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Author Topic: Station 7, an illustrated suggestion game.  (Read 42490 times)

quip

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Re: Station 7, an illustrated suggestion game.
« Reply #255 on: January 09, 2011, 03:29:51 pm »

Kill the cat.
Noooooooooooooo, the cat is a god fool! Or, at least, I've decided it is...
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #256 on: January 09, 2011, 04:09:03 pm »


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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Sheb

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Re: Station 7, an illustrated suggestion game.
« Reply #257 on: January 09, 2011, 04:14:28 pm »

An inverted S! Like in Satan! We should kill the cat!
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Ricky

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Re: Station 7, an illustrated suggestion game.
« Reply #258 on: January 09, 2011, 06:05:25 pm »

contemplate the meaning of this symbol while rummaging through the storage room
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quip

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Re: Station 7, an illustrated suggestion game.
« Reply #259 on: January 10, 2011, 11:30:58 am »

An inverted S! Like in Satan! We should kill worship the cat!
Then have a headache over the voices arguing with one another, then play with the buttons again.
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #260 on: January 10, 2011, 01:22:48 pm »


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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

quip

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Re: Station 7, an illustrated suggestion game.
« Reply #261 on: January 10, 2011, 01:29:41 pm »

Put knife on the cat teleport thing we first saw it on, see if we can teleport our knife between the two cat rooms(the rooms the cat was in), not at all or if there is a third station on the circuit (in the gap with the wires?). Use the hand to get through doors.
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #262 on: January 10, 2011, 01:35:34 pm »

Put knife on the cat teleport thing we first saw it on, see if we can teleport our knife between the two cat rooms(the rooms the cat was in), not at all or if there is a third station on the circuit (in the gap with the wires?). Use the hand to get through doors.
What doors? all that can be opened are and the only one that requires a second hand is open.

I'll put the results of the tellyporting in a few minutes.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

quip

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Re: Station 7, an illustrated suggestion game.
« Reply #263 on: January 10, 2011, 02:29:08 pm »

Put knife on the cat teleport thing we first saw it on, see if we can teleport our knife between the two cat rooms(the rooms the cat was in), not at all or if there is a third station on the circuit (in the gap with the wires?). Use the hand to get through doors.
What doors? all that can be opened are and the only one that requires a second hand is open.

I'll put the results of the tellyporting in a few minutes.
That door, I was just being general incase I'd forgotten one.
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Tylui

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Re: Station 7, an illustrated suggestion game.
« Reply #264 on: January 10, 2011, 03:03:31 pm »

I travel free
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #265 on: January 10, 2011, 03:26:05 pm »


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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Shootandrun

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Re: Station 7, an illustrated suggestion game.
« Reply #266 on: January 10, 2011, 08:04:53 pm »

Take the knife. Make a fire, using the cat and the wires (be imaginative). Melt the knife. Using the metal resulting, make a shovel. Dig your way to the freedom!
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Ricky

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Re: Station 7, an illustrated suggestion game.
« Reply #267 on: January 10, 2011, 08:07:30 pm »

examine every accesible ceiling and floor drains for items, cool stuff, interesting things, ect.
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scout890

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Re: Station 7, an illustrated suggestion game.
« Reply #268 on: January 10, 2011, 11:28:43 pm »

open door 100 and kick dragon in face to K.O. it then run out of door 100 with as much gold as possible
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Gatleos

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Re: Station 7, an illustrated suggestion game.
« Reply #269 on: January 10, 2011, 11:32:57 pm »

open door 100 and kick dragon in face to K.O. it then run out of door 100 with as much gold as possible
Brilliant! I- wait, what?
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