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Author Topic: The Engineer Assylum [Community Engineering Game]  (Read 5544 times)

thunderclan

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #30 on: December 14, 2010, 08:38:43 pm »

This could be quite entertaining. I'll claim a Migrant and try to stick with the theme we seem to have going:

Name: Urist the Alizarin (Just to be different  :D)
Profession: Mason, Mechanic
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Urist Imiknorris

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #31 on: December 14, 2010, 08:41:23 pm »

WHAT HAVE I STARTED
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

thunderclan

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #32 on: December 14, 2010, 08:48:03 pm »

WHAT HAVE I STARTED

Something that I believe will prove VERY entertaining.
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filiusenox

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #33 on: December 14, 2010, 08:50:16 pm »

Oh and the o.p. mispelled asylum.
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"No, I'm being obstinate for the sake of I hate you."

Urist Imiknorris

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #34 on: December 14, 2010, 08:54:47 pm »

Maybe not accidentally. We can make it literal if our entrance is shaped like an ass.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Crocatowa

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #35 on: December 14, 2010, 09:15:51 pm »

haha, that'd be funny
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The only dye dwarfs should use is MAGMA. And the only thing dwarfs should dye is ELVES.

!!crundle!!

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #36 on: December 14, 2010, 10:09:54 pm »

"DESCEND INTO THE GAPING ORIFICE" sounds like a pretty intimidating thing for merchants to do every year...


ASS ENTRANCE!
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w̷̦̬̹̣͕̙͖͑̓̌̓̑̄͒͋͜͝h̙̩͈̱͚̳̳̪͖̙͕̥̳ͥ̍̔͂̑̿̓̍̑ͣ͆̅̀͢y̧̼̭͎͓̟̺͉̰͎̱̜ͫ̂́͗̐̑́w̢̬̪͈̲̽̋́̈̓ͨ̄͐̿̓ͧ̇ͩ̏ͫ̑̎͟͡ḩ̡͍̫̣̹̬̙̭͊ͯͯ̉͡y̔ͥ̏͛̀̂̎̆ͥͮ̐̍̈̏͆̓̅̒҉̢̘͚͎̠̻̣̯̥̠̙̤̪̮̝̲̜̪́̕̕ͅw̸̗̻̱ͭͣͦͤ̇̑̅͗ͨͬ͋̉͊ͨ͂͜hͩͪ̋ͣ̇̔͂ͧ̍̾͂͏̨̠͕̼̟͙̳̺͕̥͔̜̮̩̰̲̞̼y̴̸̵̪͕̜̪̙̦̘ͧ̽̇ͭͭͬͯ̾̈́̐̂̉͆͒ͤ̌̀̕w̺̟͙͙̭͇̟̮͉̯͈͖̩͔͊͛ͧͯ̀̿ͣͪ͂ͪ͘̕͠ͅh̷̴̷̢͉͖̺̦̣͙̓ͧ̅͋ͪ̾̓͒̌̒ͯ̇́ͯ̕y̋ͪ̓̒̈́͞͏̤̗̞̲̪͚̮̤̫̪̺̪̫̕w̸͔̺̱̼̪̮̘̟͖̭̱͓͈̜͇͚͉̙͊̈́ͦ̅̋̂ͩ̓͗́̚͡ͅĥ̶̨̟̺͕̌͆͒͑ͦͨ̉͆͜͜ý̧͓̼̘̯͉̘̺̩͇̻͈͔̖͎̜͍ͭ̌ͩ͟͝͞

Urist Imiknorris

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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

TALLPANZER

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #38 on: December 14, 2010, 10:21:10 pm »

Damn! Someone already took black.
fine then, I would like a dwarf
Name: Urist the Tall
Job: Cannoner
Skills: siege operator and marksdwarf

 
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"So while a handful of psychopaths in lab coats are turning Japan into a land of mythological beasties to bang, the USSA's drowning in stupidity, China doesn't exist anymore, and Canada's just sitting there waiting for all this shit to blow over so they can go back to being Canada. Oh, and South Korea think they're Zerg now." <-Slag explains fallout in a nutshell

Xenos

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #39 on: December 14, 2010, 11:00:01 pm »

The entrance will be a massive ass, with a bridge leading out of it? ???  HAWKWARD.

So...so many Urists...
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

Urist Imiknorris

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #40 on: December 14, 2010, 11:08:56 pm »

Or it could just crap magma on people.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Xenos

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #41 on: December 14, 2010, 11:11:36 pm »

Or it could just crap magma on people.
That too.
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

bayar

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #42 on: December 15, 2010, 03:34:07 am »

What I wanted: a reference to Team Fortress.

What I imagined: 2 factions that try to flood each other with magma or water.

What i got: URISTS. URISTS EVERYWHERE. AND AWESOME TOO.

This will end !!well!!
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Xenos

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #43 on: December 15, 2010, 04:02:48 am »

What I wanted: a reference to Team Fortress.

What I imagined: 2 factions that try to flood each other with magma or water.

What i got: URISTS. URISTS EVERYWHERE. AND AWESOME TOO.

This will end !!well!!
GUYS WE NEED AN ASS THAT CRAPS MAGMA AT ONE SIDE AND A DICK THAT PISSES WATER AT THE OTHER! AND A SUSPENSION BRIDGE xD 

(imsotiredpleasehelpme)
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

Aner-Dyfan

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #44 on: December 15, 2010, 04:50:20 am »

Ah somewhere to place the magma fountain then!
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