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Author Topic: Station 7, an illustrated suggestion game.  (Read 43373 times)

AntiAntiMatter

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Re: Station 7, an illustrated suggestion game.
« Reply #585 on: January 30, 2011, 05:38:30 pm »

Yell for help.
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Ricky

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Re: Station 7, an illustrated suggestion game.
« Reply #586 on: January 30, 2011, 06:11:24 pm »

look at the triangle thing
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Ah, I wish I had been lucky enough to be scum.
I'd make such great scum...

rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #587 on: January 30, 2011, 06:47:18 pm »

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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Darvi

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Re: Station 7, an illustrated suggestion game.
« Reply #588 on: January 30, 2011, 06:51:00 pm »

Poke it in what looks like an eye.
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #589 on: January 30, 2011, 07:18:39 pm »

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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Darvi

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Re: Station 7, an illustrated suggestion game.
« Reply #590 on: January 30, 2011, 07:24:11 pm »

>OH CARP!
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AntiAntiMatter

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Re: Station 7, an illustrated suggestion game.
« Reply #591 on: January 30, 2011, 07:24:45 pm »

Poke it in the "eye" again. We must retrieve the God-Cat!
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #592 on: January 30, 2011, 07:27:19 pm »

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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Darvi

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Re: Station 7, an illustrated suggestion game.
« Reply #593 on: January 30, 2011, 07:27:54 pm »

>GET OUT OF THE ROOM!
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #594 on: January 30, 2011, 07:31:10 pm »

we're in the blue still.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

AntiAntiMatter

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Re: Station 7, an illustrated suggestion game.
« Reply #595 on: January 30, 2011, 07:33:20 pm »

Start walking.
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #596 on: January 30, 2011, 07:34:27 pm »

to where?
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

AntiAntiMatter

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Re: Station 7, an illustrated suggestion game.
« Reply #597 on: January 30, 2011, 07:41:18 pm »

Towards the door out.
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #598 on: January 30, 2011, 07:44:26 pm »

what door?
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

AntiAntiMatter

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Re: Station 7, an illustrated suggestion game.
« Reply #599 on: January 30, 2011, 07:54:38 pm »

The door across from the alcove where the God-Cat was sitting.
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