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Author Topic: Caves of Qud: Now in Open Beta  (Read 578716 times)

Darvi

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Re: Caves of Qud: Now in Open Beta
« Reply #1875 on: May 10, 2011, 09:22:30 am »

In the southwestern building, to be specific.
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Angel Of Death

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Re: Caves of Qud: Now in Open Beta
« Reply #1876 on: May 10, 2011, 09:30:46 am »

Err... How do I deal with an evil twin who has thick fur, slime glands, level 3 pyrokinesis, level 3 light manipulation and level 3 regeneration?
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Darvi

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Re: Caves of Qud: Now in Open Beta
« Reply #1877 on: May 10, 2011, 09:31:55 am »

Confuse him by claiming  that you're the evil twin.

Sahving that fur into a goatee will help.
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Dutchling

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Re: Caves of Qud: Now in Open Beta
« Reply #1878 on: May 10, 2011, 09:51:40 am »

I just git hungry..
Spoiler (click to show/hide)
Being hungry has never been so much fun before :P
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Magentawolf

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Re: Caves of Qud: Now in Open Beta
« Reply #1879 on: May 10, 2011, 10:52:04 am »

Err... How do I deal with an evil twin who has thick fur, slime glands, level 3 pyrokinesis, level 3 light manipulation and level 3 regeneration?

Well... you're both resistant to each others mutational attacks, so I'd suggest swords, axes, rifles, grenades.. etc.
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Angel Of Death

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Re: Caves of Qud: Now in Open Beta
« Reply #1880 on: May 10, 2011, 10:54:21 am »

Saving that fur into a goatee will help.
Is that an Order of the Stick reference?


Err... How do I deal with an evil twin who has thick fur, slime glands, level 3 pyrokinesis, level 3 light manipulation and level 3 regeneration?

Well... you're both resistant to each others mutational attacks, so I'd suggest swords, axes, rifles, grenades.. etc.
Yeah, last time I confronted one, I got flamed then lasered to death.
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Darvi

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Re: Caves of Qud: Now in Open Beta
« Reply #1881 on: May 10, 2011, 10:56:34 am »

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jester

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Re: Caves of Qud: Now in Open Beta
« Reply #1882 on: May 10, 2011, 11:24:46 am »

Stupidly large quantity of explosives might be an option for the evil twin.   Ive managed to kill one with alot of mines after nailing him with a freeze grenade as soon as he turned up, although, no thick fur.
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Mephansteras

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Re: Caves of Qud: Now in Open Beta
« Reply #1883 on: May 10, 2011, 04:31:16 pm »

Another crash in the caves under joppa. Didn't get any error messages or anything on the clipboard, though.
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unormal

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Re: Caves of Qud: Now in Open Beta
« Reply #1884 on: May 10, 2011, 08:24:27 pm »

Another crash in the caves under joppa. Didn't get any error messages or anything on the clipboard, though.

Try a full delete and re-install.
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beorn080

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Re: Caves of Qud: Now in Open Beta
« Reply #1885 on: May 11, 2011, 12:07:30 am »

I've run some tests, and it turns out the Joppa merchant has once compass bracelet about 40% of the time, but since he always wears it, he'll never sell them. Likewise, he often has a pair of pistols, but they're always fully loaded and armed on him.

I've been running some tests with Domination, and the only thing I can figure is that level is directly involved in the formula, since my level 25 14 ego guy can dominate Tam and Mehmet, but my 26 ego level one starter can't.
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cerapa

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Re: Caves of Qud: Now in Open Beta
« Reply #1886 on: May 11, 2011, 07:11:53 am »

It seems logical that the level of the domination would affect things. You cant go beyond the cap on mutations even with the ego bonus, resulting in the difference, that is assuming you dropped points into it on your level 25 char.
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beorn080

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Re: Caves of Qud: Now in Open Beta
« Reply #1887 on: May 11, 2011, 08:48:13 am »

None at at all. At both times it was a strictly level 1 mutation. I haven't done much testing with gaining a few levels, since that takes time and I was mostly attempting to check his stock and equipment every game.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

Dutchling

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Re: Caves of Qud: Now in Open Beta
« Reply #1888 on: May 11, 2011, 02:17:03 pm »

ŕaargh! The bloody beetlebum ate my artifact >.>
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Niveras

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Re: Caves of Qud: Now in Open Beta
« Reply #1889 on: May 11, 2011, 03:12:02 pm »

Usually you can kill them and they'll drop all the things they picked up... or most of them. I don't think their hoovering means that the item is instantly destroyed, but it could (might also depend on what the item was to begin with).
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