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Author Topic: Insomnicorp Repair Yards- Accident Free for [1] turns!  (Read 12212 times)

Ochita

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Re: Insomnicorp Repair Yards- Accident Free for [0] turns!
« Reply #45 on: December 23, 2010, 12:36:00 pm »

Make my way to hangar D, ask what the hell is wrong with whatever I'm working with.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

IronyOwl

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Re: Insomnicorp Repair Yards- Accident Free for [0] turns!
« Reply #46 on: December 23, 2010, 12:52:39 pm »

Also your job is very dangerous and could get both you and I killed...
Catch phrase for the game!
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Sensei

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Re: Insomnicorp Repair Yards- Accident Free for [0] turns!
« Reply #47 on: December 24, 2010, 12:27:08 am »

Waiting for slMagnavox. If he's early we might have a turn tonight. Otherwise, wait for christmas day if you're lucky, probably later.
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slMagnvox

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Re: Insomnicorp Repair Yards- Accident Free for [0] turns!
« Reply #48 on: December 25, 2010, 06:25:15 pm »

  • Tune headset to holiday music, hum along to Blue Christmas
  • Carefully transverse ladder over gaping hole of electric death
  • Staring electric death in the face, shut off the breaker!
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Zrk2

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Re: Insomnicorp Repair Yards- Accident Free for [0] turns!
« Reply #49 on: December 25, 2010, 10:06:23 pm »

Zrk2
Crane Operator
Tall, gaunt, hard eyes
I am a magnificent bastard determined to get a better job and get dirty rich.
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He's just keeping up with the Cardassians.

Sensei

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Re: Insomnicorp Repair Yards- Accident Free for [0] turns!
« Reply #50 on: January 02, 2011, 04:32:42 am »

Now that the holiday season is over, I'll try to do updates once or twice weekly. Maybe.
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rarborman

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Re: Insomnicorp Repair Yards- Accident Free for [0] turns!
« Reply #51 on: January 02, 2011, 04:48:20 am »

turn 5 then?
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Sensei

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Re: Insomnicorp Repair Yards- Accident Free for [0] turns!
« Reply #52 on: January 04, 2011, 12:04:00 am »

Soon.
Probably.
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Krath

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Re: Insomnicorp Repair Yards- Accident Free for [0] turns!
« Reply #53 on: January 04, 2011, 12:13:55 am »

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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

Megaman

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Re: Insomnicorp Repair Yards- Accident Free for [0] turns!
« Reply #54 on: January 06, 2011, 11:05:57 pm »

It's the programmer soon. Which means never or about five times as long as you expect.
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Sensei

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Re: Insomnicorp Repair Yards- Accident Free for [0] turns!
« Reply #55 on: January 18, 2011, 01:34:39 am »

Well, I got a turn in...
Quote
It's the programmer soon. Which means never or about five times as long as you expect.
Still interested, folks?

Oh, sorry slMagnavox got a lame turn. I was in a bit of a hurry and, well, you know how it goes when players interact with eachother in a play-by-post game.

Edit: Oh, and let me know if I forgot any important details or screwed up the accounting.
Turn 5

Krath (Buzz Killington):
Quote
Make sure to turn the volume of my headset up so I can listen in on other peoples misfortunes. Then run off and grab the ladder to use as a makeshift bridge to cross the gap! Then stand back and let Christopher do his thing with the power control.
So as to be more aware of your surroundings, you ease up the volume on the headset. [1] Wait, seems to be stuck. You push it a little harder, and the entire headset snaps. Upon closer inspection, this is because the volume dial was actually a thimble secured to the headset casing with superglue. In any case, whatever usefulness your headset had is not gone. You run off to grab a ladder, telling Chris to hold on until you're back. [6] Luckily, you find a large extendable ladder lying unused in the hangar. When you've carried it up to the ship's hull breach, though, it dawns on you that the ladder is made of metal. Laying it on the floor across the gap would be a monumentally stupid idea, unless you had protective equipment or some means of preventing the ladder from being electrified.*

rarborman (Arthur "Arby" Arbor):
Quote
Try to turn myself around with the jets of urination, so I can atleast attempt to change my direction of movement towards the space station.
[1]The valve freezes up with crystallized piss. You can feel the rest dripping down your leg. You flail pathetically in frustration at a chunk of solid urine that drifts by your visor. But there is good news- someone is coming to rescue you, not that they seem happy about it. In fact, they respond only with a grunt of frustration when you tell them that you used to last working EVA suit. A minute or two later a rusty bucket of a shuttle drifts around the station, and pulls up to you. Over your headset you hear the voice of a man who clearly feels he has better things to do: "Arright, get in here." [4] Gingerly, for fear of cracking the entire shuttle in two with an errant kick (it's already badly damaged, probably because someone sneezed, knowing these shuttles) you pull your way inside. When you're landed safely back in Hangar C, Foreman Eddo radios you. "Didja check all the shields?" You reply, "Why yes, yes I did!" Payment received: 20,000 for shield maintenance. 50,000 for mail-in rebate on waffle mix.


IronyOwl (Widget):
Quote
Ask over headset where I can find a shuttle for employee retrieval.
Search hangars for suitable vessel if that doesn't work, or if instructions are dubious. Find Hangar C regardless, so I know where it is.
Find rope and space suit, again asking over comm first. Don space suit.
Pilot vessel outside Hangar C, find stranded jerk. Get shuttle kinda close without ramming him or burning him up in the engines.
Tie rope around something very sturdy. Open shuttle door, hanging onto rope/remaining strapped into chair so as not to get sucked out. If the shuttle actually has some sort of depressurization routine, that'd be even better.
Toss rope to stranded guy. If it doesn't reach or misses, fiddle with it and/or shuttle until he manages to grab it or is currently a smear on the windshield, plummeting into the sun, etc. Only the first one's a goal, by the way.
Once he's hauled himself in, haul rope in, shut door, repressurize if possible. Pilot shuttle back into a suitable hangar, asking over comm if I need to do anything special like get authorization or have someone lower the force field.
You ask about a shuttle on the comms. Someone who sounds just a little drunk tells you that you can use the replacement shuttle sitting in hangar A; it's already registered to go through the shields. Unfortunately, The Jerk informs you that there aren't any safe EVA suits. So you run down ALL the stairs leading to the crane and over to the shuttle. He'd better appreciate this! Especially since the shuttle smells awful. [5] Fortunately the key has been left in the starter- you toss some empty rum bottles out the open door to clear the cockpit, and fire her up. The engines burst aflame with a sound that, had you more experience in scuba diving, you would say sounded uncannily like a squid farting. You pull the shuttle out of the station, and begin to bring it around to the opposite side, where hangar C is. [2] Dammit! You promptly grate the rear of the ship against some kind of reinforcing girder. The back room (good thing the shuttle consists of two rooms!) depressurizes. Nonetheless, you drift until you see a helpless nincompoop on a jetpack. [4] You bring the shuttle up close to him and open the rear door, and speak into your comm: "Arright, get in here." [5] Almost as if the shuttle you're flying is spaceworthy, you land it gently in hangar C. Payment received: 10000 credits for returning a lost EVA suit.

Ochita (Dave Hal):
Quote
Make my way to hangar D, ask what the hell is wrong with whatever I'm working with.
Hangar D is occupied mostly with an armed frigate, with moderate battle damage. A man with the name "Andy" on his nametag greets you. "Hello! You must be the new tech guy I take it? Yeah, I know debug ain't fun, but at least it ain't a printer. The internal security system, namely the IFF -that's the systems for determining who's an intruder and who isn't- is acting really wonky. So I just need you to go in there, signs should lead you to the security mainframe, and figure out what's up with it. If you need any equipment, ask around on your radio. If you need advice, you know where to find me! Gotta go bye!" Andy then leaves in a manner that suggests he does not want you to know where to find him.

slMagnvox (Christopher Connor):
Quote
    * Tune headset to holiday music, hum along to Blue Christmas
    * Carefully transverse ladder over gaping hole of electric death
    * Staring electric death in the face, shut off the breaker!
No dice- your headset is locked into one channel. What's more, that metal ladder will probably be electric death in an of itself, unless you get some safety equipment or think of a really creative way to use the ladder. You scold Buzz- bad idea! Bad!
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Let's Play: Automation! Bay 12 Motor Company Buy the 1950 Urist Wagon for just $4500! Safety features optional.
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rarborman

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Re: Insomnicorp Repair Yards- Accident Free for [1] turns!
« Reply #56 on: January 18, 2011, 01:54:02 am »

Grudgingly thank the pilot who saved me then...

If I can get a suit that is electrically resistant...
Go help the fools who are stumped by their electrical problem.

If not go fix the remaining eva suits, and such.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

IronyOwl

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Re: Insomnicorp Repair Yards- Accident Free for [1] turns!
« Reply #57 on: January 18, 2011, 04:26:45 am »

I can't help but notice that I got 10,000 credits for returning a space suit, and absolutely nothing for rescuing an employee.

I also can't help but not feel surprised in the slightest.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Sensei

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Re: Insomnicorp Repair Yards- Accident Free for [1] turns!
« Reply #58 on: January 20, 2011, 12:41:29 am »

Tomorrow I'll send some PM's like I should have after leaving the game at a standstill for three weeks, but it's late right now.

For now: BUMP
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Let's Play: Automation! Bay 12 Motor Company Buy the 1950 Urist Wagon for just $4500! Safety features optional.
The Bay 12 & Mates Discord Join now! Voice/text chat and play games with other Bay12'ers!
Add me on Steam: [DFC] Sensei

IronyOwl

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Re: Insomnicorp Repair Yards- Accident Free for [1] turns!
« Reply #59 on: January 20, 2011, 01:24:45 am »

Take the current lull to look for vehicle-repairing tools. I suspect I may need them.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.
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