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Author Topic: Station 7, an illustrated suggestion game.  (Read 43423 times)

Taricus

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Re: Station 7, an illustrated suggestion game.
« Reply #420 on: January 21, 2011, 10:35:04 pm »

"what is the Anastasios"
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Re: Station 7, an illustrated suggestion game.
« Reply #421 on: January 21, 2011, 10:38:25 pm »

Convert him to God-Catism.
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Taricus

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Re: Station 7, an illustrated suggestion game.
« Reply #422 on: January 21, 2011, 11:06:59 pm »

we need the cat for that
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Gatleos

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Re: Station 7, an illustrated suggestion game.
« Reply #423 on: January 22, 2011, 01:02:48 am »

"Where is this 'outside'?"
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #424 on: January 22, 2011, 01:42:00 am »

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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Taricus

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Re: Station 7, an illustrated suggestion game.
« Reply #425 on: January 22, 2011, 02:16:01 am »

"Why are 3 and 15 in space"
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #426 on: January 22, 2011, 02:19:00 am »

This is the shuttle not the Anastasios...
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Gatleos

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Re: Station 7, an illustrated suggestion game.
« Reply #427 on: January 22, 2011, 02:19:30 am »

Check if the little boy (?) has a cockney accent. That would be awesome. Also, peek through the hole.
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Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Taricus

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Re: Station 7, an illustrated suggestion game.
« Reply #428 on: January 22, 2011, 02:36:09 am »

"what's through that door shaped object over there"
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #429 on: January 22, 2011, 03:00:28 am »

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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Taricus

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Re: Station 7, an illustrated suggestion game.
« Reply #430 on: January 22, 2011, 03:09:51 am »

"how did get here? & Why are 3 and 15 in space"
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #431 on: January 22, 2011, 06:23:25 am »

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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

TolyK

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Re: Station 7, an illustrated suggestion game.
« Reply #432 on: January 22, 2011, 06:37:09 am »

"How can I get out onto the planet?"
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Pruvan

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Re: Station 7, an illustrated suggestion game.
« Reply #433 on: January 22, 2011, 08:32:28 am »

I have a more important question, how does he know we're number 7 when
1 - We're wearing a suit
& 2 - Our number isn't painted on our torso?

My spidey-senses are tingling y'all, this dude is bad mojo. We shouldn't trust him. Ask him the above questions, then ask why he was spying on us.
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #434 on: January 22, 2011, 08:57:22 am »

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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."
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