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Author Topic: Bien's Less Than 500 Meter Starships!  (Read 5876 times)

Bien

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Bien's Less Than 500 Meter Starships!
« on: December 16, 2010, 10:05:40 am »

So, I've been a little bored after school. I drew up some concepts in my head and transfered them into 3ds Max. These are still WIP, as I'm thinking of adding turrets and textures and such.
Here's the Dreadnought class, which is around 495 meters long.

And her top silhouette:
« Last Edit: December 16, 2010, 10:09:31 am by Bien »
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Digital Hellhound

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Re: Bien's Less Than 500 Meter Starships!
« Reply #1 on: December 16, 2010, 12:59:25 pm »

That's pretty cool, I hope you do add some textures and such.
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Bien

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Re: Bien's Less Than 500 Meter Starships!
« Reply #2 on: December 17, 2010, 09:21:52 am »

So, this isn't really groundbreaking but:
1024x768 Clay Render.
Spoiler (click to show/hide)
« Last Edit: December 17, 2010, 09:46:24 am by Bien »
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Boksi

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Re: Bien's Less Than 500 Meter Starships!
« Reply #3 on: December 17, 2010, 10:35:46 am »

Those ships are pretty neat but they really need textures.

Also, whenever I see your name I'm reminded of someone else. That's rather annoying :P
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Shoku

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Re: Bien's Less Than 500 Meter Starships!
« Reply #4 on: December 17, 2010, 05:11:09 pm »

Can you describe why it is that shape? Any advantages or even just considerations-
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Bien

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Re: Bien's Less Than 500 Meter Starships!
« Reply #5 on: December 18, 2010, 01:17:47 am »

It's big, it's intimidating. From a tactical standpoint, it will also offer near 360 degree weapons coverage. Other than that, it's cool to my eyes.

And, I told UV mapping to frak off for the while and applied colors to the polygons themselves.
Spoiler (click to show/hide)

BTW: Boksi, this is my first name. So I guess it's unintentional.
« Last Edit: December 18, 2010, 01:20:23 am by Bien »
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Nivim

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Re: Bien's Less Than 500 Meter Starships!
« Reply #6 on: December 18, 2010, 02:29:55 am »

 Why do you describe the ship in meters rather than a measurement that applies to a 3d model? I mean, I could create a 6 triangle cone and call it a 10,000 meter tall mountain. I guess it's fine for describing the style you're after, but doesn't say anything about the detail. Could you add the tri-count next time you update it?

 Also, if you want to take a look at some great spaceship models (for inspiration), and make some that would be seriously appreciated, go check out the Infinity, and their contribution forums. Your ship reminds me extremely of two of the carrier ships that have already been fully modeled, textured, and accepted for the game. Although last I checked, they needed texture artists far more than they needed modelers ("Aww, but texturing's hard!"), like you can see from the art gallery/stockpile (concept, modeling, modeled, texturing, ready for game).

Edit: Fixed color relation list.
« Last Edit: December 18, 2010, 02:31:56 am by Nivm »
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Imagine a cool peice of sky-blue and milk-white marble about 3cm by 2cm and by 0.5cm, containing a tiny 2mm malacolite crystal. Now imagine the miles of metamorphic rock it's embedded in that no pick or chisel will ever touch. Then, imagine that those miles will melt back into their mantle long before any telescope even refracts an image of their planet. The watchers will be so excited to have that image too.

Bien

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Re: Bien's Less Than 500 Meter Starships!
« Reply #7 on: December 18, 2010, 03:45:06 am »

Spoiler (click to show/hide)
Update, 4692 polygons.
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Nivim

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Re: Bien's Less Than 500 Meter Starships!
« Reply #8 on: December 18, 2010, 10:34:46 am »

 Thanks, although polygons do lose a bit of accuracy over triangles.
 Could you tell what the greeble hanging out/off of the engines is for? They seem too thin to deflect thrust efficiently, but too wide to be sensors or emitters. Also remember that since this kind of ship isn't built to ever land, it still needs both shuttle ports and some carrier-like capacity (this could be greater or lesser because of its half-kilometer length; would need more supplies, but would be better able to recycle things).
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Imagine a cool peice of sky-blue and milk-white marble about 3cm by 2cm and by 0.5cm, containing a tiny 2mm malacolite crystal. Now imagine the miles of metamorphic rock it's embedded in that no pick or chisel will ever touch. Then, imagine that those miles will melt back into their mantle long before any telescope even refracts an image of their planet. The watchers will be so excited to have that image too.

Bien

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Re: Bien's Less Than 500 Meter Starships!
« Reply #9 on: December 18, 2010, 11:33:19 am »

Those things? Well, they're there for the same reason people put stripes on sportscars. Though I was prepared to explain them off as secondary EM containment field emitters for the plasma drives. The ships' got docking ports on the ventral surfaces, and behind, and under the wings. There's a pair of drone retrieval bays too, one on each 'wing'.

Progress so far: 7874 Polys, 17872 Triangles. The little blue thing's a 1 meter tall by 1 meter diameter cylinder for reference.
Spoiler (click to show/hide)

Also, from 4600 to 7900 polygons? I cut some polygons apart and applied colors to them, lol.
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Heron TSG

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Re: Bien's Less Than 500 Meter Starships!
« Reply #10 on: December 18, 2010, 11:44:05 am »

This is looking fantastic!
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rarborman

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Re: Bien's Less Than 500 Meter Starships!
« Reply #11 on: December 18, 2010, 11:46:21 am »

I've got to say its nice but I'd like to see it from the back...or engine facing towards camera angle.
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Nivim

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Re: Bien's Less Than 500 Meter Starships!
« Reply #12 on: December 18, 2010, 12:01:48 pm »

 If your using that many polygons, I think you aught to add a more spatial detail; little places that could be vents or minor-adjustment thrusters. Or perhaps...how old is this ship? Brand new, or has it seen multiple stars? There might have been additions or subtractions along the way, and neither they nor the original would have needed to be symmetrical or streamlined.
 Being symmetrical only really matters for center of mass, which can be recalculated easily enough and thrusters can be moved to match. Being streamlined only matters for atmosphere (not applicable here), dust (instead requires either science-fiction fields or low speeds to prevent too much wear), and rocks (must be dodged, or science-fiction fields).

Predit: I think he isn't taking screenshots of the bottom or back because he hasn't really messed with it yet.
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Imagine a cool peice of sky-blue and milk-white marble about 3cm by 2cm and by 0.5cm, containing a tiny 2mm malacolite crystal. Now imagine the miles of metamorphic rock it's embedded in that no pick or chisel will ever touch. Then, imagine that those miles will melt back into their mantle long before any telescope even refracts an image of their planet. The watchers will be so excited to have that image too.

Bien

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Re: Bien's Less Than 500 Meter Starships!
« Reply #13 on: December 18, 2010, 12:05:25 pm »

Spoiler (click to show/hide)
Well, here's the shot you've requested. And Nivm's right. I'm planning on putting in some maneuvering thruster arrays and I'll have to mess with my material settings to get dust onto them. But the ship's technically fresh from the dockyard, and hasn't seen a single battle yet. I've got plans for modular hardpoints too.
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Nivim

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Re: Bien's Less Than 500 Meter Starships!
« Reply #14 on: December 18, 2010, 12:39:01 pm »

Are you sure you didn't read a certain design document and are making this for something specific? :⌡
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Imagine a cool peice of sky-blue and milk-white marble about 3cm by 2cm and by 0.5cm, containing a tiny 2mm malacolite crystal. Now imagine the miles of metamorphic rock it's embedded in that no pick or chisel will ever touch. Then, imagine that those miles will melt back into their mantle long before any telescope even refracts an image of their planet. The watchers will be so excited to have that image too.
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