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Author Topic: Station 7, an illustrated suggestion game.  (Read 42422 times)

AntiAntiMatter

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Re: Station 7, an illustrated suggestion game.
« Reply #645 on: March 22, 2011, 05:50:54 pm »

"And how would we do that?"
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #646 on: March 22, 2011, 07:02:38 pm »

7 "And how would we do that?"
1 "We...must protect, we must destroy...Master, Incursion."
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Ricky

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Re: Station 7, an illustrated suggestion game.
« Reply #647 on: March 22, 2011, 07:19:54 pm »

> Go to the big fan/engine room and see if whoever is still here

also try to remember your surroundings (map please :))
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #648 on: March 22, 2011, 08:51:28 pm »


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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

quip

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Re: Station 7, an illustrated suggestion game.
« Reply #649 on: March 23, 2011, 11:03:21 am »

Go see if that dark room outside the ship with the (probable) killer grues monsters outside has suddenly become light?
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #650 on: March 23, 2011, 01:21:38 pm »

Nope...
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

quip

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Re: Station 7, an illustrated suggestion game.
« Reply #651 on: March 23, 2011, 03:20:00 pm »

Examine inventory?
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #652 on: March 23, 2011, 04:07:44 pm »

Inventory:
{blue L3 suit}
   [3 charge levels]
blue triangle fragment
   [red insulated copper wires]

{worn} [held in above]
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

AntiAntiMatter

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Re: Station 7, an illustrated suggestion game.
« Reply #653 on: March 23, 2011, 05:49:02 pm »

Look for additional fragments.
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #654 on: March 23, 2011, 05:52:59 pm »

How do you say to?
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

quip

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Re: Station 7, an illustrated suggestion game.
« Reply #655 on: March 24, 2011, 11:08:30 am »

Ask 1 what the blue triangle is, if we can't contact 1 just examine it.
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #656 on: March 24, 2011, 03:03:49 pm »

7 "What is this blue triangle thing?"
1 "That is one of the fragments we've collected, its been observed to have spacial warping properties."
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Ricky

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Re: Station 7, an illustrated suggestion game.
« Reply #657 on: March 24, 2011, 07:09:07 pm »

Ask: Do we know how to control its powers yet? If so, how?
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Ah, I wish I had been lucky enough to be scum.
I'd make such great scum...

rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #658 on: March 24, 2011, 11:13:04 pm »

7 "Do we know how to control its powers yet?"
1 "We do not control them."
7 "And that means?"
1 "The Master speaks we obey..."
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

quip

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Re: Station 7, an illustrated suggestion game.
« Reply #659 on: March 25, 2011, 11:11:22 am »

'Where is the master?'
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