I don't know if I mentioned already... you know how my waiting list always gets clogged up? Just click on most of the games in my signature for an example. Anyway, I intend to keep it moving. I've said that before and, well, didn't really live up to it. But anyway: I'm going to try to keep the waiting list moving, and that means some of you might die violently and prematurely. Just a heads up. You also might not; who knows.
Also, if you aren't reading other people's turns, you ought to. They're funny. I do my best not to put info in there you shouldn't know- and besides, you're all connected on radio headsets. Just imagine- the whole while you go to fetch someone's coffee, you hear the doldrums and excitements of detaching people's pants from cranes and bathroom emergencies. Unless you aren't paying attention, which one might hope is the case, or else some of your characters have clearly doomed their souls to hell for going about their business while their comrades dangle in mortal peril.
Lastly, I apologize for lulls in the action between turns. Obviously that's where you ought to be faced with a decision, but sometimes I can't figure out the pacing right and end up waiting for some other player or just not having the will to write more of an already long turn.
Turn 4rarborman (Arthur "Arby" Arbor):Well at least I'm not dead.
>Radio for a retrieval, and to report that the maintenance of the sheild systems are done.
If number one use it, the suits have systems for that, if two hold it.
>Wait for retrieval.
You speak into your comm, "Hey, transport guy, if you could grab a shuttle and come pick me up, that'd be great. I'm floating aimlessly outside Hangar C, 'kay, thanks." [6] You won't let nature make your stay in outer space unenjoyable. You activate the Iron Bladder! All you have to do is relieve yourself, and a moment later, a stream of hot waste spews out into the cold void of space. As you admire your handiwork impacting the space station, you notice you're drifting away- every piss jet has an equal and opposite reaction. Nonetheless, lack of air would probably become a problem far sooner than drifting out of shuttle range. You wish you had a crossword puzzle.
Krath (Buzz Killington):Scream as many obscenities that I can think of over my headset! Then carefully lean down to grab the acetylene cart before it rips my trousers off!
[3] Worried about losing your trousers? No problem! Say what you will about Insomnicorp, but they make durable trousers- they say the trousers are meant to have a lifespan of several employees. Far more pressing is the danger of ripping your you off your engine- actually, a plaque right by your face says it's Insomnicorp's engine, but same difference. You try to lift the torch up- [2] Whoops! There she goes. Fortunately for you crane guy finally got back to his post, and he lowers the engine down. In a weird way, you had been so preoccupied with not falling and dying that you didn't notice the explosion from the tank you dropped. What had been a metal floor crunches under your feet. Eddo contacts you on your headset: "Now, normally I'd kill you and a half for what just happened, but I know it was more my fault than yours. Now, Insomnicorp doesn't actually authorize payment just for being in dangerous situations, but the records now say you did some repairs on the engine before it was lifted. Just get over to Hangar D with Andy and Christopher, the electrician. If you're wondering about the frigate, we got that ladder ready. Someone else'll handle the welding."
Payment recieved: 5000 credits for engine repair. A man named Andy meets you in Hangar D. There's a large, armed frigate in the hangar, with a gaping hull breach. An electrician named Christopher Connor has been waiting for you, you'll be working on the same job. He shows you up the open loading ramp and to a hall in the ship, along the hull breach. There is a gap in the floor a little more than six feet across, cutting you off from the dead-end electrical room on the other side. You can see a breaker panel just begging to be used. Around the damaged floor, however, there are sparks of electricity. "We need you to shut off the power here since there's a broken power conduit running where the floor used to be. Thing is, power control's on the other side. Ain't it a puzzler? Now, I really hadn't ought to be standing so close to the damaged floor. I'll leave you and Buzz to figure this out. Good luck!" Andy then runs away from you.
IronyOwl (Widget):Deal with this little... business. Once that's dealt with, head back to the crane and see if the welder guy is ready to come down.
[5] You deal with your... business. It wasn't a 'little' business, but it was indeed dealt with. And... wait? What's that noise? [4] You turn the volume up on your headset, to hear something along the lines of "GET YER ARSE OVER HERE YEH BARMY TWAT! I'M 'ANGIN' UPSIDE FUCKWARDS HERE!" Now that both your ignorance and incontinence have been handled, you rush back into the crane seat. My god! There's a man hanging from the engine! What horrible luck could have him even standing up there in the first place? But at least you already know how to run the crane. Just lower the engine, put it back up so somebody can work on it safely, and bob's yer uncle
ack you mean it's all done. You're finished just in time to hear yet another stranded person begging for your assistance: "Hey, transport guy, if you could grab a shuttle and come pick me up, that'd be great. I'm floating aimlessly outside Hangar C, 'kay, thanks." The bloody berk arg you mean ungrateful jerk. Payment received: 5000 credits for engine repair.
slMagnvox (Christopher Connor):
Cha-ching! Office 7 Creature is alright in my book! Will have to send it a postcard when I make it to the big city.
- Go back to the caf and get a cup of coffee for myself and one for my good pal Andy
- Relax a moment and enjoy coffee
- Head to Hangar D!
Throw coffee into Andy's face Deliver coffee and get to work on that majestic battleship!
You go to the cafeteria, [2] but you do not enjoy your coffee. Frankly it's just hot, bitter water. [1] You try to get a drink for Andy, but you spill it. You consider ordering another, but if you stick around someone might ask you to clean up your mess. In fact, one the people you got
coffee brown hot water on is a space marine- covered from head to toe in menacing powered armor. There are several of them, they must have gotten here recently. He hasn't noticed the spill yet, but all the better reason to make yourself scarce. A large, armed frigate awaits you in Hangar D- it has a gaping hole in the side. Andy asks you to wait a moment, and you're joined by a welder called Buzz Killington, as if you hadn't had enough to do with ominous names already. "Glad you could make it... the other electrician we sent on that job didn't come back. I'm sure you're just the material we need for this." He shows you up the ramp and to a hall in the ship, along the hull breach. There is a gap in the floor a little more than six feet across, cutting you off from the dead-end electrical room on the other side. You can see a breaker panel just begging to be used. Around the damaged floor, however, there are sparks of electricity. "We need you to shut off the power here since there's a broken power conduit running where the floor used to be. Thing is, power control's on the other side. Ain't it a puzzler? Now, I really hadn't ought to be standing so close to the damaged floor. I'll leave you and Buzz to figure this out. Good luck!" Andy then runs away from you. Again.
maxicaxi (Samuel Wright):You're not completely sure there's much need to run, but hey, it pays to be safe. [1] You charge out into a hangar- BOOM! You're immediately blasted by an explosion from a dropped welding torch. Since you weren't in Insomnicorp records, the janitors were ordered to simply hide your remains.
Ochita (Dave Hal):You've just come aboard, from the "replacement shuttle", an inexorably cramped vehicle comparable to a rocket-powered bathtub. Your recruitment form said you were to report to Hangar D for "security system debug". There is a startling lack of other information.