So... creator, or anyone that's been paying more attention then me, can you tell me how multiple arms interact with dual-wielding and shields? My primary intent is to to be dual-wielding (cudgel and dagger) with my main set of arms, then holding a light (at least until I find another floating gloworb... awesome things.) and a shield (not buckler, but actual shield) in my second pair.
Will holding the shield in the second set mess with blocking/shield skills any? Will it cause any problems with dual-wield skills? How does the (do they at all?) dual-wield skills interact with the second arms?
My current mutant (multi-legs & arms, freezing hands, teleportation) is rocking in a massive way, though I'm going pretty slow -- level 10, just hitting red rock caves. I cleared out a cavern full of drill and scrap bots, both of which freeze-lock surprisingly easy. Being able to stun (hands) and kite (5th level legs) with near impunity (not to mention 5th level freezing hands hits like a truck) is massive boon to general capability. Starting with a three armor/0 dodge piece of armor (recycling suit) didn't hurt, nor does having a carbide hammer and carbide shortsword/dagger offhands. M'slowly building up my tinker skills, and found an awesome datadisk (nuclear cell!) for when I get powered junk.
Also, anyone know when freezing occurs? I think th'folks over at the SA thread mentioned you ignite when you hit like 600, is -600 when you stop moving? Does being particularly cold slow you down? It seems to slow up everything else, heh.