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Author Topic: Unclaimed World [Sci-Fi Frontier Colony Sim] (aka Conlan's Claim)  (Read 50260 times)

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Re: Conlan's Claim [Sci-Fi Frontier Colony Sim]
« Reply #105 on: May 22, 2011, 07:12:48 am »

So can we expect this to be dead?
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Taricus

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Re: Conlan's Claim [Sci-Fi Frontier Colony Sim]
« Reply #106 on: May 22, 2011, 07:15:26 am »

It's still going.
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Re: Conlan's Claim [Sci-Fi Frontier Colony Sim]
« Reply #107 on: May 22, 2011, 07:16:13 am »

Yeah I just saw. Albeit slowly.

Oh well progress is progress :P
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Xinvoker

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Re: Conlan's Claim [Sci-Fi Frontier Colony Sim]
« Reply #108 on: May 22, 2011, 08:06:13 am »

This game makes me think of Tropico in spaaaaace! Which is good as I love Tropico.

Following it on twitter http://twitter.com/#!/kubluu
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Moogie

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Re: Conlan's Claim [Sci-Fi Frontier Colony Sim]
« Reply #109 on: July 09, 2011, 03:23:40 pm »

Just thought I'd post a bump, as lately there's been talk about a playable prototype being developed. Currently the devs are working on producing a little
sandboxy-type level with some of the main gameplay elements implemented, such as the colonists' AI and lifecycle, as well as the harvesting/resource loops.

Can't wait to see what comes of this! :)

(Edit: Yay, reply box is still broken. Please ignore formatting errors.)
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I once shot a bear in the eye with a bow on the first shot, cut it up, found another one, and shot it in the eye too. The collective pile of meat weighed more than my house.

Askot Bokbondeler

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Re: Conlan's Claim [Sci-Fi Frontier Colony Sim]
« Reply #110 on: July 09, 2011, 03:30:13 pm »

booyeah
as for the reply box: Ctrl+Shift+R

Moogie

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Re: Conlan's Claim [Sci-Fi Frontier Colony Sim]
« Reply #111 on: July 09, 2011, 03:34:51 pm »

You are some kind of sorcerer. Thank you. Wish I'd read that before I just posted a thread about it in General... :)
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I once shot a bear in the eye with a bow on the first shot, cut it up, found another one, and shot it in the eye too. The collective pile of meat weighed more than my house.

Catastrophic lolcats

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Re: Conlan's Claim [Sci-Fi Frontier Colony Sim]
« Reply #112 on: July 12, 2011, 02:07:33 am »

And more Indie devs keep my faith in gaming alive.

Someone should link to this forum topic on their forums. Lots of praise and decent ideas coming through here...




...As always.
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Bluerobin

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Re: Conlan's Claim [Sci-Fi Frontier Colony Sim]
« Reply #113 on: July 12, 2011, 08:32:06 am »

I want to say their forums consisted almost entirely of B12ers at one point and the devs may have posted in this thread about 1/3 to 1/2 of the way through it. I'm too lazy to go check though  :-\
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

ScriptWolf

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Re: Conlan's Claim [Sci-Fi Frontier Colony Sim]
« Reply #114 on: June 10, 2012, 02:24:53 pm »

*uses necromatic powers of DEATHHHHH*

guys this game is still alive !! the dev's have recently gotten a grant to work on their game full time and the whole progress is going to be sped up with a demo coming out soon !

http://conlansclaim.com/
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Aklyon

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Re: Conlan's Claim [Sci-Fi Frontier Colony Sim]
« Reply #115 on: June 10, 2012, 02:26:23 pm »

Oh hey, thread from...almost exactly last year. Only off by a month.
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Crystalline (SG)
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ScriptWolf

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Re: Conlan's Claim [Sci-Fi Frontier Colony Sim]
« Reply #116 on: June 10, 2012, 02:29:36 pm »

well no point to make a new thread when a perfectly good one is here.

also i think significant progress on this game is a good reason to bring the thread back 
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Bluerobin

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Re: Conlan's Claim [Sci-Fi Frontier Colony Sim]
« Reply #117 on: June 10, 2012, 02:31:52 pm »

I have to be honest, seeing the thread bumped got me incredibly excited. Also, demo = woot!
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Aklyon

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Re: Conlan's Claim [Sci-Fi Frontier Colony Sim]
« Reply #118 on: June 10, 2012, 02:35:07 pm »

It made me excited to, its just the first thing I thought of was "Huh. This is still a thing."
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

jocan2003

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Re: Conlan's Claim [Sci-Fi Frontier Colony Sim]
« Reply #119 on: June 10, 2012, 03:18:32 pm »

Great glad to see this is NOT dead!!! That game got my hopes up!
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