The night is cool and the breeze is crisp as it swirls around the clearing. Animals chitter amongst the trees as the sun sets, and after dark you hear many wings overhead. Most of the crew find themselves nice, quiet, dark places to sleep. Sonerohi, AntiAntiMatter, and Scriver all stand guard uneasily, not particularly sure what they should be watching for., and not particularly feeling guardlike, considering the state of being mostly unarmed. The darkness is imposing, with the only lights being the faint stars and a slight crescent moon. The sky is particularly clear tonight. Were it not for the waterfall, the stillness of the clearing would be deafening.
After a few hours, AntiAntiMatter is roused from his impromptu nap, as there is a struggle behind him. He turns to face Strife, who has just wrestled a prickly bush into submission. Aqizzar, Neyvn, and Sheb all follow not too far behind. Strife offers a quick hello, and soon he and his crew follow the others into a restless, uneasy slumber.
Aside from the return of the away team, nothing notable happens this night.
((Heads up, guys, I'd like to make a small, but important change to the way we play the game. I'd like everyone to tell me how long they'll be doing each action. I'm doing this because it just doesn't seem like you guys are able to act to your full potential each phase. No action should take less than an hour, please. Remember, there are 6 hours to each phase. If there's an outcry against this change, I'll leave things the way they are, but I think it'll be for the better. What do you say?))