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Author Topic: Colony Drop, a simulation of a colony.  (Read 10376 times)

Ricky

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Re: Colony Drop, a simulation of a colony.
« Reply #90 on: December 21, 2010, 04:03:02 pm »

the black all died off...

after the first attack, there were only seven. then we experimented with them
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USEC_OFFICER

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Re: Colony Drop, a simulation of a colony.
« Reply #91 on: December 21, 2010, 04:14:17 pm »

Then what if someone else attacks?
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The Merchant Of Menace

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Re: Colony Drop, a simulation of a colony.
« Reply #92 on: December 21, 2010, 04:23:51 pm »

There's an autoturret.
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Virex

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Re: Colony Drop, a simulation of a colony.
« Reply #93 on: December 21, 2010, 04:28:05 pm »

Radioactive material. Hmm, any chance of having techie figure out if there's tungsten and beryllium or equivalent elements on this planet? If you know what I'm getting at ;)
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Twi

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Re: Colony Drop, a simulation of a colony.
« Reply #94 on: December 21, 2010, 04:29:02 pm »

What does that have to do with atom bombs and/or nuclear power?

Anyways: Start mining operation.
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Virex

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Re: Colony Drop, a simulation of a colony.
« Reply #95 on: December 21, 2010, 04:36:59 pm »

Beryllium is pretty much completely transparent to high energy radiation, while simultaneously acting as a decent mirror to neutrons. You can use it for the outer layer of a nuclear bomb or as a window for a high energy death ray. Tungsten is also a very good neutron reflector but it's also far denser then beryllium, making it excellent for keeping nasty radiation out (may require a pretty big layer though). Plus, it's damn tough as well, especially if you use the coal on this planet to make tungsten carbide.
« Last Edit: December 21, 2010, 04:39:23 pm by Virex »
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Fniff

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Re: Colony Drop, a simulation of a colony.
« Reply #96 on: December 21, 2010, 04:52:14 pm »

Unobtainium Valkium is insanely chaotic, so it could shield from radiation. Maybe. It's very very very unpredictable.

Valk makes another drone, christened Drone 3.

You make a watchtower, which takes about 7 materials.

You find some interesting stuff in the ruins. It looks like some creatures used to live on this planet, before dying off somehow. Then, the radio signal cuts off. Must have gotten too deep.

You start a mining operation. In the first hour, you get about 803 gold and 926 Valkium. Dear Jesus.

That's that day done. The sun rises, on day 6. The Guard finally comes back. He says he saw technology apparently powered by Valkium. He couldn't get any of the equipment, but it is there.

It appears that all this Valkium is somehow messing with the very laws of reality. A few minutes after sunrise, time somehow went backwards and then forwards again, then backwards.

Kadzar

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Re: Colony Drop, a simulation of a colony.
« Reply #97 on: December 21, 2010, 05:00:48 pm »

What does the guard mean by saying he "couldn't get any of the equipment"? Is it too heavy for him to carry? Is it bolted down? Is it in the possession of someone else?
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Fniff

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Re: Colony Drop, a simulation of a colony.
« Reply #98 on: December 21, 2010, 05:02:21 pm »

He meant it was way too heavy.

Furtuka

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Re: Colony Drop, a simulation of a colony.
« Reply #99 on: December 21, 2010, 05:03:36 pm »

force  feed valkium to one of the blacks
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Ricky

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Re: Colony Drop, a simulation of a colony.
« Reply #100 on: December 21, 2010, 05:04:38 pm »

guard:go back with drone 1 and 3 (rip drone 2) and carry the object back
valk: make yet another drone
emily: help  gether the equipment

us: start making a dirt path to the ruins.


THE BLACKS DIED
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USEC_OFFICER

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Re: Colony Drop, a simulation of a colony.
« Reply #101 on: December 21, 2010, 05:05:09 pm »

force  feed valkium to one of the blacks

But Jim, they're dead!
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Fniff

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Re: Colony Drop, a simulation of a colony.
« Reply #102 on: December 21, 2010, 05:08:50 pm »

ANOTHERRRR DRONNNEEEE!

They get the equipment back, whilst you make a dirt path.

It seems that this ancient tech isn't activated yet. Activate it?

Furtuka

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Re: Colony Drop, a simulation of a colony.
« Reply #103 on: December 21, 2010, 05:12:05 pm »

Yes
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Fniff

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Re: Colony Drop, a simulation of a colony.
« Reply #104 on: December 21, 2010, 05:14:21 pm »

You activate it. The Valkium starts spinning around, and then reality suddenly flips inside out, and now you have the keys to your very own spaceship.

...

Valkium is weird.
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