FANTASY TURN:You've caused quite an uproar. You should probably get out of here!
Goals"KIDNAP THE MAYOR OF THIS TOWN AND ESCAPE"
Current SoundtrackKoan of DrumsActionsFantasy: Whack Edgar over the head, pick up his missing hand, and drag him out of the bar.
(...) You promptly trip over your own robes and fall flat on your face, knocking out a tooth! You're bleeding a little.
Since I lack the Sniper I wish I had keep whining about, sneak out the door ninja-like
(...) You silently move to the door. The warrior spots you as you duck out, but no one else does. You quickly hide out beside the building.
Fantasy: Flee the tavern full of people trying to incapacitate me, as the ground is no place to have a fight. Attempt to stop bleeding using Long Coat as a tourniquet.
(...)Before the warrior can react, you roll out of the way and dash for the door! The tough-looking dwarf in the corner gets up and grabs his axe. Sprinting outside, you perform a physics-defying back flip onto the roof of the bar and attempt to stem the flow of blood from your
hand stump.
(...) Using your sleeve as a tourniquet, you slow the bleeding a bit. You'll survive, but you're still losing quite a bit of blood.
Fantasy: I use some of the money won as a clever bribe to make the innkeeper talk more about this town's past and present.
(...) You swagger over to the bar and plop your bag of coins onto the counter. The female warrior eyes you suspiciously, then charges toward the door. Leaning close, you ask the bartender what it would cost to get some "inside info" on this town. He demands the whole bag of coins.
(...) Deciding to haggle with him, you convince him with a single look that not only should the information be free, but he should be the one paying YOU! He explains that the town is called Westport, and tells you all about how a secret gang of violent thieves who have a hideout under the weapons shop have been causing trouble, while the guards have been cracking down on their activities. He then gives you a
map and heaves a massive sack of gold into your arms, thanking you profusely. Just then, a patrol of guards burst through the door and seize the warrior! Only now do you realize that this probably looks like a robbery. Oops.
Fantasy: grab the first 2 pieces of anything lying around and attempt to !!SCIENCE!! them together. Get a hobo to test it.
(...) You grab the barrel HighEndNoob was hiding behind. He gives you a dirty look and hides behind another one. Grabbing a small piece of wood, you fuse it to the side of the barrel with some grog you find in another barrel. Only a scientist such as you would know that grog can be used as a high-strength glue as well as a drink! Anywho, you now have a mallet. This thing could be dangerous if you filled it with something. Deciding to test it out, you
(...) impotently swing it at a drunkard sitting outside the bar, miss completely, and somehow hit yourself in the face with it. The drunkard points and laughs at you.
Status
Player: dermonster
Name: Derm Hell-binder
Occupation: Elemental Mage/Summoner.
Currently: Lying face-down on the floor.
Inventory: Robes, Spiffy Hat,
Left Upper Canine ToothWounds:
Missing Tooth |
Light BleedingAbilities:
Gift of the Magi (...) |
Squishy Wizard |
Summoner (...) |
Water Blast
Player: Frelock
Name: Frelock Von-Heisenberg
Occupation: Luck-o-mancer (Manipulating probabilities of things)
Currently: Lugging around a huge sack of gold, looking guilty.
Inventory:
Gold Coin,
Peasant Robes, Gold x40, Golden Pocket Watch,
Sack o' Gold,
Map of WestportWounds: None
Abilities:
Smooth Criminal |
Accident Waiting to Happen |
Befuddlement
Player: monk12
Name: Edgar
Occupation: Sky Pirate
Currently: Crouching on the roof, holding wound.
Inventory:
Long Coat,
Grappling HookWounds:
Right Hand Missing |
Heavy BleedingAbilities:
Booze Power,
Terraphobia
Player: HighEndNoob
Name: HighEndNoob
Occupation: Ninja Sniper
Currently: Ducking behind a barrel outside the tavern.
Inventory: Throwing Star x1, Mask
Wounds: None
Abilities:
Immaculate Aim |
Clumsy Fighter |
'Splode On Impact
Player: bowdown2q
Name: Artymir
Occupation:
!!SCIENCE!!Description: Being a scientist means never having to say you know what you're doing. Being a RUSSIAN scientist means never having a budget unless it can go HORRIBLY WRONG.
Inventory: Lab Coat,
Monocle,
MalletCurrently: Lying on the ground, wallowing in shame.
Wounds:
Face Scar |
Facial BruiseAbilities:
Menace (...) |
Before I Kill You, Mr. Bond |
Mad Scientist
Locations
Map!
Tavern: Generic-looking. There’s a crusty old barkeeper, a mean-looking dwarf with a scar readying his battleaxe, some drunken elves, a spiffy-looking human sitting in the corner, and an enraged human warrior being restrained by guards.
Thieves' Guild: Apparently it's hidden under the weapon shop.