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Author Topic: Station 7, an illustrated suggestion game.  (Read 43141 times)

TolyK

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Re: Station 7, an illustrated suggestion game.
« Reply #690 on: March 27, 2011, 04:17:06 am »

>Move forward
>"Uh, ok. But what the hell is this?"
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Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #691 on: March 27, 2011, 05:05:17 am »

7 "Uh, ok. But what is this?"
1 "You've been dead for a while, and I'd like to scan you for parasites."
>Move forward.

1 "You look clear."
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

TolyK

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Re: Station 7, an illustrated suggestion game.
« Reply #692 on: March 27, 2011, 05:59:38 am »

"Cool, what should I do now?"
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just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

quip

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Re: Station 7, an illustrated suggestion game.
« Reply #693 on: March 27, 2011, 07:27:43 am »

Metal gear!
"Cool, what should I do now?"
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #694 on: March 27, 2011, 07:36:57 am »

7 "Cool, what should I do now?"
1 "Maybe you can go to the upper deck and help fix the shuttle, or you can get to a cannon and help kill the treant before it gets done eating that graven... and desides it wants to taste the tower... or maybe I can catch you up on whats been going on since you got stabbed."
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

TolyK

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Re: Station 7, an illustrated suggestion game.
« Reply #695 on: March 27, 2011, 07:53:08 am »

"Please tell me whats been going on, then I'll go get a cannon."
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just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #696 on: March 27, 2011, 08:16:40 am »

7 "Please tell me whats been going on, then I'll go get a cannon."
1 "Well right after you died, the illegal warped the control surface of the starboard wing and crashed the shuttle into the tower, and absconded with the fragment, then after putting you in storage 4 got attacked and killed in the tower trying to retreive it with 3, then 5 and 10 found 16 had snuck onboard with 13 yet again and I've been fighting to keep the taint and treants and crabs away as best I can...like always, the cannons are midship near storage.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

TolyK

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Re: Station 7, an illustrated suggestion game.
« Reply #697 on: March 27, 2011, 09:06:26 am »

>Get 3 cannons and return. (Or take max if they're too heavy)
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just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

AntiAntiMatter

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Re: Station 7, an illustrated suggestion game.
« Reply #698 on: March 27, 2011, 12:21:12 pm »

>Get 3 cannons and return. (Or take max if they're too heavy)
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #699 on: March 27, 2011, 06:31:57 pm »

The cannons are in the same area of the storage...behind locked doors.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

AntiAntiMatter

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Re: Station 7, an illustrated suggestion game.
« Reply #700 on: March 27, 2011, 07:10:36 pm »

Go find the key, then.
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #701 on: March 27, 2011, 07:14:47 pm »

The doors dont have keys...
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Ricky

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Re: Station 7, an illustrated suggestion game.
« Reply #702 on: March 27, 2011, 07:18:09 pm »

Go help fix the shuttle.
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Darvi

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Re: Station 7, an illustrated suggestion game.
« Reply #703 on: March 27, 2011, 07:18:13 pm »

Ram the doors with your bodyweight.
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #704 on: March 27, 2011, 07:20:05 pm »

Go where? The upper deck still hasnt been found...and what body weight?
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."
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