Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 ... 54

Author Topic: Station 7, an illustrated suggestion game.  (Read 42388 times)

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #15 on: December 14, 2010, 08:15:03 am »

Wonder what sort of horrible mutant you are, that you're arms are invisible and unbendable.
Logged

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Station 7, an illustrated suggestion game.
« Reply #16 on: December 14, 2010, 08:42:02 am »

Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Ricky

  • Bay Watcher
  • Ancient Wizard Dance.
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #17 on: December 14, 2010, 08:50:13 am »

>pick up bloody hand on floor. put it in the hand lock

>closely examine the number lines on the circular thing
Logged
Ah, I wish I had been lucky enough to be scum.
I'd make such great scum...

Armok

  • Bay Watcher
  • God of Blood
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #18 on: December 14, 2010, 09:03:02 am »

> You recognized those numbers as prime instantly, and your arms don't bend the normal way. Consider that you're a robot, or at least not human?

> Which prime numbers are they more precisely? try entering those 3 much smaller numbers. Otherwise try some other simple arithmetic tricks.
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Station 7, an illustrated suggestion game.
« Reply #19 on: December 14, 2010, 09:21:28 am »


Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Armok

  • Bay Watcher
  • God of Blood
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #20 on: December 14, 2010, 09:53:21 am »

> You recognized those numbers as prime instantly, and your arms don't bend the normal way. Consider that you're a robot, or at least not human?

> Which prime numbers are they more precisely? try entering those 3 much smaller numbers. Otherwise try some other simple arithmetic tricks.
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

warhammer651

  • Bay Watcher
  • [prefstring: Attack_Attack_Attack]
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #21 on: December 14, 2010, 10:08:43 am »

>Punch Keypad in frustration, hopefully breaking it.

>Search room carefully for any objects
Logged
Tell me your mother isn't a Great Old One, please.

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #22 on: December 14, 2010, 10:09:21 am »

Search gamefaqs for answer to the puzzle. Stick one of our legs into one of the drain holes. Repeat with other hole. Hope something happens.
Logged

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Station 7, an illustrated suggestion game.
« Reply #23 on: December 14, 2010, 10:43:00 am »





gamefaqs dont got no answers for this puzzle game.
Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Demantiae

  • Bay Watcher
  • Goddess of Earth, Awakener of the Primordial
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #24 on: December 14, 2010, 10:47:44 am »

> Search drains with eyes and hands, look for clues of escape left by previous occupants of the cell.
Logged

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Station 7, an illustrated suggestion game.
« Reply #25 on: December 14, 2010, 11:15:07 am »


Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #26 on: December 14, 2010, 12:04:54 pm »

Draw a pentagram using blood. The pentagram must mirror the star on the ceiling.
Logged

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Station 7, an illustrated suggestion game.
« Reply #27 on: December 14, 2010, 12:25:23 pm »

Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: Station 7, an illustrated suggestion game.
« Reply #28 on: December 14, 2010, 01:06:48 pm »

Perform satanic ritual to escape from this room. Offer one of your arms as sacrifice if neccessary.
Logged

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Station 7, an illustrated suggestion game.
« Reply #29 on: December 14, 2010, 01:27:00 pm »

Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."
Pages: 1 [2] 3 4 ... 54