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Author Topic: Elfin Refugees - Rage Against the Dying of the Light  (Read 30886 times)

Ochita

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Re: Elfin Refugees - Fruits of Victory and Sorrow
« Reply #450 on: June 04, 2011, 02:25:20 am »

"That would be good.."
As Ochita left the hospital, he pondered what exactly the dream could mean, one thing was for sure though, he was going to need a bit more experience dealing with the stuff in this fortress..

Go into the caverns, and just look for plants and herbs.

Oh, and looking back on this..
I still have a broken arm.
« Last Edit: June 04, 2011, 06:39:52 am by Ochita »
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Dwarmin

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Re: Elfin Refugees - Fruits of Victory and Sorrow
« Reply #451 on: June 04, 2011, 10:58:21 am »

I'll finally get around to fixing everyone now! Promise!
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Vorthon

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Re: Elfin Refugees - Fruits of Victory and Sorrow
« Reply #452 on: June 04, 2011, 03:43:58 pm »

Dhaekh shall try to pray to a god or goddess of healing. And maybe one of, oh, I don't know, the earth.
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Dwarmin

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Re: Elfin Refugees - Fruits of Victory and Sorrow
« Reply #453 on: June 08, 2011, 05:43:48 am »

bump

wat
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Weirdsound

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Re: Elfin Refugees - Fruits of Victory and Sorrow
« Reply #454 on: June 11, 2011, 01:43:21 am »

All Elves except Zrallin:

Breakfast consists of gator stew. Those who stayed at the fortress hear the entire story of Zrallin's brave exploits from Disaed and Ochita. Caboose explains how a translation mishap may have put the group in hot water with the goblins. Disaed publicly chews out the young looking dawn elf, explaining exactly how serious the repercussions could be. "Thank the gods I am fixing up our only warrior. We may need him!"

Dusk informs the group that he will be leaving on a quest of spirit, and will not be back for some time.

-8 servings of gator stew

Dusk:

You gather up the two servings of raw and slightly rotten cave shark and head out into the caverns. You wander uneventfully and casualy gather a few plump helmets as you go.

+2 Plump helmets

After five and a half hours of wandering you come to a ledge. Several hundred feet below you is another level of the cavern systems. On the ground below you see a small tribe of reptile men being butchered by a single ogre. The bloodstained blind giant lets out a hearty laugh as it begins to extract a kidney from a still struggling victim.

"Isn't it beautiful?" Thraden's voice echos in your head. "You have lived in these tunnels most of your life. It is kill or be killed. The complicated inventions of surface dwellers such as peace, manners, commitment, and civilization don't befoul the simple lives lead by those who live down here." The demons voice pauses for a second before changing the topic. "From here you can continue on the upper cavern layer, where you will have to cross the catacombs of a long forgotten goblin tower. Alternatively you can climb down here and travel the lower level for some time. You can skip the haunted place, but the beasts on the lower levels are more frequent and dangerous."

Selande:


You enter the caverns and follow the wall, mentally noting each detail. You wander for several hours, eventually discovering a subterranean field of pale wheat. Before you can begin to rejoice in your discovery you hear the distant but distinctive roar of a cave dragon echoing through the caverns. You hightail it back to the fortress where you carve a map to the wheat field into one of the stone tables.

Ochita:


You enter into the caverns in hopes of finding some herbs that you could perhaps use to enhance your magical potential. Eventualy you spot some interesting looking plants growing on the cavern wall. You begin to gather them when suddenly you notice a large and lumbering cave dragon in the corner of your eye. You decide to abandon your pursuit of floral wealth and sneak away from the deadly beast.

Before you can get to far however you begin to feel the tingling of magical release! Suddenly your clothes ignite with green arcane flames. The dragon notices this display and gives a mighty cavern shaking roar. You take off running, and luckily for you the dragon lets you go, perhaps knowing that you have too much of a head start to be caught.

Upon ariving at the fortress you give yourself a quick looking over. The flames destroyed the herbs you were carrying and some of your clothing, but left your flesh completely unharmed! In fact the magical release seems to have even fixed your arm. Your joy quickly ends when you enter the hospital to check on Zrallin...

-1 silk robe
-1 pair of silk gloves
Your arm has healed!


Dhaekh:


You kneel down and pray to Lor Ironblood, a god of healing worship by the dwarven civilization that you helped to create. You beg her to reach out and touch you in spite of the great emotional and geographical distance between you and her church. To your minor amazement the deity responds in full force, laying her invisible cosmic hands on you and restoring you to to perfect physical condition. You make a mental note to perhaps engrave your next creation in her honor.

Disaed:

You search for something to use as anesthetic but find only blood lichen, which you decide would be quite unwise to give to a surgical patient. You convince yourself that Zrallin is tough enough to endure the surgery awake and give him a rolled up piece of cloth to bite down on.

You make your incision cleanly, and locate the tear in the night elves entrails. You notice a piece of intestine hanging loose near the tear and decide to cut it out before you begin stitching. As you make the cut however Zrallin flinches wildly in pain causing your knife to slice your patients small intestine twain!

Your jaw drops in horror... You have just condemned Zrallin to a slow and painful death of internal bleeding, infection, or starvation! You try to explain the situation to the doomed elf, but in your sorrow and fear can only stammer incomprehensibly. The night elf gives you a pained and confused look which clears your mind slightly. You offer the soldier a Deep Elf military salute before putting him out of his misery with a dagger through the heart!

Zrallin has been struck down!


Sobbing you return to your room where you find the goblin Goreruby. You place your head in her lap and alternate between crying and cursing Zrallin for his fatal lack of pain tolerance. Eventually you calm down enough to explain the situation to your girlfriend. Caboose has potentially seriously damaged the fortresses' relationship with her people, and the last remaining warrior has just died on the operating table. "We are in deep trouble..." you offer feebly.

The goblin shakes her head and strokes your cheek. "If it makes you feel any better, I sabotaged your rival Caboose's cooking efforts to make him look bad. You do dislike him right?"

Caboose spent the turn trying to cook, but failed!
-17 Plump Helmets
-4 hours of cooking fuel

Karratan spent the turn producing more chest plates!
-6 hours of furnace fuel
-2 iron bars
+2 iron chest plates

Goreruby spent the turn ensuring Caboose's failure!


It is now noon. The next turn will cover 6 hours until dusk. I forgot to roll for skill increase and am too tired to do it now, so I'll get to that when I wake up.
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Ochita

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Re: Elfin Refugees - Rage Against the Dying of the Light
« Reply #455 on: June 11, 2011, 06:48:05 am »

"Oh.. Zrallin... Well.. I must hold an investigation, then a trial.. This is grave news..."
I sadly try to contact the ghost of Zrallin, to find out who killed him.
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princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Dwarmin

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Re: Elfin Refugees - Rage Against the Dying of the Light
« Reply #456 on: June 11, 2011, 09:21:09 am »

We never needed anesthetic before. Bull****. Didn't we use Caboose's magic to help with this before?  >_>

Announce to the fort that Zrallin has suffered complications during surgery, and I was forced to put the poor Elf out of his misery. Volunteer to face any justice the group deems lawful.

While I grieve for our fallen warrior, and am saddened by my failure to help him, one must also realize that without my help he would surely have died anyway. Without proper medical supplies, I was forced to do without. If the tribe deems me worthy of trial, I will gladly defend myself in the court of law.
« Last Edit: June 11, 2011, 09:30:17 am by Dwarmin »
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Ochita

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Re: Elfin Refugees - Rage Against the Dying of the Light
« Reply #457 on: June 11, 2011, 09:35:05 am »

Ah-ah-ah.
His magic stopped nerves, and before we used large amounts of booze.. And that way they were still...

"You. Did. What... You.. You Idiot! Do you know what you have Done?!... We will hold a trial."
Just do the trial.
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princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Weirdsound

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Re: Elfin Refugees - Rage Against the Dying of the Light
« Reply #458 on: June 11, 2011, 11:24:56 am »

Alright. It looks like the trial will be held next turn.

Everybody alive (Except dusk, who will not be attending) submit the following for the trial...

Should Disaed be held responsible for the death of Zrallin? Why?

If found guilty what should Disaed's punishment be? Why?

On a scale of 1-10 how strongly will your character defend his/her opinions? (Remember kiddies 10 = violence)


If he wants, and Lillypad dosn't show up, Kazadar can submit Cabooses response to these questions!
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Ochita

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Re: Elfin Refugees - Rage Against the Dying of the Light
« Reply #459 on: June 11, 2011, 11:49:11 am »

9, Guilty, Barred from medical practice. Also to be the new defender, so mandatory training of a weapon and armor.
He killed the last warrior in this fortress, and we are now vulnerable. Also, due to the deaths of medical stuff, I will also forward the notion that a strict guideline of medical practice will be instated.

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Weirdsound

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Re: Elfin Refugees - Rage Against the Dying of the Light
« Reply #460 on: June 11, 2011, 11:51:47 am »

Nobody rolled any Skill increase.
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Vorthon

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Re: Elfin Refugees - Rage Against the Dying of the Light
« Reply #461 on: June 11, 2011, 12:01:41 pm »

Dhaekh cares not about the outcome of the trial. As the saying goes: "Sh*t happens"


Dhaekh will craft a figurine from one of the unclaimed bars of billion.
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Dwarmin

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Re: Elfin Refugees - Rage Against the Dying of the Light
« Reply #462 on: June 11, 2011, 12:48:23 pm »

Should Disaed be held responsible for the death of Zrallin? Why?
In my defense, I was counting on Ochitas and Cabooses help, but neither of them bothered, so I went forward myself-at this point, Zrallin had not eaten of drunk for almost a day, and his condition would only have gotten worse the longer we waited. I was justified in moving forward. The surgery was almost flawless...had the patient not reacted to the pain, he would have lived.

But, yes, I am guilty. I took his life to save him the agony of a failed operation.


If found guilty what should Disaed's punishment be? Why?


I will agree to "defend" the fort as Ochita insists, if the group wishes. Asking me to do so is foolish though, since I am far less capable in combat than any of you. On the other hand, I strongly disagree that I would be barred from medicine. Patients die, it's a sad fact. Blaming the healer ignores the fact they would have surely died had we not intervened. I urge the tribunal to strike me down rather than allow my healing arts to go to waste.

On a scale of 1-10 how strongly will your character defend his/her opinions?
Guilty on all other accounts

10, specific-against me being barred from medical practice
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rarborman

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Re: Elfin Refugees - Rage Against the Dying of the Light
« Reply #463 on: June 11, 2011, 11:06:00 pm »

Go forth through the old goblin catacombs! "Thraden I know that all life is food, if I catch the fish it is my food, if the fish catches me I'm the food, I shall travel the high haunted places... ghosts and zombies dont scare me."
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

KineseN

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Re: Elfin Refugees - Rage Against the Dying of the Light
« Reply #464 on: June 12, 2011, 05:29:01 am »

As Selande starts scribbling down a rough map of the Cavern she see Ochita walking around sadly. She tries to ask the High Elf about knowledge on dragons and what one can do to bring one down in the most efficient way possible but mutterings about a new death can be heard. Trying to make sense of what Ochita knows Disaed suddenly Announce that he just had to put Zrallin down when he couldn't save his life.

Selande gained a skill in Tracking.

Should Disaed be held responsible for the death of Zrallin? Why?
On one hand he did what he could, on the other hand he put him down to lessen the suffering, even when there was a chance to save him. He is found guilty but to a lesser degree.

If found guilty what should Disaed's punishment be? Why?
To never act alone, which means that he has to consult the others before doing something of great importance or to get the permission from someone before acting. This way any life changing events will be kept to a minimum and the catalyst won't be Disaed. (Does this make any sense to you?)

On a scale of 1-10 how strongly will your character defend his/her opinions?
3, Selande is violent when cornered only.
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