Looking over my "Scribes/books" thread (
http://www.bay12forums.com/smf/index.php?topic=73069.15) again, I realized tht with bookworms inevitably come their greatest foes: sports-fanatics!
So Why sports? Sports train the body and prepare for real action. Danger rooms are dangerous (DUUUH!) especially if 90% of your dwarves are on the same cognitive level as insane cat-ladies or if you have alot of children. Installing danger rooms for soldiers only still has the problem of wardogs following your squads around (and having an army of war-elephants, I really dont like the idea of a danger-room). So what other way to train your Urist McsquishyCivilian?
SPORTS!
Of course, the famous dwarven pastme (no, not that one,....neither THAT one) DWARFBALL!
Introduction:
Sports work like this:
-You assign a sports ground via activity zone. depending on the size, several dwarves will go ther einstead of attending parties. tbhere they will wrestle around a run a few laps (increasing wrestling skill)
-if you made big sportsballs out of leather at a leatherworks, they will play some kind of football/soccer (increasing wrestling, kicking and dodging skills)
-if you made small sportsballs at a leatherworks and metal or wooden bats, they will play a variant of baseball (increasing striking, dodging and throwing skills)
-if you also made cloth padding at a clothiers workshop, they will wear that and train the armor using skill as well
-dwarves may have preferences wether to play baseball or football.
Ok, back to the more important topic. DWARFBALL!
If you have a stadium (a special version of the sportsground like a pond to a pit) then you can hold matches. for the public to watch it, you need free space around the stadium.
You may choose to announce a match at the stadium. if you do so, a certain number of dwarves proportional to the size of the stadium will volunteer to form 2 teams. these 2 teams will play against each other.
all dwarves who watch the game will receive a happy thought for every friend of theirs in the winning team (no unhappy thoughts for loosing though, it's a friendly competition!) and a bonus happy thought if they sat on a chair during the game. only a certain number of dwarves may watch a game, so a big stadium may give alot of dwarves happy thoughts, but at the same time, disable your fortress even more.
If you hold too many matches, dwarves wont get any happy thoughts from them anymore.
Now about the rules; if this will be done, it should be done RIGHT!
I thought this up:
Each game consists of two parts: Team A offense, and Team B offense.
Each offense consists of 2 stages: Throw and Run
At the beginning of a Throw, the offensive team will chose one dwarf to throw a small ball at the defensive team's batter, who tries to bat it back. if he succedes in doing so, the throw is denied forcing the offensive team to rotate until they are out of throwers. if that happens, the Offense is denied completely and switch to defense.
If the thrower succeeds in getting the ball past the batter, the offense will receive a point and the Run-stage will start
In this stage, the offense will have to get the ball from the defense's holder (who is behind the batter) football style and carry it back to their side of the field. if they succeed they get an extra point.
Thats as far as i got. I though of it as some kind of siege: first they dwarves soften up the enemies defenses with ranged weapons, then they try to steal their goods. maybe the teams can be labeled "Siegers" and "Fortress".
Any thoughts on this?