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Poll

So...

Carefully pry what you can see out of the mine with minimal vibration while floating on hoverboards (barely any Materials gained, but safe)
Restart Mining, get Material. (Steady Material flow again, but cause the burrowers to start appearing)
Ignore Mine. (Explain in post, please)

Pages: 1 ... 64 65 [66] 67 68 ... 91

Author Topic: Trapped. - (Returning?)  (Read 61000 times)

Grimith

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Re: Trapped. - Continuing!
« Reply #975 on: January 16, 2011, 09:27:33 am »

I'm still not sure how Nodachi the Living Boulder slayed the dust cloud, but I shall accept it and hope I puzzle out the problem in due time.

Furtuka

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Re: Trapped. - Continuing!
« Reply #976 on: January 16, 2011, 01:03:54 pm »

It was weak to loud noises so we strapped Nodachi to a ton of stereos at full power when we dropped him.
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It's FEF, not FEOF

Aklyon

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Re: Trapped. - Continuing!
« Reply #977 on: January 16, 2011, 01:22:55 pm »

(27, 2)
As the Peacekeepers board the pirate ship, they succeed quite well. But the second pirate ship that they forgot about cleanly slices through the boarding tube, stranding the LR SpecOps agents in a damaged pirate ship with a locked-down airlock as their ship becomes Asploded Space Junk.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Furtuka

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Re: Trapped. - Continuing!
« Reply #978 on: January 16, 2011, 01:32:55 pm »

READY FOR BLASTOFF without Nodachi since he's a safety hazard on this mission
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It's FEF, not FEOF

Aklyon

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Re: Trapped. - Continuing!
« Reply #979 on: January 16, 2011, 01:45:35 pm »

Is Griph staying behind yet again, or using the power armor as a limited spacesuit?
Trader's ship is powered back up, but not tested very thoroughly so it has as much power as possible availible for sudden blast off.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

rty275

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Re: Trapped. - Continuing!
« Reply #980 on: January 16, 2011, 02:04:17 pm »

Safety hazard, Furtuka? When am I not a safety hazard! I'm going along.
« Last Edit: January 16, 2011, 02:20:04 pm by rty275 »
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Aklyon

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Re: Trapped. - Continuing!
« Reply #981 on: January 16, 2011, 02:28:51 pm »

You're too heavy too. With a proper battleship it would be fine, but Trader's ship isn't made for heavy loads.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

rty275

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Re: Trapped. - Continuing!
« Reply #982 on: January 16, 2011, 02:48:13 pm »

Wouldn't it be the other way around though? Aren't battleships suposed to be light and fast and freight ships suposed to be strong and able to carry heavy loads?
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Aklyon

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Re: Trapped. - Continuing!
« Reply #983 on: January 16, 2011, 02:57:48 pm »

Yes, but Trader never actually used a freight ship, since he could just finangle his way into getting a fancy ship, and then convert part into cargo room. The ship is fast, shiny, and quite fancy, but not very powerful.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

rty275

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Re: Trapped. - Continuing!
« Reply #984 on: January 16, 2011, 02:58:50 pm »

I see... I will stay on watch at the dome then.
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Furtuka

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Re: Trapped. - Continuing!
« Reply #985 on: January 16, 2011, 03:24:41 pm »

there there we'll see if we can capture a heavier ship from pirates for you okay.
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rty275

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Re: Trapped. - Continuing!
« Reply #986 on: January 16, 2011, 03:25:28 pm »

Sounds good to me.
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Furtuka

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Re: Trapped. - Continuing!
« Reply #987 on: January 16, 2011, 03:26:50 pm »

Allright now we just need lillipads opinion on this.
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Lillipad

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Re: Trapped. - Continuing!
« Reply #988 on: January 16, 2011, 05:27:56 pm »

I apparently don't know how to operate the power armor I presumably helped build, so I'd be useless even with ridiculuck on my side. I'll stay behind and use Nodachi as a training weight/dummy or something.
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If Adele covered Aerosmith, that would be my life right now.

Furtuka

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Re: Trapped. - Continuing!
« Reply #989 on: January 16, 2011, 05:40:14 pm »

can the traders ship be equipped with couch guns?
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It's FEF, not FEOF
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