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Author Topic: nazi zombies - the forum game.  (Read 3069 times)

Phantom

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Re: nazi zombies - the forum game.
« Reply #30 on: December 25, 2010, 09:13:47 pm »

"Shit, why didn't the Americans leave a good old Enfield or something?"

I go to the window near the M1 Garand spawn point and pop a few M1911 shots into any nearby zombies head.

Plan sprouting from how I played it in Multiplayer:
Men on the Left open the doors to the power, while those on the Allied area stay put.



Suggestion: If we reach round 50, I suggest we are teleported to the next map, cycling through all the Nazi Zombies maps until we are stuck in a different game mode altogether.
« Last Edit: December 25, 2010, 09:18:08 pm by Phantom »
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Taricus

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Re: nazi zombies - the forum game.
« Reply #31 on: December 25, 2010, 09:20:13 pm »

watch the window next to the Kar98k, opening fire on anything that looks like a half deformed human
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Phantom

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Re: nazi zombies - the forum game.
« Reply #32 on: December 25, 2010, 09:25:33 pm »

Also, dude, leave a points counter and something to mark player positions.
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SHAD0Wdump

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Re: nazi zombies - the forum game.
« Reply #33 on: December 25, 2010, 09:27:00 pm »

I'm pretty sure nothing is boarded up at first right?

Well if that is true I board up the south window in our room, shooting any zombies if I see 'em.
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ggamer

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Re: nazi zombies - the forum game.
« Reply #34 on: December 25, 2010, 10:19:57 pm »

nope, everythings boarded up.
be specific in what you do.
ROUND ONE HAS BEGUN

a sickening moaning fills the place

START!


SHAD0Wdump

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Re: nazi zombies - the forum game.
« Reply #35 on: December 25, 2010, 10:29:55 pm »

I pop a shot off to the left to kill that zombie before heading over to the south window, I fire my second shot at one of the three zombies down there.

EDIT: or wait, the rules have changed, I coulda sworn it was two actions a turn...

So, I shoot the far left zombie if possible, but mostly I try to kill the three in the south window.
« Last Edit: December 25, 2010, 10:32:46 pm by SHAD0Wdump »
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ggamer

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Re: nazi zombies - the forum game.
« Reply #36 on: December 25, 2010, 10:39:10 pm »

I have changed it. it used to be five actions per round, but now each action counts as a turn.
because the rules are confusing, ima go ahead and make an example.
ROUND 1
zombies can be heard outside of the barricades
shadow fires off four shots at the western zombie. one misses, and three hit the head. dead. +130 points.
Hans moves into position and pops off four rounds into the north window zombie. four shots to the head. overkill. +130 points
sheb moves to the top western window. he fires four shots at one and three At another. two find their mark, +30 points
phantom tosses a grenade into the eastern window. two kills, +200 points.
« Last Edit: December 25, 2010, 11:13:28 pm by ggamer »
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Taricus

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Re: nazi zombies - the forum game.
« Reply #37 on: December 25, 2010, 11:01:14 pm »

Buy Kar98k
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ggamer

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Re: nazi zombies - the forum game.
« Reply #38 on: December 25, 2010, 11:22:37 pm »

*kar98 bought* -200
on one zombie, two shots find their mark. on another, only one hits. once more, one shot hits another. *clip's dry* +75
« Last Edit: December 26, 2010, 01:51:14 pm by ggamer »
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Phantom

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Re: nazi zombies - the forum game.
« Reply #39 on: December 25, 2010, 11:47:39 pm »

"Okay, Zombies, big whoop."
Phantom stabs the closest zombies through the window!
Also, you got the placing wrong, me and Sheb supposed to start in the M1 Garand room.
« Last Edit: December 25, 2010, 11:51:46 pm by Phantom »
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Sheb

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Re: nazi zombies - the forum game.
« Reply #40 on: December 26, 2010, 08:10:56 am »

I grab the 'nade, throw one at the easternmost window, and then rush for the Teddy Bear.
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SHAD0Wdump

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Re: nazi zombies - the forum game.
« Reply #41 on: December 26, 2010, 08:20:25 am »

So... you are doing the turns in a broken fashion?

I'm getting a slightly unorganized vibe from this, please, tell me what's going on, that 'example turn', was it an example for instance? Or was it an actual turn?
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ggamer

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Re: nazi zombies - the forum game.
« Reply #42 on: December 26, 2010, 01:26:10 pm »

it was an example of a turn.

SHAD0Wdump

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Re: nazi zombies - the forum game.
« Reply #43 on: December 26, 2010, 01:30:29 pm »

*kar98 bought*
on one zombie, two shots find their mark. on another, only one hits. once more, one shot hits another. *clip's dry*
And this?
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ggamer

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Re: nazi zombies - the forum game.
« Reply #44 on: December 26, 2010, 01:52:36 pm »

that was what happened with your bullets.

y'know what? fuck it. this is getting too confusing.
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