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Author Topic: Multiple diplomats cause failed meeting  (Read 453 times)

Durnheist

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Multiple diplomats cause failed meeting
« on: December 11, 2007, 08:47:00 am »

In my late game developed fort I have a king and a separate dwarf of course as broker and mayor.  This summer I had an elf diplomat arrive, a human caravan arrive, a human diplomat arrive, and a human merchant princess arrive at the same exact time.  Here's what happened.  

First, the king met with the human diplomat.  Meanwhile the merchant princess begins to attempt to meet with my broker/mayor.  They do sort of meet, the broker's job is "Conduct meeting" and they get together in his office, but I never get the text screens nor do I get to negotiate the contracts.  Meanwhile, I get the text screens for the human diplomat meeting with the king.  I figure Ok, the game can only handle one meeting at a time, so everything will be cool when the king finishes his meeting.  

Problem is the king finishes his meeting, then the elf diplomat who had been sitting on the map edge waiting on the king's meeting to finish comes to the fort and meets with the king.  The king sleeps, eats, drinks, and finally meets with the elf.  I get the text screens for that meeting, and work out the # of trees I get to cut this year.  That meeting ends, and my broker is still in his endless meeting with the merchant princess.

There are no other dwarfs trying to meet with my broker/mayor as far as I can tell.  He just eats drinks sleeps, and then goes back to his office to "conduct meeting" with the merchant princess, who follows him there no problem but I never get the text screens for the meeting.  I imagine if this continues the merchant princess will simply go insane on me after awhile.

This is in version e, although I believe I genned it a version or two prior.  It's somewhat modded and I no longer have the exact original raws I used, so if you'd like a copy of the save Toady I'm not sure how to oblige that.

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Align

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Re: Multiple diplomats cause failed meeting
« Reply #1 on: December 11, 2007, 01:57:00 pm »

If this is the same bug as before, the Mayor is trying to conduct a meeting with a dwarf who cancelled his appointment. The merchant princess is merely tagging after him because he's the guy in charge, not actually meeting with him.
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My stray dogs often chase fire imps back into the magma pipe and then continue fighting while burning and drowning in the lava. Truly their loyalty knows no bounds, but perhaps it should.

Durnheist

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Re: Multiple diplomats cause failed meeting
« Reply #2 on: December 11, 2007, 03:46:00 pm »

I don't think that is it though, since I had a liason who was bugged before in the previous version in this same fort.  That liason stood in my meeting room for several years, and then I loaded up the new version and he met with my broker/mayor immediately.  So if this was the same bug I would expect her to be standing in the meeting area, not following him.  Another difference is in the broker/mayor's job, in the old version he could have "no job" during the liason bug.  Here he consistently gets "Conduct meeting" whenever not drinking, eating, or sleeping and goes to his office.  

 I think this somehow relates to the king's meetings taking place at the same time as the broker's.  Anyway, the merchant princess hasn't gone insane yet and she's spent an entire season following my broker.  I'm just fearful of what will happen when the dwarf liason shows up this autumn.

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Toady One

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Re: Multiple diplomats cause failed meeting
« Reply #3 on: December 11, 2007, 04:00:00 pm »

It should be able to handle multiple meetings, and I've had a human diplomat and a human trade rep work out at the same time.  We'll just have to watch for this in the future and see if we can catch it in a save.  It's not immediately clear to me what's going wrong.
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Align

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Re: Multiple diplomats cause failed meeting
« Reply #4 on: December 11, 2007, 05:20:00 pm »

quote:
Originally posted by Durnheist:
<STRONG>Another difference is in the broker/mayor's job, in the old version he could have "no job" during the liason bug.  Here he consistently gets "Conduct meeting" whenever not drinking, eating, or sleeping and goes to his office.</STRONG>
That sounds exactly like the bug I was referring to.
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My stray dogs often chase fire imps back into the magma pipe and then continue fighting while burning and drowning in the lava. Truly their loyalty knows no bounds, but perhaps it should.