I need some basic help here, I don't know what stat distributions are good for anything (I get that you want high stats in your primary areas, but I'm not seeing how to balance them so I'm not ruining my survivability.) I don't have any kind of clear idea what skills are useful early on vs. late game. There is just a vast amount of information that I am not in possession of, and I'm not very good at roguelikes in the first place.
I've had a few characters make it through the Wells themselves, gathering the 200' of wire. But by the time I get out, I've so badly depleted my supplies that whatever engages me next kills me.
As for builds, I've got a physical mutant who either succeeds wildly, or gets wiped in moments. A true man tinkerer, who reliably gets to the bottom of the Wells and dies. And a mental mutant who has thus far completely failed at basic survival.
I'm not even sure what is supposed to be safe to fight, snapjaw scavengers are obviously easy pickings, but hunters are not, and brutes can pretty easily crush me, bears tear me to pieces, chameleons are really dangerous, giant amoeba are either very easy or very deadly. I worry about picking fights with the neutral creatures because I have no idea what they are capable of. Plants are the most confusing, as they either deal next to no damage and die easily, or suddenly take me from fifty hitpoints to nothing from a couple stupid seeds.