Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

There is no poll

But I want one
- 0 (0%)
To bad, go away.
- 0 (0%)

Total Members Voted: 0


Pages: 1 ... 72 73 [74] 75 76 ... 92

Author Topic: StarCraft: The Forum Game, Exercise 2, Damn Robots  (Read 59500 times)

Zako

  • Bay Watcher
  • YEEEEAAAAHHHH!!!
    • View Profile
Re: StarCraft: The Forum Game Week 9, War Game 2
« Reply #1095 on: January 13, 2011, 12:11:59 am »

Then why are you in one?
Logged

Phantom

  • Bay Watcher
  • Asiatic Asian
    • View Profile
Re: StarCraft: The Forum Game Week 9, War Game 2
« Reply #1096 on: January 13, 2011, 12:15:05 am »

Then why are you in one?
((Because I am skilled at not dieing in one. Thus, the trait "Vulture Competency" Comes to mind.))
Logged

V-Norrec

  • Bay Watcher
    • View Profile
Re: StarCraft: The Forum Game Week 9, DEATH!!!!!
« Reply #1097 on: January 13, 2011, 01:01:12 am »

Shoot, aiming for large clumps of robolings in the northwest.

[(10+42+92)/3=48+40(unarmored target) x 8(zerglings hit by blast) = 704 total damage.]  ((I'd take out the Defense but you overkilled the suckers anyhow))

The siege tank rips through the robolings, downing nearly 1/5 of them before they even get close to the bunker.  "Now that's what I call INDISCRIMINATE JUSTICE!"

Pulse your gun at the enemy, healing when need be.

... This gun doesn't have a pulse setting, WHAT KIND OF GUN DOESN'T HAVE A PULSE SETTING!!!  You decide to fire your flak pistol on it's normal, flak setting.  [(91+83+78)/3=83+10-5 = 88 damage.]  You manage to down a zergling with your pistol, not nearly enough for how many are incoming though.

focus on hydras

[(27+38+71)/3=46 +40=86-20=66 damage]  Aiming with your C-10 you manage to hit one of the Hydralisks center mass and deal quite a bit of damage to him.

John performs hit and run attack on the Hydralisks.

[(79+20+14)=38+25-20=43 damage]  Speeding closer to a hydralisk you launch a grenade and speed away noticing in one of the mirrors that they hydralisk is still moving, and you didn't even get lucky and hit a zergling with the blast... damn.

MORALE SUPPORT!
Also, shoot Hydras.


"GET SOME!" You shout through the radio in a mad dash to get to the hydralisks so you'll be in a position to shoot them.  Unfortunately, you're slow and you don't get ANYWHERE near firing position. 

((Damn, I shouldn't have been studying so long))

Emily Jump on the remaining vulture and head toward the Southwestern entrance to shoot protect the ramp to the tank. She order John and Roland to follow her in one of the APCs and ask Aaron and Nick to take the other APC to the southeast as marked on the plan.

You manage to get into one of the Vultures and ride it out to the North-Western ramp and kill 2 of the Zerglings with your grenade launcher.

Open fire, concentrating on hydras where possible. Switch to healing as soon as anyone becomes injured.

[(26+21+33)/3=27+10=33 damage]  Shooting at the already damaged hydra, you manage to take it out.  Finally, those things are tougher than they look.

You begin healing a marine who is injured by a zergling scythe wound when you here a "KABOOM!" as one of the firebats explodes from the four zerglings surrounding him...  Damn!

NPC Action
North-West
9 Zerglings killed by the combined forces in the bunker.

The zerglings rush forward and begin attacking the bunker (No damage done yet)

North-East
10 Zerglings killed by the Siege Tank

4 Zerglings killed in by the combined bunker forces (no roll for Amelie)

Zerglings have surrounded the bunker and have begun to damage it (95%)

South West
6 Zerglings killed by the combined weapons fire of the Marines and Firebats present.

The Firebat was killed by 4 zerglings surrounding and killing him, the explosion of the tanks on his back killed 3 of the robolings however.

Marine 4 remains undamaged despite the 2 Zerglings attacking him.

Marine 5 receives a pretty vicious wound from one of the zerglings as on of the scythes slices right through the power armor and through his leg.  He managed to grab a hold of it and shoot it in the face though, killing it.

The hydralisks thankfully remain out of firing range for the moment.  It appears as though they are waiting for the zerglings to soften up the forces up there some more.

South-East
The lone marine here get's the hell out of dodge and close to the spider mines, dragging his Xavier with him.  "I rather not die in boot camp."  he says as a spider mine launches itself towards the incoming zerglings hitting 15 of them.  The marine manages to take out another two and the remaining zerglings attempt to rush up and attack the siege tank that can't fight back

2/5

28:30

Adwarf, you'll be able to act after the next 3 posts (see why quick equip is great now that I'm actually counting time?)

Enemy Forces
Zergling=50 Health, unarmored, 5 Def 5 Att
Hydralisk=125 Health, armored, 20 Def 20 Att

North West Entrance
33 Zerglings

North East Entrance
36 Zerglings

South West Entrance
4 Hydralisks, 8 Zerglings

South East Entrance
2 Zerglings

Blue Squadron:
Nick:  300
Aaron:  350
Deb:  300
Fuzz:  300
Roland:  300
Deb:  300
John:   300
Xavier:  300
Roland:  300
Amelie:  350
NPC Medic 1:  150
NPC Medic 2:  150
NPC Marine 1:  150
NPC Marine 2:  150
NPC Marine 3:  150
NPC Marine 4:  150
NPC Marine 5:  114
NPC Marine 6:  150
NPC Firebat 1:  150
NPC Firebat 2:  150
NPC Firebat 3 *dead*
NPC Driver 1:  150

Vehicles:
Vulture 1:  100, *John Piloting*
Vulture 2:  100, 3 Spider Mines, (Emily Piloting)
Siege Tank 1:  225, siege mode *Fuzz Piloting*
Siege Tank 2:  225, siege mode  *NPC Driver 1 Piloting*
APC 1:  300, Unused, in Garage
APC 2:  300, Unused, in Garage

North West Entrance:
Fuzz, NPC Marine 1, NPC Marine 2, NPC Medic 1, NPC Firebat 1

North East Entrance:
Amelie, NPC Marine 3, NPC Medic 2, NPC Firebat 2, NPC Driver 1

South West Entrance:
Deb, NPC Marine 4, NPC Marine 5, NPC Firebat 3*dead*

South East Entrance:
Xavier, NPC Marine 6
« Last Edit: January 13, 2011, 07:36:43 am by V-Norrec »
Logged

Phantom

  • Bay Watcher
  • Asiatic Asian
    • View Profile
Re: StarCraft: The Forum Game Week 9, DEATH!!!!!
« Reply #1098 on: January 13, 2011, 01:12:54 am »

"Wait what the fuck!? Goddammit, Dominion Robots are fucking deadly!"
John see's if Xavier or NPC Medic 6 needs a ride out of there, either way he goes to help the South West Entrance, but always staying away from those 'lings.
Logged

V-Norrec

  • Bay Watcher
    • View Profile
Re: StarCraft: The Forum Game Week 9, DEATH!!!!!
« Reply #1099 on: January 13, 2011, 01:18:17 am »

Just a suggestion, might want to have Fuzzy take out those hydras, his siege tank would be great against those.

adwarf

  • Bay Watcher
    • View Profile
Re: StarCraft: The Forum Game Week 9, DEATH!!!!!
« Reply #1100 on: January 13, 2011, 01:42:57 am »

Dammit
Logged

Ahra

  • Bay Watcher
  • Immoveable, Indestuctible
    • View Profile
Re: StarCraft: The Forum Game Week 9, DEATH!!!!!
« Reply #1101 on: January 13, 2011, 01:58:26 am »

keep firering,at the same target either i kill him or he will kill me (begin operation payback)
« Last Edit: January 13, 2011, 10:30:39 am by Ahra »
Logged
And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

V-Norrec

  • Bay Watcher
    • View Profile
Re: StarCraft: The Forum Game Week 9, DEATH!!!!!
« Reply #1102 on: January 13, 2011, 02:24:32 am »

I'm introducing you to combat slowly, and I thought a fight against the zerg would be a good way to do that.  I probably should have saved this one for later as it's a bit harder than the third, but oh well.

adwarf

  • Bay Watcher
    • View Profile
Re: StarCraft: The Forum Game Week 9, DEATH!!!!!
« Reply #1103 on: January 13, 2011, 02:32:33 am »

I just want to throw some flares
Logged

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: StarCraft: The Forum Game Week 9, DEATH!!!!!
« Reply #1104 on: January 13, 2011, 03:54:04 am »

Open fire on zerglings. Put that bonus accuracy to good use.

Retreat with surviving squadmates if things turn ugly.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Sheb

  • Bay Watcher
  • You Are An Avatar
    • View Profile
Re: StarCraft: The Forum Game Week 9, DEATH!!!!!
« Reply #1105 on: January 13, 2011, 04:02:10 am »

((Northwestern? I wanted to go to the Southwestern entrance? But oh well, it's working anyway)).

"Will someone please start using those APCs? We cannot exactly afford to let them rot in the garage!" says Emily. Having said what she thought, she aims her bike's grenade launcher at whatever group of ennemy is closer.


((Twi, could you also start giving orders? We really need some leadership here.))
Logged

Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Comp112

  • Bay Watcher
    • View Profile
Re: StarCraft: The Forum Game Week 9, DEATH!!!!!
« Reply #1106 on: January 13, 2011, 08:21:36 am »

"SHIT MAN! That was close, what the hell, why is it only me and you down here?"

Stick with the NPC Marine at the SE entrance, keeping it covered for as long as possible. Radio for backup. Couple more marines, have them bring an APC.

((We should station the APC's at points the siege tanks cannot reach. At the moment, it seems like the SE entrance is the weakest point.))
Logged

FuzzyZergling

  • Bay Watcher
  • Zergin' erry day.
    • View Profile
Re: StarCraft: The Forum Game Week 9, DEATH!!!!!
« Reply #1107 on: January 13, 2011, 10:06:29 am »

Fire at the Hydras in the southwest.
Logged

Ahra

  • Bay Watcher
  • Immoveable, Indestuctible
    • View Profile
Re: StarCraft: The Forum Game Week 9, DEATH!!!!!
« Reply #1108 on: January 13, 2011, 10:31:06 am »

save siege tank instead
Logged
And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: StarCraft: The Forum Game Week 9, DEATH!!!!!
« Reply #1109 on: January 13, 2011, 12:12:44 pm »

"This simulation is very realisitic! That firebat was a dummy, right?"

Amelie goes "chakka chakka chakka" with her guns.
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
Pages: 1 ... 72 73 [74] 75 76 ... 92