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Author Topic: Station 7, an illustrated suggestion game.  (Read 42440 times)

rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #135 on: December 20, 2010, 04:01:16 am »

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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Armok

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Re: Station 7, an illustrated suggestion game.
« Reply #136 on: December 20, 2010, 10:46:03 am »

> ****!
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #137 on: December 20, 2010, 11:23:56 am »

Forgot about this part of that action...just ignore the flicker of the top bunk it was due to a double layering by accident.



Probably forgot it because I was also making later rooms...
« Last Edit: December 20, 2010, 11:26:57 am by rarborman »
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

quip

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Re: Station 7, an illustrated suggestion game.
« Reply #138 on: December 20, 2010, 02:14:12 pm »

Lurking.
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #139 on: December 20, 2010, 03:46:33 pm »

Lurking.
Oh no a Lurker, where are my terran marines when I need them!
« Last Edit: December 20, 2010, 05:30:32 pm by rarborman »
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Ricky

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Re: Station 7, an illustrated suggestion game.
« Reply #140 on: December 20, 2010, 05:26:54 pm »

turn all buttons green. pet cat. examine  last room
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Zako

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Re: Station 7, an illustrated suggestion game.
« Reply #141 on: December 20, 2010, 10:11:01 pm »

ok ok.. the left and right buttons obviously do something with the rooms either side of this one. Which room did we come from to get into this one? Left or right?
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #142 on: December 21, 2010, 03:26:25 am »




Sorry I had that half done and felt exausted, so I took a nap and forgot to put it up.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Johnfalcon99977

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Re: Station 7, an illustrated suggestion game.
« Reply #143 on: December 22, 2010, 06:28:39 pm »

>Crawl Under Door
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The Fool

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Re: Station 7, an illustrated suggestion game.
« Reply #144 on: December 22, 2010, 08:38:06 pm »

Oh no! There could be enemies on the other side of the door, I send in the cat to scout.
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

Johnfalcon99977

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Re: Station 7, an illustrated suggestion game.
« Reply #145 on: December 22, 2010, 09:35:10 pm »

Oh no! There could be enemies on the other side of the door, I send in the cat to scout.

Only a Dwarf fortress player...
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #146 on: December 22, 2010, 11:10:21 pm »




As for the door he cant fit under it.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

The Fool

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Re: Station 7, an illustrated suggestion game.
« Reply #147 on: December 23, 2010, 03:26:22 pm »

Turn the buttons behind the panel green (in the cat room) and see if it changes the locked door in some way.
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #148 on: December 23, 2010, 09:35:03 pm »





[facepalm]I just recently when to make the next room for after you finish this puzzle and saved over my close examination file...[/facepalm]
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Ricky

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Re: Station 7, an illustrated suggestion game.
« Reply #149 on: December 23, 2010, 10:37:49 pm »

drag dead body to door to put hand in place
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Ah, I wish I had been lucky enough to be scum.
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