So ok, I've been playing now for quite a while, I've "unlocked" a number of structures and adding my sims to them, in turn "unlocking" more quests for each sim and or multiple. I have decided I do enjoy the game, quite a bit actually, but there is still one thing that really annoys me, the quest system.
Now it's not that there are quests, this is a nice addition and really seems to be the main theme and focus of Medieval. What I do not like is the structure, or how the quest system actually works...this is in part because there is no real "free play" mode.
The system works as such - You select a quest, pick which sim or sims you want to be involved in this quest, then control the main sim. In reality, quests are really nothing more than acts to a play, and what your doing is picking which actors take part in said act. For example, there is a Wedding quest (I have not played it yet)...there are 3 different plots to this "quest" or act. You pick one, secret love, elope and another, then pick the bride/groom, their betrothed, best man and what not. You then take control of the lead character/sim and play out the quest/act. Done.
What they should have done is reworked the order, or added in another option...this being, select the character/sim first, then either choose to play a quest/act or go into a free play mode, with the option of choosing a quest/act based on your current character/sim, at any time. If there are no currently unlocked quests/acts for said character/sim, fine, free play it is, for as long as you want, or change to a different character/sim.
Basically, I do not like being forced into playing a specific sim...if I want to play my fun loving, friendly, sex crazed priest (Father Phelonious) for days on end, I should be able to.
Take care,