Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 36 37 [38] 39 40 ... 54

Author Topic: Station 7, an illustrated suggestion game.  (Read 43384 times)

quip

  • Bay Watcher
  • ???
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #555 on: January 28, 2011, 02:56:13 pm »

Swing arms around wildly to hit invisible thief.
Logged
Hell hath no fury like an angry vampire pimp.

AntiAntiMatter

  • Bay Watcher
  • I'm back
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #556 on: January 28, 2011, 07:07:26 pm »

Try to activate hand lock on the ceiling by the busted door.
Logged
[/post]

Zako

  • Bay Watcher
  • YEEEEAAAAHHHH!!!
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #557 on: January 28, 2011, 09:37:24 pm »

No, its not an invisible thief, its just an incredibly fast one. So fast our eyes cant track it.

See if the suit has a function that lets us see things that are moving faster than we can normally see.
Logged

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Station 7, an illustrated suggestion game.
« Reply #558 on: January 29, 2011, 03:40:05 pm »

No he cant reach the celing pannel no invisible thief and no suit stuff.

(no picture)
Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

AntiAntiMatter

  • Bay Watcher
  • I'm back
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #559 on: January 29, 2011, 03:50:34 pm »

Go through the broken door.
Logged
[/post]

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Station 7, an illustrated suggestion game.
« Reply #560 on: January 29, 2011, 03:54:12 pm »

Its broken, broken being the key word.
Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

AntiAntiMatter

  • Bay Watcher
  • I'm back
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #561 on: January 29, 2011, 04:11:58 pm »

Look though the hole, then.
Logged
[/post]

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Station 7, an illustrated suggestion game.
« Reply #562 on: January 29, 2011, 05:09:03 pm »

its dark...
Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

quip

  • Bay Watcher
  • ???
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #563 on: January 30, 2011, 03:05:55 am »

Make hole bigger with claws.
Logged
Hell hath no fury like an angry vampire pimp.

Darvi

  • Bay Watcher
  • <Cript> Darvi is my wifi.
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #564 on: January 30, 2011, 06:37:32 am »

Logged

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Station 7, an illustrated suggestion game.
« Reply #565 on: January 30, 2011, 11:40:02 am »

He's not strong enough to make it larger.
Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

AntiAntiMatter

  • Bay Watcher
  • I'm back
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #566 on: January 30, 2011, 12:10:16 pm »

Wander through the ship, looking for others to help you and tell you what is going on.
Logged
[/post]

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Station 7, an illustrated suggestion game.
« Reply #567 on: January 30, 2011, 03:17:28 pm »

Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

TolyK

  • Bay Watcher
  • Nowan Ilfideme
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #568 on: January 30, 2011, 03:21:31 pm »

uh... why's there a lock ripped out? go into that room with the glowing eyes. with claws ready.
Logged
My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Station 7, an illustrated suggestion game.
« Reply #569 on: January 30, 2011, 03:31:36 pm »

Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."
Pages: 1 ... 36 37 [38] 39 40 ... 54