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Author Topic: The Engineer Assylum [Community Engineering Game]  (Read 5673 times)

TALLPANZER

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #60 on: December 17, 2010, 12:37:13 pm »

Awsome, if you put us on the Ocean I can make "The Hell Fall"
FORGE THE PLANET!
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"So while a handful of psychopaths in lab coats are turning Japan into a land of mythological beasties to bang, the USSA's drowning in stupidity, China doesn't exist anymore, and Canada's just sitting there waiting for all this shit to blow over so they can go back to being Canada. Oh, and South Korea think they're Zerg now." <-Slag explains fallout in a nutshell

Xenos

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #61 on: December 19, 2010, 02:09:16 pm »

Migrant?
Scaraban the Urist-y
Jobs: All siege skills, architecture, mechanic, and all metalworking
we are going to need many DWRs for this fort i think...
This fort will be a giant DWR that is shaped like an ass that craps magma.  xD
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

Baron Baconeer

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #62 on: December 19, 2010, 02:15:02 pm »

I'll book a dwarf Urist.

It'll be Urist the Dodecaphonical. Skills do not matter. Just someone who doesn't die in the first goblin assault.
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Yes, mother ****ing walruses stormed in through my well room, fatally gored my expedition leader, and danced off into the frosty tundra to sing happy walrus songs about oysters.

!!crundle!!

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #63 on: December 19, 2010, 03:43:17 pm »

I'll take

Inspector Urist!

Jobs: All engineering

He has many misadventures into the fort trying to solve mysteries or find problems in the magmafall system.
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w̷̦̬̹̣͕̙͖͑̓̌̓̑̄͒͋͜͝h̙̩͈̱͚̳̳̪͖̙͕̥̳ͥ̍̔͂̑̿̓̍̑ͣ͆̅̀͢y̧̼̭͎͓̟̺͉̰͎̱̜ͫ̂́͗̐̑́w̢̬̪͈̲̽̋́̈̓ͨ̄͐̿̓ͧ̇ͩ̏ͫ̑̎͟͡ḩ̡͍̫̣̹̬̙̭͊ͯͯ̉͡y̔ͥ̏͛̀̂̎̆ͥͮ̐̍̈̏͆̓̅̒҉̢̘͚͎̠̻̣̯̥̠̙̤̪̮̝̲̜̪́̕̕ͅw̸̗̻̱ͭͣͦͤ̇̑̅͗ͨͬ͋̉͊ͨ͂͜hͩͪ̋ͣ̇̔͂ͧ̍̾͂͏̨̠͕̼̟͙̳̺͕̥͔̜̮̩̰̲̞̼y̴̸̵̪͕̜̪̙̦̘ͧ̽̇ͭͭͬͯ̾̈́̐̂̉͆͒ͤ̌̀̕w̺̟͙͙̭͇̟̮͉̯͈͖̩͔͊͛ͧͯ̀̿ͣͪ͂ͪ͘̕͠ͅh̷̴̷̢͉͖̺̦̣͙̓ͧ̅͋ͪ̾̓͒̌̒ͯ̇́ͯ̕y̋ͪ̓̒̈́͞͏̤̗̞̲̪͚̮̤̫̪̺̪̫̕w̸͔̺̱̼̪̮̘̟͖̭̱͓͈̜͇͚͉̙͊̈́ͦ̅̋̂ͩ̓͗́̚͡ͅĥ̶̨̟̺͕̌͆͒͑ͦͨ̉͆͜͜ý̧͓̼̘̯͉̘̺̩͇̻͈͔̖͎̜͍ͭ̌ͩ͟͝͞

Blackburn

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #64 on: December 19, 2010, 05:01:53 pm »

I would like a dwarf, please!

Name: Urist Tsiru
Job: Whatever is most lethal at the time of dorfing

Suffers from short-term memory loss.
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MagmaMcFry

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #65 on: December 20, 2010, 04:14:56 am »

Hey dresdor, why is it taking you so long to gen a good world? Tell me how big you want your embark to be and I'll help you find one with running water and magma.

Edit: Here, a fresh new world with three awesome embarks: http://dffd.wimbli.com/file.php?id=3581

Spoiler: Images (click to show/hide)
« Last Edit: December 20, 2010, 05:16:58 am by MagmaMcFry »
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dresdor

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #66 on: December 21, 2010, 02:54:45 am »

On hold due to RL issues

Gutanoth

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #67 on: December 22, 2010, 02:36:53 pm »

This looks like Fun. This should have at least above average dwarven insanity.

Requesting dorfing when you get sorted

Name : Urist the hooloovoo.
Jobs: Mining
        Engraving
        Pump operating
        And of course, mechanics.

Obsessed with cobalt and blue. If not unreasonable, can he get a bedroom carved on the bend of a cobalt vein which he can engrave?
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Look at what a totally original signature this is.

MagmaMcFry

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #68 on: January 07, 2011, 06:24:15 am »

Bump.
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ottottott

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #69 on: January 07, 2011, 01:14:38 pm »

If dresdor doesn't start this then I could. But I would start on a clear sheet. Would anyone come?
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Urist Imiknorris

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #70 on: January 07, 2011, 01:19:31 pm »

I would.
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Quote from: LordSlowpoke
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Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

TALLPANZER

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #71 on: January 07, 2011, 01:25:19 pm »

I would too
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"So while a handful of psychopaths in lab coats are turning Japan into a land of mythological beasties to bang, the USSA's drowning in stupidity, China doesn't exist anymore, and Canada's just sitting there waiting for all this shit to blow over so they can go back to being Canada. Oh, and South Korea think they're Zerg now." <-Slag explains fallout in a nutshell

MagmaMcFry

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #72 on: January 07, 2011, 01:32:40 pm »

Me too. Use my genned world.
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Baron Baconeer

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #73 on: January 07, 2011, 01:53:53 pm »

I would definitely join. This is one of the best things befallen on humanity since the invention of bacon.
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Yes, mother ****ing walruses stormed in through my well room, fatally gored my expedition leader, and danced off into the frosty tundra to sing happy walrus songs about oysters.

ottottott

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Re: The Engineer Assylum [Community Engineering Game]
« Reply #74 on: January 07, 2011, 02:58:21 pm »

Well I'll start it tomorrow if dresdor hasn't replied to this. I hope I have enough time to spend constructing your crazy, messed up plans.
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