try to hack terminal.
"Explosives aye ......... this might be fun." use the breaching charges to blow open the door.
Surprisingly, Ahra discovers the any key and activates the terminal. When asked for the password he types in 111111 and it works. . . who set this thing up. The door opens up silently thus reducing the need of breeching charges for the moment. "Never doubt the magic fingers." he says grinning.
Aaron: 75 health (2 Breaching Charges picked up)
Roland: 50 health
Fuzz: 40 health (You're in a standard issue Chest Protector)
"...
Hey, Xavier, why don't you go first?"
Emily turns around to see if there is something else than concrete and the door between the landing spot and the horizon.
"That's okay John, don't pester him. I'll do it."
Emily walks slowly toward the door, looking for any possible trap or opening mechanism.
"Why would you send the Medic out first man? We should try and figure out who is on the other side of that door, then get in."
Stick close to the Marines, do not rush out ahead.
BATTLE REVISION PLAN TIME GO!
"Wait wait wait. Why don't we simply breach? It would be easy, but, I think there's a trap and stuff there.
Xavier, just stay back behind and hit us with that Medigun when needed. Nick, Emily, I think we need to enter at the same time. Or at least in quick succession. Two people on each side of the door and one guy to open it, so, uh, I think I'll be the one to open it."
John goes and cautiously opens the door, gun at the ready.
Nick goes to the side of the door and watches, readily.
"You want to be the guinea pig? Alright..."
"Hey Medic... want to take one for the team and go first?" "No." "Damn, I thought that'd work for sure." Thankfully Emily ends the debate by going first and everyone follows behind her. Cautious, as this all just seems too easy, Emily notices a turret that she's not yet in range of. If there's one, there might be another around her somewhere. Unfortunately, the turret can't be damaged while it's down in the ground, stupid turret technology. Thankfully Emily stops John and Nick before he can activate the turret.
Oh, and Emily also looks towards the horrizon, seeing typical sights for this planet, some hills, farms, little towns in the distance, some other training facilities near-by, quite a nice little planet really, too bad you're not on vacation.
Nick: 50 health
John: 50 health
Emily: 50 health
Xavier: 45 health
Enemies:
Gatling Turret: 25 health
I'll use my psychic power to cheat help us!
I'm looking for psychic leftovers of people who might have passed by recently, to a certain spot...
The rest of the team will scan for things like vehicle tracks, small air vents, attenaes, cigarrete butts etc. Things that would indicate a nearby habitated base.
"Looks like our facility's actually a secret," Deb said, scanning everywhere but the hill. He didn't like obvious answers.
He nonetheless follows Roger, covering the sides and rear.
Roger scans across the area, looking to the bunker entrance "How much do you want to bet that's the way in?" He asked rhetorically, keeping his gun up and slowly moving towards it.
Everyone looks around to see if the hill is really the entrance to the bunker, in their own way. While nobody gets a definitive reading on the hill, Deb is fairly certain the entrance isn't in the hill, just not enough heat signatures coming from it or anything for there to be an underground lab. The team makes a little progress towards the hill, but nothing substantial as the base isn't there.
Roger: 50 health
Deb: 45 health
Amelie: 55 health