Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: How to Memorialize fallen allys?  (Read 2085 times)

UristMcDwarf

  • Bay Watcher
    • View Profile
How to Memorialize fallen allys?
« on: December 17, 2010, 09:45:27 pm »

I recruited a mechanic, and he's dead. (He fought well though). Tossing him into some lake wouln't be very respectful. So, yeah.
Logged

SirAaronIII

  • Bay Watcher
  • Western Romanticist
    • View Profile
Re: How to Memorialize fallen allys?
« Reply #1 on: December 17, 2010, 09:48:06 pm »

You could bury him in a coffin/sarcophagus/casket, or you could make a slab at a mason's workshop and then engrave it with a memorial of him at a craftsdwarf's shop.
Logged
"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

Jacob/Lee

  • Bay Watcher
    • View Profile
Re: How to Memorialize fallen allys?
« Reply #2 on: December 17, 2010, 09:48:10 pm »

It's obvious, drop his sarcophagus (made of solid gold of course) on a platform (also made of solid gold) into magma.

twilightdusk

  • Bay Watcher
    • View Profile
Re: How to Memorialize fallen allys?
« Reply #3 on: December 17, 2010, 09:48:39 pm »

If the body is recoverable, you can build a coffin for him to be placed in. Otherwise you can make and engrave a memorial slab for him.
Logged
A man would see that as a difficult challenge.
An elf would see that and despair.
A dwarf would see that and say, "Bring it on."

UristMcDwarf

  • Bay Watcher
    • View Profile
Re: How to Memorialize fallen allys?
« Reply #4 on: December 17, 2010, 09:49:08 pm »

Oh crap, I mean't in adventure mode. Let me move this.
Logged

Aspgren

  • Bay Watcher
  • Every fortress needs a spike pit.
    • View Profile
Re: How to Memorialize fallen allys?
« Reply #5 on: December 17, 2010, 09:53:57 pm »

Build a 5x5 room that is 3 z levels tall.

Put gear assemblies in all eight corners and connect these assemplies with horisontal and vertical gears.. and place his sarcophagus (made from a material he likes) in the middle. The work you put in symbolize your appreciation for his efforts. The gears, immovable and without power, symbolize his unfaltering courage and determination: sturdy, complicated and enduring until the power was cut at the very end.
Now ... forever motionless.
Logged
The crossbow squad, 'The Bolts of Fleeing' wouldn't even show up.
I have an art blog now.

Flaede

  • Bay Watcher
  • Beware the Moon Creatures.
    • View Profile
Re: How to Memorialize fallen allys?
« Reply #6 on: December 17, 2010, 09:56:36 pm »

haul the body to a place that remembers content (a lair).
Then if possible, build a fortress around the lair. Devote the fortress to building a tomb for your friend.
Abandon the fort leaving as little trace (other than the tomb) of your dwarves as possible.
Logged
Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

Rumrusher

  • Bay Watcher
  • current project : searching...
    • View Profile
Re: How to Memorialize fallen allys?
« Reply #7 on: December 18, 2010, 01:15:01 am »

haul the body to a place that remembers content (a lair).
Then if possible, build a fortress around the lair. Devote the fortress to building a tomb for your friend.
Abandon the fort leaving as little trace (other than the tomb) of your dwarves as possible.
don't, item's scatter when a fort is over lapping a lair it kinda cancels out the item holding.
best to either A) find the spot he died in and resurrect him using Dfusion (having race changer change him to a Demon_1 then travel to a spot then change him back, use the ghost form to keep his old wounds from re-killing him when you revive.)
B) create a adventurer reaction that makes a slade/or any heavy coffin and stuff the poor guy in it.
C) screw all that and revive him as a zombie by cracking open the adv_tools plugin and place this in the second line
Code: [Select]
function adv_tools.undead()
--this will revive a dead soul from the grave as a somewhat zombie... chances of it following you not so much
myoff=offsets.getEx("AdvCreatureVec")
vector=engine.peek(myoff+16,ptr_vector)
indx=GetCreatureAtPos(getxyz()) --use cursor and point at body
flg=engine.peek(vector:getval(indx),ptr_Creature.flags) --get flags
flg:set(1,0) --get flags
flg:set(12,1)
engine.poke(vector:getval(indx),ptr_Creature.flags,flg) --save flags
end
then
add this right next to "choices={"
Code: [Select]
{adv_tools.undead,"zombiebase revival"},What would happen if I'm correct is that your friend will rise as a walking moaning undead and you might. Want to Travel once you do or you might endanger your self if said friend gets hurt/rekilled/attacked.
Logged
I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Kobold Troubadour

  • Bay Watcher
  • [MUSICALITY: +-]
    • View Profile
Re: How to Memorialize fallen allys?
« Reply #8 on: December 18, 2010, 03:17:00 am »

If the body is recoverable, you can build a coffin for him to be placed in.
Then because of his added weight, the coffin is now a more effective weapon:
Spoiler (click to show/hide)
Logged
[UTTERANCES] kinda' makes it hard for people to understand kobold songs...

Rumrusher

  • Bay Watcher
  • current project : searching...
    • View Profile
Re: How to Memorialize fallen allys?
« Reply #9 on: December 18, 2010, 08:28:56 am »

If the body is recoverable, you can build a coffin for him to be placed in.
Then because of his added weight, the coffin is now a more effective weapon:
Spoiler (click to show/hide)
even better rez the creature as a zombie and give him his coffin with his body
Logged
I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Flaede

  • Bay Watcher
  • Beware the Moon Creatures.
    • View Profile
Re: How to Memorialize fallen allies?
« Reply #10 on: December 18, 2010, 01:00:20 pm »

haul the body to a place that remembers content (a lair).
Then if possible, build a fortress around the lair. Devote the fortress to building a tomb for your friend.
Abandon the fort leaving as little trace (other than the tomb) of your dwarves as possible.
don't, item's scatter when a fort is over lapping a lair it kinda cancels out the item holding.
They do. But the "item holding" will work enough for it to be near where you left it (esp. if you left it in a bag full of heavy rocks :D )
And after you abandon the fort, the body should be in a coffin. A constructed coffin. So it should be ok. As for anything else you want to leave in the tomb, I have two words: Lead Bins. The bit about abandoning the fort leaving little-to-no trace was specifically to avoid the mass of random detritus. For extra fun, the last dwarf standing could breach the HFS, making the Tomb Of The Fallen Warrior an extra-special place to visit.
Logged
Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

darkflagrance

  • Bay Watcher
  • Carry on, carry on
    • View Profile
Re: How to Memorialize fallen allies?
« Reply #11 on: December 18, 2010, 04:50:26 pm »

haul the body to a place that remembers content (a lair).
Then if possible, build a fortress around the lair. Devote the fortress to building a tomb for your friend.
Abandon the fort leaving as little trace (other than the tomb) of your dwarves as possible.
don't, item's scatter when a fort is over lapping a lair it kinda cancels out the item holding.
They do. But the "item holding" will work enough for it to be near where you left it (esp. if you left it in a bag full of heavy rocks :D )
And after you abandon the fort, the body should be in a coffin. A constructed coffin. So it should be ok. As for anything else you want to leave in the tomb, I have two words: Lead Bins. The bit about abandoning the fort leaving little-to-no trace was specifically to avoid the mass of random detritus. For extra fun, the last dwarf standing could breach the HFS, making the Tomb Of The Fallen Warrior an extra-special place to visit.

Can you put items in constructed chests, bags, or cabinets as an adventurer? Because you might be able to store items in his tomb that way.
Logged
...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod

minno

  • Bay Watcher
    • View Profile
Re: How to Memorialize fallen allys?
« Reply #12 on: December 18, 2010, 05:39:17 pm »

Loot corpses -> cremate (if I'm feeling sentimental).
Logged

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: How to Memorialize fallen allys?
« Reply #13 on: December 18, 2010, 05:42:07 pm »

You could butcher him and make him into weapons/useless armour
Logged
*Hugs*

gabriot

  • Bay Watcher
    • View Profile
Re: How to Memorialize fallen allys?
« Reply #14 on: December 18, 2010, 06:24:31 pm »

Eat the body.

In all seriousness though, why isn't there a good way to bury companions in adventure mode?  Could this ever be implemented?
Logged
Pages: [1] 2