Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Armor Placement  (Read 394 times)

tsen

  • Bay Watcher
    • View Profile
Armor Placement
« on: December 18, 2010, 05:13:07 am »

Although the current armor system is very flexible, there are some things that would be nice to have in addition... My suggestion is this:  Armor should have a token for body placement that corresponds with body parts in the creature raws. That way, the base game can still have armor which is effectively the same, but modders can do things like recreate a full suit of gothic armor.

Logged
...Unless your message is "drvn 2 hsptl 4 snak bite" or something, you seriously DO have the time to spell it out.