Do you get an exception?
Yup:
RunSegment:System.Runtime.InteropServices.COMException (0x8007007A): The data area passed to a system call is too small. (Exception from HRESULT: 0x8007007A)
at ConsoleLib.Console.TextConsole.WriteConsoleOutput(IntPtr hConsoleOutput, CHAR_INFO[] lpBuffer, COORD dwBufferSize, COORD dwBufferCoord, SMALL_RECT& lpWriteRegion)
at ConsoleLib.Console.TextConsole.DrawBuffer(ScreenBuffer Buffer) in X:\Documents\Programming\C#\XRL\ConsoleLib\ConsoleLib.Console.cs:line 2180
at XRL.UI.WorldCreationProgress.Draw() in X:\Documents\Programming\C#\XRL\XRL Application\Game Core\UI Elements\World Creation Progress\XRL.UI.WorldCreationProgress.cs:line 79
at XRL.UI.WorldCreationProgress.NextStep(String Text, Int32 TotalSteps) in X:\Documents\Programming\C#\XRL\XRL Application\Game Core\UI Elements\World Creation Progress\XRL.UI.WorldCreationProgress.cs:line 94
at XRL.Core.XRLCore.NewGame() in X:\Documents\Programming\C#\XRL\XRL Application\Game Core\XRL.Core.cs:line 1550
at XRL.Core.XRLCore.Start() in X:\Documents\Programming\C#\XRL\XRL Application\Game Core\XRL.Core.cs:line 2276
at XRL.EntryPoint.Main(String[] args) in X:\Documents\Programming\C#\XRL\XRL Application\Game Core\XRL.EntryPoint.cs:line 64
If there is an easy solution that would be awesome! But this thing (intel GMA 950) is more than a little notorious for incompatibility with games that I don't dare get my hopes up.