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Author Topic: Station 7, an illustrated suggestion game.  (Read 42460 times)

TolyK

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Re: Station 7, an illustrated suggestion game.
« Reply #525 on: January 27, 2011, 11:59:39 am »

Take some materials that are suspectible to moderate oxidation ((burning)) and give them reaction energy ((light 'em up)) and go out. or just wait 3 hours.
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #526 on: January 27, 2011, 12:00:44 pm »

What materials where?

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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

TolyK

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Re: Station 7, an illustrated suggestion game.
« Reply #527 on: January 27, 2011, 12:09:15 pm »

I meant random stuff.
Tell the kitty to come here.
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #528 on: January 27, 2011, 12:15:07 pm »

What random stuff?
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

TolyK

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Re: Station 7, an illustrated suggestion game.
« Reply #529 on: January 27, 2011, 12:18:12 pm »

I mean random equipment that's lying around.
ah hell just go back inside and wait for 3 hours.
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just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #530 on: January 27, 2011, 12:29:02 pm »

What random equipment? Did you see anything laying around at all? and how would you have him descern 3 hours he dont have no watch?

Sorry to be a bit prickley, I dont feel good.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

TolyK

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Re: Station 7, an illustrated suggestion game.
« Reply #531 on: January 27, 2011, 12:29:55 pm »

ah ok
wait near the door until lights appear in the distance.
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Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

quip

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Re: Station 7, an illustrated suggestion game.
« Reply #532 on: January 27, 2011, 01:04:04 pm »

ah ok
Dance near the door until lights appear in the distance.
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #533 on: January 27, 2011, 01:50:06 pm »

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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

TolyK

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Re: Station 7, an illustrated suggestion game.
« Reply #534 on: January 27, 2011, 01:54:29 pm »

Move a little back in. Get ready to fight.
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Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Pruvan

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Re: Station 7, an illustrated suggestion game.
« Reply #535 on: January 27, 2011, 01:58:05 pm »

Check your suit for nightvision goggles.
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #536 on: January 27, 2011, 02:02:52 pm »

No nightvision.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Darvi

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Re: Station 7, an illustrated suggestion game.
« Reply #537 on: January 27, 2011, 02:05:33 pm »

Look for a weapon
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rarborman

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Re: Station 7, an illustrated suggestion game.
« Reply #538 on: January 27, 2011, 02:14:10 pm »

Where?
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

quip

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Re: Station 7, an illustrated suggestion game.
« Reply #539 on: January 27, 2011, 02:22:23 pm »

Take several steps back until we reach the T-Intersection, insuring that the creature has to travel a maximum distance to leap-kill us or at-least moves into the light before killing us.
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