out of sight places, such as unseen corners and underneath low furniture.

Mecha spider sweet!

Anyone have any gauze?
« Last Edit: January 07, 2011, 11:46:32 pm by dermonster »
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 9: Best. Pet. Ever.]
« Reply #114 on: January 07, 2011, 02:06:29 pm »

We now have a giant mechanical spider made out of small mechanical spiders. NICE.

Meta: Hangar Bay, Ho!

Fantasy: Learn everything there is to know about Jimmy Rickets. Specifically, what's his ride and the relative loyalty of his crew? Then kill time until midnight by hanging out in the sloop. Join Group B for Balcony
« Last Edit: January 07, 2011, 08:33:51 pm by monk12 »
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Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 9: Best. Pet. Ever.]
« Reply #115 on: January 07, 2011, 05:24:44 pm »


Fantasy: Learn everything there is to know about Jimmy Rickets. Specifically, what's his ride and the relative loyalty of his crew? Then kill time until midnight by hanging out in the sloop.

It's already midnight for the next turn, if you were wondering. You can still perform those actions, but you might want to add on something about the heist and whatnot.
« Last Edit: January 07, 2011, 05:29:12 pm by Gatleos »
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 9: Best. Pet. Ever.]
« Reply #116 on: January 07, 2011, 08:12:36 pm »

Join Group B for Balcony

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 9: Best. Pet. Ever.]
« Reply #117 on: January 07, 2011, 11:35:37 pm »

Oooooone more...
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

bowdown2q

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 9: Best. Pet. Ever.]
« Reply #118 on: January 08, 2011, 12:45:04 am »

Meta: abstain from floor voting, ready self for elevator invasion.

Fantasy: Prepare with group B

Alzeranox

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 9: Best. Pet. Ever.]
« Reply #119 on: January 09, 2011, 12:59:09 am »

Okay, I want in!
Meta
    * Name: Mr. Wiffles
    * Occupation: Troll
    * Personality/Appearance: I own a horse
Fantasy
    * Name: Alzeranox
    * Occupation: Complete Current Objective
    * Personality/Appearance: You don't seem to be able to see me...
« Last Edit: January 19, 2011, 09:08:42 am by Alzeranox »
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