Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

So...

Carefully pry what you can see out of the mine with minimal vibration while floating on hoverboards (barely any Materials gained, but safe)
Restart Mining, get Material. (Steady Material flow again, but cause the burrowers to start appearing)
Ignore Mine. (Explain in post, please)

Pages: 1 2 [3] 4 5 ... 91

Author Topic: Trapped. - (Returning?)  (Read 60905 times)

Lillipad

  • Bay Watcher
    • View Profile
Re: Trapped. CHARGE!
« Reply #30 on: December 20, 2010, 03:15:21 pm »

Twi's only going to keep suggesting we seal off an entrance, and Bloogonis seems stuck on the idea of making gumbo, so yes. We're done talking.
Logged
Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

BlastoiseWarlorf

  • Bay Watcher
    • View Profile
Re: Trapped. CHARGE!
« Reply #31 on: December 20, 2010, 03:57:38 pm »

(Any chance I could join up in the future?)
Logged

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Trapped. CHARGE!
« Reply #32 on: December 20, 2010, 04:04:53 pm »

Sure, after someone dies. I'll add waiting list to OP.
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Lillipad

  • Bay Watcher
    • View Profile
Re: Trapped. CHARGE!
« Reply #33 on: December 20, 2010, 04:10:05 pm »

I'd like to state that my previous post wasn't meant to sound as rude as it does.
Logged
Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

vadia

  • Bay Watcher
  • tacky picture given the forum; I know.
    • View Profile
Re: Trapped. CHARGE!
« Reply #34 on: December 20, 2010, 05:03:58 pm »

"Whatever you do, don't eat them, or I'll blow your brains out before that disease takes you!"
(done)
Logged

Twi

  • Bay Watcher
  • ✨heterotemporality✨
    • View Profile
Re: Trapped. CHARGE!
« Reply #35 on: December 20, 2010, 06:56:06 pm »

Eh, I have other suggestions.
First, question: Are there flying monsters around?
Logged

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Trapped. CHARGE!
« Reply #36 on: December 20, 2010, 06:57:59 pm »

Not yet.
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Twi

  • Bay Watcher
  • ✨heterotemporality✨
    • View Profile
Re: Trapped. CHARGE!
« Reply #37 on: December 20, 2010, 07:06:27 pm »

Not yet, eh?
We need some sort of defense, preferably both passive and active.
Hell, all the entrances should be partially barricaded: melee fighters can benefit to some extent from cover and particularly from having a chokepoint so they don't necessarily face as many opponents as once. 
But anyways, query:
How's our electricity status? We might be able to power some sort of laser or railgun weapons with it.
Logged

Lillipad

  • Bay Watcher
    • View Profile
Re: Trapped. CHARGE!
« Reply #38 on: December 20, 2010, 07:11:46 pm »

Twi, just let us move onto day 2. Let's just wait until it becomes relevant.
Logged
Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Trapped. CHARGE!
« Reply #39 on: December 20, 2010, 07:14:31 pm »

Not yet because nothing has gotten in to make a hole in the dome yet.
Our surplus energy generators were outside. the builders are slowly rebuilding the generators inside but will take awhile to rebuild the electrical parts.
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Twi

  • Bay Watcher
  • ✨heterotemporality✨
    • View Profile
Re: Trapped. CHARGE!
« Reply #40 on: December 20, 2010, 07:20:19 pm »

Twi, just let us move onto day 2. Let's just wait until it becomes relevant.
Alright. Can't think of anything else to ask, anyways.
Logged

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Trapped. CHARGE!
« Reply #41 on: December 20, 2010, 07:53:18 pm »

DAY 2
They come, and The Dome is still fully prepared. 5 again come per side, but they've evolved into a sort of heavy scout now.
Spoiler: Map (click to show/hide)

Griph Stands at the Southern Gate still, looking at the stronger doomy doomthings. But he sees their resemblance the the weaklings from yesterday and charges out!

Roll: 19
Pfft. If this is how it'll be, Griph thinks, this 'll be a pretty easy job. All 5 were laughably easy to kill.

Bo and George, while not very happy together, are still at the West Gate and neither is dead yet, so they ready themselves for the second day of horrible doomy doomthings.

Rolls:0 (:o),10
Bo is horribly bit in the leg by a Heavy Scout! The injury is Serious but not fatal! George manages to kill the biter, and 1 other, before having to help Bo retreat. The builders temporarily reroute a charge to stun the 3 remaining Heavy Scouts, but those two better do well tomorrow, otherwise those monsters will break into the dome!

Twil and Vads reload and wait. They don't really seem to want to talk at the moment.

Rolls:0,2

Twil and Vads are Near-Fatally injured, and didn't even get a shot off first! The gate is slammed shut so they don't both die, but now both other doors must stay open!

there are now 5 TINY ALIENS dead and ready to trade. But damn, 3 Crit. fails in one turn! You guys can just rejoin if theres no one on the list, but as a different colonist. Twil and Vads are stuck in the medical ward for a turn, after that you two can either stay an extra turn to heal fully, or tough it out ad hope your remaining injuries don't get you killed

Health:
Griph: OK!
Bo: Serious Injury! (-3 to roll next turn if you continue fighting anyway)
George: OK!
Twil: Near Fatal Injury! (forced retreat, no action next turn)
Vads: Near Fatal Injury! (forced retreat, no action next turn)

RP/Non-RP time! (or we can just skip to day 3,same as before)
« Last Edit: December 20, 2010, 08:00:41 pm by Aklyon »
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

BlastoiseWarlorf

  • Bay Watcher
    • View Profile
Re: Trapped. - Horrible Luck!
« Reply #42 on: December 20, 2010, 07:56:56 pm »

(Do de do. Waiting for someone to mess up real bad.)
Logged

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Trapped. - Horrible Luck!
« Reply #43 on: December 20, 2010, 07:59:07 pm »

(Do de do. Waiting for someone to mess up real bad.)
Well, if this continues you won't have much of a wait left... ???
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Lillipad

  • Bay Watcher
    • View Profile
Re: Trapped. - Horrible Luck!
« Reply #44 on: December 20, 2010, 07:59:30 pm »

Man, the heroic sacrifice character is having the least difficulty.
Logged
Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.
Pages: 1 2 [3] 4 5 ... 91